Commit Graph

41 Commits

Author SHA1 Message Date
Tahir Akhlaq 7ab40a30f1 stubbed some more functions 2017-07-11 20:49:38 +01:00
Filip Maj 3370309dd0 Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets. 2017-06-27 21:08:30 -04:00
Filip Maj 516564a896 Refactored world server. 2017-06-27 17:31:17 -04:00
Filip Maj f00e878dd0 Fixed session issue. Still a stopgap until d/cing is implemented. 2017-06-19 23:11:24 -04:00
Filip Maj dbaea65c19 Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice. 2017-06-19 16:30:04 -04:00
Robert Baker be5a517aaa Typo fixes 2017-04-02 12:56:05 -07:00
Tahir Akhlaq a2a30003e0 added db launch args and improved import time on gamedata_actor_class.sql 2017-03-25 04:36:19 +00:00
Filip Maj 9bc3fc8dd7 Setting the active linkshell now works. 2017-01-09 23:12:56 -05:00
Filip Maj fe1a652cd1 Removed build script to get this thing to compile. 2017-01-09 00:30:12 -05:00
Filip Maj 79de4fd1ff Merge branch 'develop' into group_work
# Conflicts:
#	FFXIVClassic Map Server/ConfigConstants.cs
2017-01-09 00:19:39 -05:00
Filip Maj 771b5b6d81 LS kicking and leaving work. 2017-01-09 00:12:11 -05:00
Filip Maj 61e4effd74 Started implementing LS management. Rank change works. 2017-01-08 23:13:15 -05:00
Filip Maj 108d8be013 Linkshell inviting completed. 2017-01-08 21:42:43 -05:00
Filip Maj 5d494255ad Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!! 2017-01-02 14:35:11 -05:00
Filip Maj 5af1f6dba6 Relation group work. 2017-01-02 11:47:14 -05:00
Filip Maj 6ba1f968c3 Party leave/disband done. 2016-12-22 14:47:24 -05:00
Filip Maj 2b10221a75 Party sync is done. Finished kick/promote code. Client is now always at the top of pt list. 2016-12-21 21:49:50 -05:00
Filip Maj 16c9b741bf Kicked/Promote leader added but broke login. D/Cing now. 2016-12-21 18:02:50 -05:00
Filip Maj e89b7557b3 Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server. 2016-12-21 09:27:51 -05:00
Filip Maj bf9095822e Got party leader working. Added linkshell world/zone requests. 2016-12-21 08:27:23 -05:00
Filip Maj a68866617f Removed a copy/paste error in the CreateLinkshell db code. 2016-12-18 10:13:04 -05:00
Filip Maj 4109f33b6e Relation code finished. 2016-12-18 10:07:06 -05:00
Filip Maj 7036ef363d Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent. 2016-12-18 09:50:23 -05:00
Filip Maj 31446f37fa More cleanup (moved groups to WorldMaster class) and fixed the project file. 2016-12-17 09:37:18 -05:00
Filip Maj 2cc63960a7 Linkshell and WorkValue work. 2016-12-16 20:06:17 -05:00
Filip Maj 1148619ca5 More group work. Added packet operations to the world server so it can send global group info. 2016-12-15 12:19:44 -05:00
Filip Maj 6c409e93a9 Random work. 2016-12-13 15:02:28 -05:00
Filip Maj fd2df829de Forgot stuff. 2016-12-12 19:05:06 -05:00
Filip Maj 31b13300ac Added all the base code for managing world-scope groups. 2016-12-12 19:03:25 -05:00
Filip Maj b2c1c2895d Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method. 2016-12-11 23:31:13 -05:00
Tahir Akhlaq 4a320d7096 added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
2016-12-05 14:26:20 +00:00
Filip Maj 101070954d Localhost Character's id was hardcoded by accident. 2016-12-03 18:56:32 -05:00
Filip Maj 4ce4647a75 If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. 2016-12-03 14:00:24 -05:00
Filip Maj ebd8ab0580 Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working! 2016-12-03 13:23:32 -05:00
Filip Maj e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Filip Maj 58fda93b45 Began working on server zone changes. 2016-09-26 16:20:01 -04:00
Filip Maj 5370f13b2b Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements. 2016-09-24 14:17:31 -04:00
Filip Maj 06e7ea59f4 Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
Filip Maj 37b098e87a Added a sleep during debug so zone server launches after map server ready. 2016-08-29 08:54:37 -04:00
Filip Maj 6bffe69b21 More work on the world server. Modified map server to communicate with it. 2016-08-29 08:17:14 -04:00
Filip Maj bd26a71fef Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00