mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
390 lines
17 KiB
C#
390 lines
17 KiB
C#
using FFXIVClassic_Lobby_Server;
|
|
using FFXIVClassic_Lobby_Server.common;
|
|
using FFXIVClassic_Lobby_Server.packets;
|
|
using FFXIVClassic_Map_Server.lua;
|
|
using FFXIVClassic_Map_Server.packets.send;
|
|
using FFXIVClassic_Map_Server.packets.send.actor;
|
|
using FFXIVClassic_Map_Server.packets.send.player;
|
|
using FFXIVClassic_Map_Server.utils;
|
|
using MySql.Data.MySqlClient;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace FFXIVClassic_Map_Server.dataobjects.chara
|
|
{
|
|
class Player : Character
|
|
{
|
|
|
|
public const int TIMER_TOTORAK = 0;
|
|
public const int TIMER_DZEMAEL = 1;
|
|
public const int TIMER_BOWL_OF_EMBERS_HARD = 2;
|
|
public const int TIMER_BOWL_OF_EMBERS = 3;
|
|
public const int TIMER_THORNMARCH = 4;
|
|
public const int TIMER_AURUMVALE = 5;
|
|
public const int TIMER_CUTTERSCRY = 6;
|
|
public const int TIMER_BATTLE_ALEPORT = 7;
|
|
public const int TIMER_BATTLE_HYRSTMILL = 8;
|
|
public const int TIMER_BATTLE_GOLDENBAZAAR = 9;
|
|
public const int TIMER_HOWLING_EYE_HARD = 10;
|
|
public const int TIMER_HOWLING_EYE = 11;
|
|
public const int TIMER_CASTRUM_TOWER = 12;
|
|
public const int TIMER_BOWL_OF_EMBERS_EXTREME = 13;
|
|
public const int TIMER_RIVENROAD = 14;
|
|
public const int TIMER_RIVENROAD_HARD = 15;
|
|
public const int TIMER_BEHEST = 16;
|
|
public const int TIMER_COMPANYBEHEST = 17;
|
|
public const int TIMER_RETURN = 18;
|
|
public const int TIMER_SKIRMISH = 19;
|
|
|
|
public uint[] timers = new uint[20];
|
|
|
|
public ushort currentJob;
|
|
|
|
public uint currentTitle;
|
|
|
|
public byte gcCurrent;
|
|
public byte gcRankLimsa;
|
|
public byte gcRankGridania;
|
|
public byte gcRankUldah;
|
|
|
|
public bool hasChocobo;
|
|
public bool hasGoobbue;
|
|
public byte chocoboAppearance;
|
|
public string chocoboName;
|
|
|
|
public uint achievementPoints;
|
|
|
|
public PlayerWork playerWork = new PlayerWork();
|
|
|
|
public Player(uint actorID) : base(actorID)
|
|
{
|
|
actorName = String.Format("_pc{0:00000000}", actorID);
|
|
className = "Player";
|
|
currentSubState = SetActorStatePacket.SUB_STATE_PLAYER;
|
|
|
|
charaWork.property[0] = 1;
|
|
charaWork.property[1] = 1;
|
|
charaWork.property[2] = 1;
|
|
charaWork.property[4] = 1;
|
|
|
|
charaWork.command[0] = 0xA0F00000 | 21001;
|
|
charaWork.command[1] = 0xA0F00000 | 21002;
|
|
charaWork.command[2] = 0xA0F00000 | 12003;
|
|
charaWork.command[3] = 0xA0F00000 | 12004;
|
|
charaWork.command[4] = 0xA0F00000 | 21005;
|
|
charaWork.command[5] = 0xA0F00000 | 21006;
|
|
charaWork.command[6] = 0xA0F00000 | 21007;
|
|
charaWork.command[7] = 0xA0F00000 | 12009;
|
|
charaWork.command[8] = 0xA0F00000 | 12010;
|
|
charaWork.command[9] = 0xA0F00000 | 12005;
|
|
charaWork.command[10] = 0xA0F00000 | 12007;
|
|
charaWork.command[11] = 0xA0F00000 | 12011;
|
|
charaWork.command[12] = 0xA0F00000 | 22012;
|
|
