project-meteor-server/data/scripts/base/chara/npc/populace
Filip Maj bcb609e4f6 Merge branch 'inventory_refactor' into develop
# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua
2019-05-06 15:59:09 -04:00
..
shop Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
PopulaceAchievement.lua More script work. 2016-06-19 23:16:31 -04:00
PopulaceBlackMarketeer.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
PopulaceBountyPresenter.lua Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP). 2017-06-19 22:23:27 -04:00
PopulaceBranchsVendor.lua Added new scripts, implemented some old ones. 2017-09-03 16:44:10 -04:00
PopulaceCampMaster.lua Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
PopulaceCampSubMaster.lua Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
PopulaceCaravanAdviser.lua Actor script fixes, documented populace classes and misc things 2017-12-13 15:09:10 -05:00
PopulaceCaravanGuide.lua Actor script fixes, documented populace classes and misc things 2017-12-13 15:09:10 -05:00
PopulaceCaravanManager.lua Actor script fixes, documented populace classes and misc things 2017-12-13 15:09:10 -05:00
PopulaceChocoboLender.lua Merge branch 'master' into develop 2017-08-26 13:53:23 -04:00
PopulaceCompanyBuffer.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
PopulaceCompanyGLPublisher.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
PopulaceCompanyGuide.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
PopulaceCompanyOfficer.lua Fixed multiparams not being returned on CallClientFunction(). Was due to bad merge. Added Jorge's scripts. 2017-09-16 13:19:41 -04:00
PopulaceCompanyShop.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
PopulaceCompanySupply.lua Inventory.cs - GetItemQuantity() added 2017-10-09 23:40:38 -04:00
PopulaceCompanyWarp.lua Fixed multiparams not being returned on CallClientFunction(). Was due to bad merge. Added Jorge's scripts. 2017-09-16 13:19:41 -04:00
PopulaceCutscenePlayer.lua Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
PopulaceFlyingShip.lua Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions. 2016-08-05 18:23:59 -04:00
PopulaceGuildlevePublisher.lua Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
PopulaceItemRepairer.lua Added new scripts, implemented some old ones. 2017-09-03 16:44:10 -04:00
PopulaceLinkshellManager.lua Forgot script. 2018-04-10 01:07:38 -04:00
PopulaceNMReward.lua More script work. 2016-06-19 23:16:31 -04:00
PopulacePassiveGLPublisher.lua More script work. 2016-06-19 23:16:31 -04:00
PopulaceRequestWarden.lua Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
PopulaceRetainerManager.lua Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
PopulaceSpecialEventCryer.lua Actor script fixes, documented populace classes and misc things 2017-12-13 15:09:10 -05:00
PopulaceStandard.lua fixed method casing in lua 2016-06-15 03:41:23 +01:00