project-meteor-server/FFXIVClassic Map Server/actors/chara/player/PlayerWork.cs
2016-01-10 14:15:46 -05:00

52 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.dataobjects.chara
{
class PlayerWork
{
public byte tribe;
public byte guardian;
public byte birthdayMonth;
public byte birthdayDay;
public byte initialTown;
public int restBonusExpRate;
public uint[] questScenario = new uint[16];
public uint[] questGuildleve = new uint[8];
public int questScenarioComplete;
public int questGuildleveComplete;
public bool isContentsCommand;
public int castCommandClient;
public int castEndClient;
public int[] comboNextCommandId = new int[2];
public int comboCostBonusRate;
public bool isRemainBonusPoint;
public bool[] npcLinkshellChatCalling = new bool[64];
public bool[] npcLinkshellChatExtra = new bool[64];
public int variableCommandConfirmWarp;
public int variableCommandConfirmWarpSender;
public int variableCommandConfirmWarpSenderByID;
public int variableCommandConfirmWarpSenderSex;
public int variableCommandConfirmWarpPlace;
public int variableCommandConfirmRaise;
public int variableCommandConfirmRaiseSender;
public int variableCommandConfirmRaiseSenderByID;
public int variableCommandConfirmRaiseSenderSex;
public int variableCommandConfirmRaisePlace;
}
}