project-meteor-server/FFXIVClassic Map Server/dataobjects
Tahir Akhlaq c5cc7c2f00 fixed auto attack messing up cast anim
- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table
2017-08-31 06:01:26 +01:00
..
database Removed old db stuff. 2016-01-10 03:05:22 -05:00
GuildleveData.cs Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values. 2017-06-24 15:31:42 -04:00
InventoryItem.cs Renamed Item dataobject to ItemData. Added guildleve data. 2017-06-24 14:12:52 -04:00
ItemData.cs Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully. 2017-07-09 11:39:17 -04:00
RecruitmentDetails.cs servers now log (almost) everything to file 2016-06-09 19:48:06 +01:00
SeamlessBoundry.cs Seamless boundries added to DB and loaded by WorldManger. 2016-07-31 22:30:54 -04:00
SearchEntry.cs mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00
Session.cs fixed auto attack messing up cast anim 2017-08-31 06:01:26 +01:00
ZoneConnection.cs Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00