project-meteor-server/FFXIVClassic Map Server/actors/group
yogurt b8d6a943aa Combat changes and bug fixes
Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals

Changed how targeting works for battlecommands

Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects
2018-02-15 13:20:46 -06:00
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work Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups! 2017-04-15 16:33:56 -04:00
ContentGroup.cs Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update 2017-12-08 00:58:39 -06:00
GLContentGroup.cs Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code. 2017-06-25 14:25:54 -04:00
Group.cs Finished refactoring Map Server. Clear of syntax errors. 2017-06-27 16:55:14 -04:00
MonsterParty.cs Combat changes and bug fixes 2018-02-15 13:20:46 -06:00
Party.cs Combat changes and bug fixes 2018-02-15 13:20:46 -06:00
Relation.cs Finished refactoring Map Server. Clear of syntax errors. 2017-06-27 16:55:14 -04:00