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https://bitbucket.org/Ioncannon/project-meteor-server.git
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43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace FFXIVClassic_World_Server.Packets.WorldPackets.Receive.Group
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{
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class PartyModifyPacket
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{
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public bool invalidPacket = false;
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public const ushort MODIFY_LEADER = 0;
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public const ushort MODIFY_KICKPLAYER = 1;
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public ushort command;
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public string name;
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public uint actorId;
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public PartyModifyPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try
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{
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command = binReader.ReadUInt16();
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if (command >= 2)
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actorId = binReader.ReadUInt32();
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else
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name = Encoding.ASCII.GetString(binReader.ReadBytes(0x20)).Trim(new[] { '\0' });
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}
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catch (Exception)
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{
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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