project-meteor-server/FFXIVClassic Map Server/packets/send/Actor/events
2016-03-20 21:18:46 -04:00
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SetEmoteEventCondition.cs Implemented a intra-zone teleport. Trigger Name is now sent to to the "eventStart" lua callback. Lua scripts can now access world manager. 2016-03-20 21:18:46 -04:00
SetEventStatus.cs Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented). 2016-01-23 22:11:45 -05:00
SetNoticeEventCondition.cs Implemented the emote and notice event conditions. 2016-03-20 19:34:39 -04:00
SetPushEventConditionWithCircle.cs Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box. 2016-03-20 19:29:38 -04:00
SetPushEventConditionWithFan.cs Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box. 2016-03-20 19:29:38 -04:00
SetPushEventConditionWithTriggerBox.cs Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box. 2016-03-20 19:29:38 -04:00
SetTalkEventCondition.cs Implemented a intra-zone teleport. Trigger Name is now sent to to the "eventStart" lua callback. Lua scripts can now access world manager. 2016-03-20 21:18:46 -04:00