project-meteor-server/FFXIVClassic Map Server/packets/send/Actor/SetActorIconPacket.cs

36 lines
1021 B
C#

using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class SetActorIconPacket
{
public const uint DISCONNECTING = 0x00010000;
public const uint ISGM = 0x00020000;
public const uint ISAFK = 0x00000100;
public const ushort OPCODE = 0x0145;
public const uint PACKET_SIZE = 0x28;
public static SubPacket buildPacket(uint playerActorID, uint targetActorID, uint iconCode)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt32)iconCode);
}
}
return new SubPacket(OPCODE, playerActorID, targetActorID, data);
}
}
}