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Removed some packet debug outputs.
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@@ -99,7 +99,7 @@ namespace FFXIVClassic_Map_Server.Actors
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//return SetActorPositionPacket.BuildPacket(actorId, playerActorId, -211.895477f, 190.000000f, 29.651011f, 2.674819f, SetActorPositionPacket.SPAWNTYPE_PLAYERWAKE);
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spawnPacket.DebugPrintSubPacket();
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//spawnPacket.DebugPrintSubPacket();
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return spawnPacket;
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}
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