charaWork.command[13] = 0xA0F00000 | 22013;
|
|
charaWork.command[14] = 0xA0F00000 | 29497;
|
|
charaWork.command[15] = 0xA0F00000 | 22015;
|
|
|
|
charaWork.command[32] = 0xA0F00000 | 27155;
|
|
//charaWork.command[33] = 0xA0F00000 | 27150;
|
|
charaWork.command[34] = 0xA0F00000 | 27300;
|
|
|
|
charaWork.commandAcquired[27150 - 26000] = true;
|
|
|
|
playerWork.questScenarioComplete[110001 - 110001] = true;
|
|
playerWork.questGuildleveComplete[120050 - 120001] = true;
|
|
|
|
for (int i = 0; i < charaWork.additionalCommandAcquired.Length; i++ )
|
|
charaWork.additionalCommandAcquired[i] = true;
|
|
|
|
for (int i = 0; i < charaWork.commandCategory.Length; i++)
|
|
charaWork.commandCategory[i] = 1;
|
|
|
|
charaWork.battleTemp.generalParameter[3] = 1;
|
|
|
|
|
|
charaWork.eventSave.bazaarTax = 5;
|
|
charaWork.battleSave.potencial = 6.6f;
|
|
|
|
charaWork.commandBorder = 0x20;
|
|
|
|
Database.loadPlayerCharacter(this);
|
|
}
|
|
|
|
public List<SubPacket> create0x132Packets(uint playerActorId)
|
|
{
|
|
List<SubPacket> packets = new List<SubPacket>();
|
|
packets.Add(_0x132Packet.buildPacket(playerActorId, 0xB, "commandForced"));
|
|
packets.Add(_0x132Packet.buildPacket(playerActorId, 0xA, "commandDefault"));
|
|
packets.Add(_0x132Packet.buildPacket(playerActorId, 0x6, "commandWeak"));
|
|
packets.Add(_0x132Packet.buildPacket(playerActorId, 0x4, "commandContent"));
|
|
packets.Add(_0x132Packet.buildPacket(playerActorId, 0x6, "commandJudgeMode"));
|
|
packets.Add(_0x132Packet.buildPacket(playerActorId, 0x100, "commandRequest"));
|
|
packets.Add(_0x132Packet.buildPacket(playerActorId, 0x100, "widgetCreate"));
|
|
packets.Add(_0x132Packet.buildPacket(playerActorId, 0x100, "macroRequest"));
|
|
return packets;
|
|
}
|
|
|
|
public override SubPacket createScriptBindPacket(uint playerActorId)
|
|
{
|
|
List<LuaParam> lParams;
|
|
if (isMyPlayer(playerActorId))
|
|
{
|
|
lParams = LuaUtils.createLuaParamList("/Chara/Player/Player_work", false, false, false, true, 0, false, timers, true);
|
|
}
|
|
else
|
|
lParams = LuaUtils.createLuaParamList("/Chara/Player/Player_work", false, false, false, false, false, true);
|
|
return ActorInstantiatePacket.buildPacket(actorId, playerActorId, actorName, className, lParams);
|
|
}
|
|
|
|
public override BasePacket getSpawnPackets(uint playerActorId)
|
|
{
|
|
List<SubPacket> subpackets = new List<SubPacket>();
|
|
subpackets.Add(createAddActorPacket(playerActorId));
|
|
if (isMyPlayer(playerActorId))
|
|
subpackets.AddRange(create0x132Packets(playerActorId));
|
|
subpackets.Add(createSpeedPacket(playerActorId));
|
|
subpackets.Add(createSpawnPositonPacket(playerActorId, 0x1));
|
|
subpackets.Add(createAppearancePacket(playerActorId));
|
|
subpackets.Add(createNamePacket(playerActorId));
|
|
subpackets.Add(_0xFPacket.buildPacket(playerActorId, playerActorId));
|
|
subpackets.Add(createStatePacket(playerActorId));
|
|
subpackets.Add(createIdleAnimationPacket(playerActorId));
