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	Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs.
This commit is contained in:
		| @@ -91,7 +91,7 @@ | |||||||
|     <Compile Include="actors\quest\Quest.cs" /> |     <Compile Include="actors\quest\Quest.cs" /> | ||||||
|     <Compile Include="actors\StaticActors.cs" /> |     <Compile Include="actors\StaticActors.cs" /> | ||||||
|     <Compile Include="actors\world\WorldMaster.cs" /> |     <Compile Include="actors\world\WorldMaster.cs" /> | ||||||
|     <Compile Include="ZoneConnection.cs" /> |     <Compile Include="dataobjects\ZoneConnection.cs" /> | ||||||
|     <Compile Include="CommandProcessor.cs" /> |     <Compile Include="CommandProcessor.cs" /> | ||||||
|     <Compile Include="ConfigConstants.cs" /> |     <Compile Include="ConfigConstants.cs" /> | ||||||
|     <Compile Include="Database.cs" /> |     <Compile Include="Database.cs" /> | ||||||
|   | |||||||
| @@ -39,11 +39,6 @@ namespace FFXIVClassic_Map_Server | |||||||
|             mSelf = this; |             mSelf = this; | ||||||
|         } |         } | ||||||
|          |          | ||||||
|         public static Server GetServer() |  | ||||||
|         { |  | ||||||
|             return mSelf; |  | ||||||
|         } |  | ||||||
|  |  | ||||||
|         public bool StartServer() |         public bool StartServer() | ||||||
|         {            |         {            | ||||||
|             mStaticActors = new StaticActors(STATIC_ACTORS_PATH); |             mStaticActors = new StaticActors(STATIC_ACTORS_PATH); | ||||||
| @@ -179,24 +174,6 @@ namespace FFXIVClassic_Map_Server | |||||||
|             } |             } | ||||||
|         } |         } | ||||||
|          |          | ||||||
|         public static Actor GetStaticActors(uint id) |  | ||||||
|         { |  | ||||||
|             return mStaticActors.GetActor(id); |  | ||||||
|         } |  | ||||||
|  |  | ||||||
|         public static Actor GetStaticActors(string name) |  | ||||||
|         { |  | ||||||
|             return mStaticActors.FindStaticActor(name); |  | ||||||
|         } |  | ||||||
|  |  | ||||||
|         public static Item GetItemGamedata(uint id) |  | ||||||
|         { |  | ||||||
|             if (mGamedataItems.ContainsKey(id)) |  | ||||||
|                 return mGamedataItems[id]; |  | ||||||
|             else |  | ||||||
|                 return null; |  | ||||||
|         } |  | ||||||
|  |  | ||||||
|         /// <summary> |         /// <summary> | ||||||
|         /// Receive Callback. Reads in incoming data, converting them to base packets. Base packets are sent to be parsed. If not enough data at the end to build a basepacket, move to the beginning and prepend. |         /// Receive Callback. Reads in incoming data, converting them to base packets. Base packets are sent to be parsed. If not enough data at the end to build a basepacket, move to the beginning and prepend. | ||||||
|         /// </summary> |         /// </summary> | ||||||
| @@ -268,6 +245,11 @@ namespace FFXIVClassic_Map_Server | |||||||
|  |  | ||||||
|         #endregion |         #endregion | ||||||
|  |  | ||||||
|  |         public static Server GetServer() | ||||||
|  |         { | ||||||
|  |             return mSelf; | ||||||
|  |         } | ||||||
|  |  | ||||||
|         public static ZoneConnection GetWorldConnection() |         public static ZoneConnection GetWorldConnection() | ||||||
|         { |         { | ||||||
|             return mWorldConnection; |             return mWorldConnection; | ||||||
| @@ -283,5 +265,23 @@ namespace FFXIVClassic_Map_Server | |||||||
|             return mGamedataItems; |             return mGamedataItems; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  |         public static Actor GetStaticActors(uint id) | ||||||
|  |         { | ||||||
|  |             return mStaticActors.GetActor(id); | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         public static Actor GetStaticActors(string name) | ||||||
|  |         { | ||||||
|  |             return mStaticActors.FindStaticActor(name); | ||||||
|  |         } | ||||||
|  |  | ||||||
|  |         public static Item GetItemGamedata(uint id) | ||||||
|  |         { | ||||||
|  |             if (mGamedataItems.ContainsKey(id)) | ||||||
|  |                 return mGamedataItems[id]; | ||||||
|  |             else | ||||||
|  |                 return null; | ||||||
|  |         } | ||||||
|  |  | ||||||
|     } |     } | ||||||
| } | } | ||||||
| @@ -6,7 +6,7 @@ using System.Collections.Concurrent; | |||||||
| using System.Net; | using System.Net; | ||||||
| using System.Collections.Generic; | using System.Collections.Generic; | ||||||
| 
 | 
 | ||||||
| namespace FFXIVClassic_Map_Server | namespace FFXIVClassic_Map_Server.dataobjects | ||||||
| { | { | ||||||
|     class ZoneConnection |     class ZoneConnection | ||||||
|     { |     { | ||||||
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