project-meteor-server/FFXIVClassic World Server/Packets/WorldPackets/Send/ErrorPacket.cs
2017-06-27 17:31:17 -04:00

38 lines
1000 B
C#

using FFXIVClassic.Common;
using FFXIVClassic_World_Server.DataObjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.Packets.WorldPackets.Send
{
class ErrorPacket
{
public const ushort OPCODE = 0x100A;
public const uint PACKET_SIZE = 0x24;
public static SubPacket BuildPacket(Session session, uint errorCode)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
try
{
binWriter.Write((UInt32)errorCode);
}
catch (Exception)
{ }
}
}
return new SubPacket(true, OPCODE, 0, data);
}
}
}