project-meteor-server/FFXIVClassic Map Server/packets/send/Actor
2017-06-15 00:19:18 -04:00
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battle Moved packet structures to common. 2016-08-22 10:43:04 -04:00
events Merge branch 'proxy_server' into develop 2016-12-03 14:03:13 -05:00
inventory Moved packet structures to common. 2016-08-22 10:43:04 -04:00
_0x132Packet.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
_0xD8Packet.cs Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method. 2016-12-11 23:31:13 -05:00
_0xD9Packet.cs Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method. 2016-12-11 23:31:13 -05:00
_0xFPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
ActorDoEmotePacket.cs Cleaned up the emotes code. 2017-06-15 00:19:18 -04:00
ActorInstantiatePacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
ActorSpecialGraphicPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
AddActorPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
BattleAction1Packet.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
DeleteAllActorsPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
MoveActorToPositionPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
PlayAnimationOnActorPacket.cs Added packet 0xda 2016-12-12 10:11:27 -05:00
PlayBGAnimation.cs Added things for testing mapobjs. 2017-05-05 02:37:01 -04:00
RemoveActorPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorAppearancePacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorIconPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorIsZoningPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorNamePacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorPositionPacket.cs Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
SetActorPropetyPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorSpeedPacket.cs Fixed the last actor speed. It was active mode speed. 2017-01-03 19:02:35 -05:00
SetActorStatePacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorStatusAllPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorStatusPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorSubStatPacket.cs Bug fix on broadcast packet method, filled out what 0x144 does. 2017-05-16 23:43:53 -04:00
SetActorTargetAnimatedPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00
SetActorTargetPacket.cs Moved packet structures to common. 2016-08-22 10:43:04 -04:00