project-meteor-server/FFXIVClassic Map Server/packets/send/list/ListBeginPacket.cs
2016-06-14 21:29:10 +01:00

32 lines
1009 B
C#

using System;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.list
{
class ListBeginPacket
{
public const ushort OPCODE = 0x017D;
public const uint PACKET_SIZE = 0x40;
public static SubPacket BuildPacket(uint playerActorID, uint locationCode, ulong sequenceId, ulong listId, int numEntries)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
//Write List Header
binWriter.Write((UInt64)locationCode);
binWriter.Write((UInt64)sequenceId);
//Write List Info
binWriter.Write((UInt64)listId);
binWriter.Write((UInt32)numEntries);
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}