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Actor/Group/Work
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Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.
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2016-12-18 09:50:23 -05:00 |
DataObjects
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Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice.
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2017-06-19 16:30:04 -04:00 |
Packets
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Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice.
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2017-06-19 16:30:04 -04:00 |
Properties
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Changed folder from Proxy to World. Did some nlog configing.
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2016-08-28 14:25:37 -04:00 |
App.config
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Changed folder from Proxy to World. Did some nlog configing.
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2016-08-28 14:25:37 -04:00 |
ConfigConstants.cs
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added db launch args and improved import time on gamedata_actor_class.sql
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2017-03-25 04:36:19 +00:00 |
Database.cs
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Setting the active linkshell now works.
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2017-01-09 23:12:56 -05:00 |
FFXIVClassic World Server.csproj
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Typo fixes
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2017-04-02 12:56:05 -07:00 |
LinkshellManager.cs
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Linkshell inviting completed.
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2017-01-08 21:42:43 -05:00 |
NLog.config
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More work on the world server. Modified map server to communicate with it.
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2016-08-29 08:17:14 -04:00 |
NLog.xsd
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Changed folder from Proxy to World. Did some nlog configing.
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2016-08-28 14:25:37 -04:00 |
packages.config
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Changed folder from Proxy to World. Did some nlog configing.
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2016-08-28 14:25:37 -04:00 |
PacketProcessor.cs
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Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice.
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2017-06-19 16:30:04 -04:00 |
PartyManager.cs
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Party leave/disband done.
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2016-12-22 14:47:24 -05:00 |
Program.cs
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Merge branch 'develop' into group_work
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2017-01-09 00:19:39 -05:00 |
RelationGroupManager.cs
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Linkshell inviting completed.
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2017-01-08 21:42:43 -05:00 |
RetainerGroupManager.cs
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Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.
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2016-12-18 09:50:23 -05:00 |
Server.cs
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Fixed session issue. Still a stopgap until d/cing is implemented.
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2017-06-19 23:11:24 -04:00 |
WorldMaster.cs
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Setting the active linkshell now works.
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2017-01-09 23:12:56 -05:00 |