project-meteor-server/FFXIVClassic Map Server/packets/send/Actor
Filip Maj bcb609e4f6 Merge branch 'inventory_refactor' into develop
# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua
2019-05-06 15:59:09 -04:00
..
battle Merge branch 'inventory_refactor' into develop 2019-05-06 15:59:09 -04:00
events Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
inventory Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
_0x132Packet.cs Merge branch 'inventory_refactor' into develop 2019-05-06 15:59:09 -04:00
_0xFPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
ActorDoEmotePacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
ActorInstantiatePacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
ActorSpecialGraphicPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
AddActorPacket.cs Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
DeleteAllActorsPacket.cs Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
MoveActorToPositionPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
PlayAnimationOnActorPacket.cs Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
PlayBGAnimation.cs Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
RemoveActorPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
SetActorAppearancePacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
SetActorBGPropertiesPacket.cs Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket. 2017-06-27 17:37:13 -04:00
SetActorIconPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
SetActorIsZoningPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
SetActorNamePacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
SetActorPositionPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
SetActorPropetyPacket.cs Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
SetActorSpeedPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
SetActorStatePacket.cs Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
SetActorStatusAllPacket.cs Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
SetActorStatusPacket.cs Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
SetActorSubStatePacket.cs Added substate modifications to characters. 2018-10-20 13:02:14 -04:00
SetActorTargetAnimatedPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
SetActorTargetPacket.cs Started removing all target actor id references. 2017-06-27 13:23:05 -04:00
StartCountdownPacket.cs Implemented countdowns. 2017-10-01 12:39:46 -04:00