mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Added the combo and proc systems Added scripts for most weaponskill and spells as well as some abilities and status effects Added support for multihit attacks Added AbilityState for abilities Added hiteffects that change based on an attack's parameters Added positionals Changed how targeting works for battlecommands Fixed bug that occurred when moving or swapping hotbar commands Fixed bug that occurred when losing status effects
398 lines
24 KiB
XML
398 lines
24 KiB
XML
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<Compile Include="packets\send\supportdesk\StartGMTicketPacket.cs" />
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<Compile Include="packets\send\supportdesk\EndGMTicketPacket.cs" />
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<Compile Include="packets\send\supportdesk\FaqBodyResponsePacket.cs" />
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<Compile Include="packets\send\supportdesk\FaqListResponsePacket.cs" />
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<Compile Include="packets\send\supportdesk\GMTicketPacket.cs" />
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<Compile Include="packets\send\supportdesk\GMTicketSentResponsePacket.cs" />
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<Compile Include="packets\send\_0x02Packet.cs" />
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<Compile Include="packets\send\_0x10Packet.cs" />
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<Compile Include="packets\send\_0xE2Packet.cs" />
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<Compile Include="packets\receive\PingPacket.cs" />
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<Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" />
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<Compile Include="packets\WorldPackets\Receive\ErrorPacket.cs" />
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<Compile Include="packets\WorldPackets\Receive\PartySyncPacket.cs" />
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<Compile Include="packets\WorldPackets\Receive\SessionEndPacket.cs" />
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<Compile Include="packets\WorldPackets\Receive\SessionBeginPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\CreateLinkshellPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\DeleteLinkshellPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\LinkshellInviteCancelPacket.cs" />
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|
<Compile Include="packets\WorldPackets\Send\Group\LinkshellChangePacket.cs" />
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|
<Compile Include="packets\WorldPackets\Send\Group\LinkshellRankChangePacket.cs" />
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|
<Compile Include="packets\WorldPackets\Send\Group\ModifyLinkshellPacket.cs" />
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|
<Compile Include="packets\WorldPackets\Send\Group\GroupInviteResultPacket.cs" />
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|
<Compile Include="packets\WorldPackets\Send\Group\LinkshellInvitePacket.cs" />
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|
<Compile Include="packets\WorldPackets\Send\Group\PartyInvitePacket.cs" />
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|
<Compile Include="packets\WorldPackets\Send\Group\LinkshellLeavePacket.cs" />
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<Compile Include="packets\WorldPackets\Send\Group\PartyLeavePacket.cs" />
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|
<Compile Include="packets\WorldPackets\Send\Group\PartyModifyPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\SessionBeginConfirmPacket.cs" />
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<Compile Include="packets\WorldPackets\Send\SessionEndConfirmPacket.cs" />
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<Compile Include="Program.cs" />
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|
<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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|
</Compile>
|
|
<Compile Include="Server.cs" />
|
|
<Compile Include="utils\ActorPropertyPacketUtil.cs" />
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|
<Compile Include="utils\CharacterUtils.cs" />
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|
<Compile Include="utils\NavmeshUtils.cs" />
|
|
<Compile Include="utils\SQLGeneration.cs" />
|
|
<Compile Include="actors\area\Area.cs" />
|
|
<Compile Include="WorldManager.cs" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="App.config" />
|
|
<Content Include="NLog.config">
|
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
|
<SubType>Designer</SubType>
|
|
</Content>
|
|
<None Include="NLog.xsd">
|
|
<SubType>Designer</SubType>
|
|
</None>
|
|
<None Include="packages.config" />
|
|
<Compile Include="packets\WorldPackets\Send\WorldRequestZoneChangePacket.cs" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<EmbeddedResource Include="Properties\Resources.resx">
|
|
<Generator>PublicResXFileCodeGenerator</Generator>
|
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
|
</EmbeddedResource>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Folder Include="navmesh\" />
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
<PropertyGroup>
|
|
<PostBuildEvent>
|
|
</PostBuildEvent>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<PreBuildEvent>
|
|
</PreBuildEvent>
|
|
</PropertyGroup>
|
|
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
|
<PropertyGroup>
|
|
<ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
|
</PropertyGroup>
|
|
<Error Condition="!Exists('..\packages\Microsoft.Net.Compilers.2.0.0-beta3\build\Microsoft.Net.Compilers.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Net.Compilers.2.0.0-beta3\build\Microsoft.Net.Compilers.props'))" />
|
|
</Target>
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
</Project> |