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-Renamed the ActorSpecialGraphicPacket to SetActorQuestGraphic as those icons all have to do with questing. -Got onSpawn to work and implemented the quest graphics. -Added new QuestDirector class. |
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.. | ||
npc | ||
player | ||
AetheryteWork.cs | ||
BattleSave.cs | ||
BattleTemp.cs | ||
Character.cs | ||
CharaWork.cs | ||
EventSave.cs | ||
EventTemp.cs | ||
ParameterSave.cs | ||
ParameterTemp.cs | ||
Work.cs |