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cassidy/project-meteor-server
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mirror of https://bitbucket.org/Ioncannon/project-meteor-server.git synced 2025-05-20 08:26:59 -04:00
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project-meteor-server/FFXIVClassic Map Server/dataobjects
History
Tahir Akhlaq 1856cc0634 (badly) ported dsp's pathfind code
- added distance for vectors
- todo: why does it go retard
2017-08-16 17:25:32 +01:00
..
database
Removed old db stuff.
2016-01-10 03:05:22 -05:00
GuildleveData.cs
Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.
2017-06-24 15:31:42 -04:00
InventoryItem.cs
Renamed Item dataobject to ItemData. Added guildleve data.
2017-06-24 14:12:52 -04:00
ItemData.cs
Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.
2017-07-09 11:39:17 -04:00
RecruitmentDetails.cs
servers now log (almost) everything to file
2016-06-09 19:48:06 +01:00
SeamlessBoundry.cs
Seamless boundries added to DB and loaded by WorldManger.
2016-07-31 22:30:54 -04:00
SearchEntry.cs
mass replaced all methods to pascal case
2016-06-14 21:29:10 +01:00
Session.cs
(badly) ported dsp's pathfind code
2017-08-16 17:25:32 +01:00
ZoneConnection.cs
Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.
2017-06-27 21:08:30 -04:00
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