|
|
subpackets.Add(createInitStatusPacket(playerActorId));
|
|
subpackets.Add(createSetActorIconPacket(playerActorId));
|
|
subpackets.Add(createIsZoneingPacket(playerActorId));
|
|
subpackets.AddRange(createPlayerRelatedPackets(playerActorId));
|
|
subpackets.Add(createScriptBindPacket(playerActorId));
|
|
return BasePacket.createPacket(subpackets, true, false);
|
|
}
|
|
|
|
public List<SubPacket> createPlayerRelatedPackets(uint playerActorId)
|
|
{
|
|
List<SubPacket> subpackets = new List<SubPacket>();
|
|
|
|
if (gcCurrent != 0)
|
|
subpackets.Add(SetGrandCompanyPacket.buildPacket(actorId, playerActorId, gcCurrent, gcRankLimsa, gcRankGridania, gcRankUldah));
|
|
|
|
if (currentTitle != 0)
|
|
subpackets.Add(SetPlayerTitlePacket.buildPacket(actorId, playerActorId, currentTitle));
|
|
|
|
if (currentJob != 0)
|
|
subpackets.Add(SetCurrentJobPacket.buildPacket(actorId, playerActorId, currentJob));
|
|
|
|
if (isMyPlayer(playerActorId))
|
|
{
|
|
subpackets.Add(_0x196Packet.buildPacket(playerActorId, playerActorId));
|
|
|
|
if (hasChocobo && chocoboName != null && !chocoboName.Equals(""))
|
|
{
|
|
subpackets.Add(SetChocoboNamePacket.buildPacket(actorId, playerActorId, chocoboName));
|
|
subpackets.Add(SetHasChocoboPacket.buildPacket(playerActorId, hasChocobo));
|
|
}
|
|
|
|
if (hasGoobbue)
|
|
subpackets.Add(SetHasGoobbuePacket.buildPacket(playerActorId, hasGoobbue));
|
|
|
|
subpackets.Add(SetAchievementPointsPacket.buildPacket(playerActorId, achievementPoints));
|
|
subpackets.Add(Database.getLatestAchievements(this));
|
|
subpackets.Add(Database.getAchievementsPacket(this));
|
|
|
|
/*
|
|
if (isInn)
|
|
{
|
|
SetCutsceneBookPacket book = new SetCutsceneBookPacket();
|
|
for (int i = 0; i < book.cutsceneFlags.Length; i++)
|
|
book.cutsceneFlags[i] = true;
|
|
client.queuePacket(book.buildPacket(player.actorID), true, false);
|
|
|
|
//
|
|
//subpackets.Add(SetPlayerDreamPacket.buildPacket(playerActorId, );
|
|
}
|
|
*/
|
|
}
|
|
|
|
return subpackets;
|
|
}
|
|
|
|
public override BasePacket getInitPackets(uint playerActorId)
|
|
{
|
|
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("/_init", this, playerActorId);
|
|
|
|
propPacketUtil.addProperty("charaWork.eventSave.bazaarTax");
|
|
propPacketUtil.addProperty("charaWork.battleSave.potencial");
|
|
|
|
//Properties
|
|
for (int i = 0; i < charaWork.property.Length; i++)
|
|
{
|
|
if (charaWork.property[i] != 0)
|
|
propPacketUtil.addProperty(String.Format("charaWork.property[{0}]", i));
|
|
}
|
|
|
|
//Parameters
|
|
propPacketUtil.addProperty("charaWork.parameterSave.hp[0]");
|
|
propPacketUtil.addProperty("charaWork.parameterSave.hpMax[0]");
|
|
propPacketUtil.addProperty("charaWork.parameterSave.mp");
|
|
propPacketUtil.addProperty("charaWork.parameterSave.mpMax");
|
|
propPacketUtil.addProperty("charaWork.parameterTemp.tp");
|
|
propPacketUtil.addProperty("charaWork.parameterSave.state_mainSkill[0]");
|
|
