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37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
using System;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.send.login
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{
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class Login0x7ResponsePacket
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{
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public static BasePacket BuildPacket(uint actorID, uint time)
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{
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byte[] data = new byte[0x18];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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try
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{
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binWriter.Write((short)0x18);
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binWriter.Write((short)0x8);
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binWriter.Write((uint)0);
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binWriter.Write((uint)0);
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binWriter.Write((uint)0xFFFFFD7F);
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binWriter.Write((uint)actorID);
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binWriter.Write((uint)time);
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}
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catch (Exception)
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{
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}
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}
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}
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return BasePacket.CreatePacket(data, false, false);
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}
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}
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}
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