project-meteor-server/FFXIVClassic World Server/Packets/WorldPackets/Receive/Group/PartyModifyPacket.cs

43 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
{
class PartyModifyPacket
{
public bool invalidPacket = false;
public const ushort MODIFY_LEADER = 0;
public const ushort MODIFY_KICKPLAYER = 1;
public ushort command;
public string name;
public uint actorId;
public PartyModifyPacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try
{
command = binReader.ReadUInt16();
if (command >= 2)
actorId = binReader.ReadUInt32();
else
name = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' });
}
catch (Exception)
{
invalidPacket = true;
}
}
}
}
}
}