propPacketUtil.addProperty("charaWork.parameterSave.state_mainSkillLevel");
|
|
|
|
//Status Times
|
|
for (int i = 0; i < charaWork.statusShownTime.Length; i++)
|
|
{
|
|
if (charaWork.statusShownTime[i] != 0xFFFFFFFF)
|
|
propPacketUtil.addProperty(String.Format("charaWork.statusShownTime[{0}]", i));
|
|
}
|
|
|
|
//General Parameters
|
|
for (int i = 3; i < charaWork.battleTemp.generalParameter.Length; i++)
|
|
{
|
|
if (charaWork.battleTemp.generalParameter[i] != 0)
|
|
propPacketUtil.addProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i));
|
|
}
|
|
|
|
propPacketUtil.addProperty("charaWork.battleTemp.castGauge_speed[0]");
|
|
propPacketUtil.addProperty("charaWork.battleTemp.castGauge_speed[1]");
|
|
|
|
//Battle Save Skillpoint
|
|
|
|
//Commands
|
|
propPacketUtil.addProperty("charaWork.commandBorder");
|
|
|
|
|
|
for (int i = 0; i < charaWork.command.Length; i++)
|
|
{
|
|
if (charaWork.command[i] != 0)
|
|
propPacketUtil.addProperty(String.Format("charaWork.command[{0}]", i));
|
|
}
|
|
|
|
/*
|
|
for (int i = 0; i < charaWork.commandCategory.Length; i++)
|
|
{
|
|
charaWork.commandCategory[i] = 1;
|
|
if (charaWork.commandCategory[i] != 0)
|
|
propPacketUtil.addProperty(String.Format("charaWork.commandCategory[{0}]", i));
|
|
}
|
|
|
|
for (int i = 0; i < charaWork.commandAcquired.Length; i++)
|
|
{
|
|
if (charaWork.commandAcquired[i] != false)
|
|
propPacketUtil.addProperty(String.Format("charaWork.commandAcquired[{0}]", i));
|
|
}
|
|
*/
|
|
|
|
for (int i = 0; i < charaWork.additionalCommandAcquired.Length; i++)
|
|
{
|
|
if (charaWork.additionalCommandAcquired[i] != false)
|
|
propPacketUtil.addProperty(String.Format("charaWork.additionalCommandAcquired[{0}]", i));
|
|
}
|
|
|
|
for (int i = 0; i < charaWork.parameterSave.commandSlot_compatibility.Length; i++)
|
|
{
|
|
charaWork.parameterSave.commandSlot_compatibility[i] = true;
|
|
if (charaWork.parameterSave.commandSlot_compatibility[i])
|
|
propPacketUtil.addProperty(String.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", i));
|
|
}
|
|
|
|
/*
|
|
for (int i = 0; i < charaWork.parameterSave.commandSlot_recastTime.Length; i++)
|
|
{
|
|
if (charaWork.parameterSave.commandSlot_recastTime[i] != 0)
|
|
propPacketUtil.addProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i));
|
|
}
|
|
*/
|
|
|
|
//System
|
|
propPacketUtil.addProperty("charaWork.parameterTemp.forceControl_float_forClientSelf[0]");
|
|
propPacketUtil.addProperty("charaWork.parameterTemp.forceControl_float_forClientSelf[1]");
|
|
propPacketUtil.addProperty("charaWork.parameterTemp.forceControl_int16_forClientSelf[0]");
|
|
propPacketUtil.addProperty("charaWork.parameterTemp.forceControl_int16_forClientSelf[1]");
|
|
|
|
charaWork.parameterTemp.otherClassAbilityCount[0] = 4;
|
|
charaWork.parameterTemp.otherClassAbilityCount[1] = 5;
|
|
charaWork.parameterTemp.giftCount[1] = 5;
|
|
|
|
propPacketUtil.addProperty("charaWork.parameterTemp.otherClassAbilityCount[0]");
|
|
