project-meteor-server/data/scripts/commands/EmoteStandardCommand.lua
2016-06-15 03:41:23 +01:00

23 lines
269 B
Lua

--[[
EmoteStandardCommand Script
--]]
emoteTable = {
{},
};
function onEventStarted(player, actor, triggerName, emoteId)
if (player:GetState() == 0) then
player:doEmote(emoteId);
end
player:EndCommand();
end
function onEventUpdate(player, npc)
end