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			74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*
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| ===========================================================================
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| Copyright (C) 2015-2019 Project Meteor Dev Team
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| 
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| This file is part of Project Meteor Server.
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| 
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| Project Meteor Server is free software: you can redistribute it and/or modify
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| it under the terms of the GNU Affero General Public License as published by
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| the Free Software Foundation, either version 3 of the License, or
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| (at your option) any later version.
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| 
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| Project Meteor Server is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| GNU Affero General Public License for more details.
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| 
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| You should have received a copy of the GNU Affero General Public License
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| along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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| ===========================================================================
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| */
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| 
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| using System;
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| using System.Collections.Generic;
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| using Meteor.Map.Actors;
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| using Meteor.Map.lua;
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| 
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| namespace Meteor.Map.actors.chara.ai
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| {
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|     class Action
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|     {
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|         public DateTime startTime;
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|         public uint durationMs;
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|         public bool checkState;
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|         // todo: lua function
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|         LuaScript script;
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|     }
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| 
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|     class ActionQueue
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|     {
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|         private Character owner;
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|         private Queue<Action> actionQueue;
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|         private Queue<Action> timerQueue;
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| 
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|         public bool IsEmpty { get { return actionQueue.Count > 0 || timerQueue.Count > 0; } }
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| 
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|         public ActionQueue(Character owner)
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|         {
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|             this.owner = owner;
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|             actionQueue = new Queue<Action>();
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|             timerQueue = new Queue<Action>();
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|         }
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| 
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|         public void PushAction(Action action)
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|         {
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| 
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|         }
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| 
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|         public void Update(DateTime tick)
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|         {
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| 
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|         }
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| 
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|         public void HandleAction(Action action)
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|         {
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| 
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|         }
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| 
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|         public void CheckAction(DateTime tick)
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|         {
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| 
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|         }
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|     }
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| }
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