project-meteor-server/data/scripts/base/chara/npc/object/aetheryte/AetheryteChild.lua

74 lines
2.6 KiB
Lua

--[[
AetheryteChild Script
Functions:
eventAetheryteChildSelect(showTeleport, parentAetheryteID, animaAmount, animaCost(always 1)): Opens menu
eventAetheryteChildDesion(aetheryteId): "Your homepoint is now X"
eventGLSelect(?) - Open GL selector
eventGLSelectDetail(glid, ?, reward, rewardQuantity, subreward, subrewardQuantity, faction, ?, completed) - Show GL details
eventGLDifficulty() - Open difficulty selector
eventGLStart(glId, difficulty, evaluatingFaction, areaFactionStanding, factionReward, warningBoundByDuty, warningTooFar, warningYouCannotRecieve, warningChangingClass) - Confirmation dialog
eventGLBoost(currentFavor, minNeeded) - Ask player for Guardian Aspect
eventGLPlay(??) - Open Menu (GL active version)
eventGLReward (glId, clearTime, missionBonus, difficultyBonus, factionNumber, factionBonus, factionCredit, reward, rewardQuantity, subreward, subrewardQuantity, difficulty) - Open reward window
eventGLJoin () - Ask to join party leader's leve
--]]
require ("global")
require ("aetheryte")
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, aetheryte, triggerName)
aetheryteId = aetheryte:GetActorClassId();
parentNode = aetheryteParentLinks[aetheryteId];
menuChoice = callClientFunction(player, "eventAetheryteChildSelect", true, aetheryteChildLinks[aetheryteId], 100, 1);
--Teleport
if (menuChoice == 2) then
--Init Levequest
elseif (menuChoice == -1) then
doLevequestInit(player, aetheryte);
--Set Homepoint
elseif (menuChoice == -2) then
player:SetHomePoint(aetheryteId);
callClientFunction(player, "eventAetheryteChildDesion", aetheryteId);
--View Faction Standing
elseif (menuChoice == -3) then
player:SendGameMessage(player, aetheryte, 27, 0x20);
player:SendGameMessage(player, aetheryte, 28, 0x20, 1, 15);
player:SendGameMessage(player, aetheryte, 29, 0x20, 2, 10);
player:SendGameMessage(player, aetheryte, 30, 0x20, 3, 5);
end
player:EndEvent();
end
function doLevequestInit(player, aetheryte)
::SELECT_LOOP::
unknown, glId = callClientFunction(player, "eventGLSelect", 0x0);
if (glId ~= 0) then
::SELECT_DETAIL::
unknown, begin = callClientFunction(player, "eventGLSelectDetail", glId, 0xa, 0xf4241, 1000, 0, 0, 0, true, false);
if (begin) then
::SELECT_DIFFICULTY::
difficulty = callClientFunction(player, "eventGLDifficulty", glId);
if (difficulty == nil) then goto SELECT_DETAIL; end
confirmResult = callClientFunction(player, "eventGLStart", glId, difficulty, 1, 10, 20, 0, 0, 0, 0);
if (confirmResult == nil) then goto SELECT_DIFFICULTY; else
end
else
goto SELECT_LOOP;
end
end
end