propPacketUtil.addProperty("charaWork.parameterTemp.otherClassAbilityCount[1]");
|
|
propPacketUtil.addProperty("charaWork.parameterTemp.giftCount[1]");
|
|
|
|
propPacketUtil.addProperty("charaWork.depictionJudge");
|
|
|
|
//Scenario
|
|
for (int i = 0; i < playerWork.questScenario.Length; i++)
|
|
{
|
|
if (playerWork.questScenario[i] != 0)
|
|
propPacketUtil.addProperty(String.Format("playerWork.questScenario[{0}]", i));
|
|
}
|
|
|
|
//Guildleve - Local
|
|
for (int i = 0; i < playerWork.questGuildleve.Length; i++)
|
|
{
|
|
if (playerWork.questGuildleve[i] != 0)
|
|
propPacketUtil.addProperty(String.Format("playerWork.questGuildleve[{0}]", i));
|
|
}
|
|
|
|
//Guildleve - Regional
|
|
for (int i = 0; i < work.guildleveId.Length; i++)
|
|
{
|
|
if (work.guildleveId[i] != 0)
|
|
propPacketUtil.addProperty(String.Format("work.guildleveId[{0}]", i));
|
|
if (work.guildleveDone[i] != false)
|
|
propPacketUtil.addProperty(String.Format("work.guildleveDone[{0}]", i));
|
|
if (work.guildleveChecked[i] != false)
|
|
propPacketUtil.addProperty(String.Format("work.guildleveChecked[{0}]", i));
|
|
}
|
|
|
|
//NPC Linkshell
|
|
for (int i = 0; i < playerWork.npcLinkshellChatCalling.Length; i++)
|
|
{
|
|
if (playerWork.npcLinkshellChatCalling[i] != false)
|
|
propPacketUtil.addProperty(String.Format("playerWork.npcLinkshellChatCalling[{0}]", i));
|
|
if (playerWork.npcLinkshellChatExtra[i] != false)
|
|
propPacketUtil.addProperty(String.Format("playerWork.npcLinkshellChatExtra[{0}]", i));
|
|
}
|
|
|
|
propPacketUtil.addProperty("playerWork.restBonusExpRate");
|
|
|
|
//Profile
|
|
propPacketUtil.addProperty("playerWork.tribe");
|
|
propPacketUtil.addProperty("playerWork.guardian");
|
|
propPacketUtil.addProperty("playerWork.birthdayMonth");
|
|
propPacketUtil.addProperty("playerWork.birthdayDay");
|
|
propPacketUtil.addProperty("playerWork.initialTown");
|
|
|
|
return propPacketUtil.done();
|
|
}
|
|
|
|
public void sendZoneInPackets(WorldManager world)
|
|
{
|
|
ClientConnection client;
|
|
client.queuePacket(SetMapPacket.buildPacket(actorId, zone.regionId, zone.actorId), true, false);
|
|
//client.queuePacket(_0x2Packet.buildPacket(player.actorID), true, false);
|
|
client.queuePacket(SetMusicPacket.buildPacket(actorId, 0x3D, 0x01), true, false);
|
|
client.queuePacket(SetWeatherPacket.buildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR), true, false);
|
|
|
|
client.queuePacket(getSpawnPackets(actorId));
|
|
client.queuePacket(getInitPackets(actorId));
|
|
|
|
|
|
|
|
BasePacket innSpawn = zone.getSpawnPackets(actorId);
|
|
BasePacket debugSpawn = world.GetDebugActor().getSpawnPackets(actorId);
|
|
BasePacket worldMasterSpawn = world.GetActor().getSpawnPackets(actorId);
|
|
client.queuePacket(innSpawn);
|
|
client.queuePacket(debugSpawn);
|
|
client.queuePacket(worldMasterSpawn);
|
|
}
|
|
|
|
public bool isMyPlayer(uint otherActorId)
|
|
{
|
|
return actorId == otherActorId;
|
|
}
|
|
|
|
|
|
|
|
}
|
|
}
|