Commit Graph

98 Commits

Author SHA1 Message Date
Filip Maj 00757b4ae7 Fixed dumb syntax error. 2017-06-25 23:43:02 -04:00
Filip Maj fc96dac7c7 Fixed work values being totally wrong for guildleves. Added Add/Remove GL command. 2017-06-25 23:35:55 -04:00
Filip Maj e5afe8791b Implemented the ending portion of the guildleve. 2017-06-25 22:43:15 -04:00
Filip Maj cd0bb10ef6 Forgot to push GL scripts. 2017-06-25 20:43:23 -04:00
Filip Maj c071b9d684 Pushing new Aetheryte scripts that handle when GL is active. Finally added an error check for some lua callbacks. 2017-06-25 15:11:35 -04:00
Filip Maj c42f1a08de Changed to Tutorial GL script as that is the correct one for our test GL. 2017-06-24 17:18:28 -04:00
Filip Maj c78fa033af Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves. 2017-06-24 17:14:18 -04:00
Filip Maj 8fb4910320 Fixed work values not updating. GL UI now shows up though it isn't configured. 2017-06-24 16:58:02 -04:00
Filip Maj 25cd75d40c Added way to instantiate a GL Director. Aetheryte parent now does it. 2017-06-24 15:57:46 -04:00
Filip Maj bfaa25cb39 Forgot the aetheryte script. 2017-06-24 15:51:06 -04:00
Filip Maj c7acef20a9 Added missing gl scripts. 2017-06-24 15:50:03 -04:00
Filip Maj 7f6b291366 Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP). 2017-06-19 22:23:27 -04:00
Filip Maj ed5ee01ba6 Firedance description was being referenced wrong. 2017-06-15 01:21:16 -04:00
Filip Maj 1d9f57a385 Cleaned up the emotes code. 2017-06-15 00:19:18 -04:00
Filip Maj 0e8de966a9 Fixed emotes, they all work now. 2017-06-15 00:05:14 -04:00
Filip Maj cdfa2f682e Fixed the broken elevator in Ul'dah. Finished the one in Limsa. 2017-06-14 22:41:39 -04:00
Filip Maj d96d5b29a5 Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
Filip Maj 08b3564d7e Added things for testing mapobjs. 2017-05-05 02:37:01 -04:00
Filip Maj 9505cd71be Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it. 2017-05-02 21:44:44 -04:00
Filip Maj 844f21d9a4 Finished off the teleport script. Still requires all the aetheryte positions filled out. 2017-05-01 22:55:47 -04:00
Filip Maj 1516e0bc50 Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot. 2017-05-01 22:30:43 -04:00
Filip Maj 9c2cdf9b5d Forgot to add script for quest abandon. 2017-04-15 16:37:14 -04:00
Filip Maj 9a2a79095c Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo. 2017-04-15 16:36:39 -04:00
Filip Maj c6307dde35 Forgot a nil in the "send game message" params, otherwise wrong overload is run. 2017-04-09 14:07:34 -04:00
Filip Maj 0d4ed1d1c8 Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used. 2017-04-09 14:01:15 -04:00
Filip Maj 90e48f9ddd Added npc ls saving/functionality. 2017-04-09 12:48:27 -04:00
CuriousJorge 3145ec5663 "Seeing the Seers" quest etc3g0 scripted, no reward handling currently. Requires actor "Nellaure" (http://ffxiv.gamerescape.com/w/index.php?title=Nellaure) to be added in. Hangs out in back-right corner of Carpenter's Guild.
Added a quest completion check to etc5g0.lua to prevent it showing "!" on quest-givers' head when you've cleared the quest already.
Fixed regression on select GM commands, !warp instant-warps within same zone again, !mypos reports to the thousandths place, !speed command works with one argument again.
2017-04-05 18:39:04 -04:00
Filip Maj 3269621dec Fixed Vkorolon not showing completion icon on login if in phase 1. 2017-04-04 01:37:27 -04:00
Filip Maj 96c0f3444e Fixed the journal command. Wasn't sending correct phase. 2017-04-04 01:11:18 -04:00
Filip Maj 7fa4a1eb80 Added callbacks to help with quest management. Abandoning a quest now works. 2017-04-04 01:10:26 -04:00
Filip Maj 9d63be52e3 Added the Waste Not Want Not quest. 2017-04-02 23:50:51 -04:00
Filip Maj 43e1fbfab3 Pushing scripts. Also modified how private areas work. The type value is now appended to the name. 2017-04-02 14:26:36 -04:00
Filip Maj b345521f79 callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script. 2017-03-21 00:43:30 -04:00
Filip Maj 7c25b14640 Changed "SendRequestedInfo" to "SendDataPacket" as that's the actual name of the packet. Copied all the progress with the Limsa Opening director to Gridania and Uldah. 2017-03-19 12:35:21 -04:00
Filip Maj 1bf25b2a2b Fixed a bunch of bugged scripts and cleaned up the quest flags. 2017-03-19 12:17:09 -04:00
Filip Maj 4f339709d5 Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance. 2017-03-19 11:41:29 -04:00
Filip Maj 7b205c7b9b Fixed syntax error in tutorial script. Finished fleshing out the opening script and related scripts for Limsa. 2017-03-19 11:40:41 -04:00
Filip Maj 43c0925dee Added tutorial helper script. 2017-03-17 17:20:03 -04:00
Filip Maj b81141a158 More fixings and improvements. 2017-03-14 18:33:33 -04:00
Filip Maj 718bc28c57 Implemented "wait" functionality to the lua engine. Lost commits due to screw up. 2017-03-13 14:06:57 -04:00
Filip Maj 0c3f6cc9c4 Fixed bug with old "findActor" code since private areas were added. Add scripts for npcs in echo during limsa opening. 2017-03-08 09:12:14 -05:00
Filip Maj de8877c1a4 Scripts were all broken. Fixed. 2017-03-07 17:27:33 -05:00
Filip Maj d918ad3776 New scripts for the opening private areas, as well as db updates. 2017-03-07 08:32:57 -05:00
Filip Maj e898c045f7 Overhaul of the director system and opening quests. Private Areas further implemented as well. 2017-03-07 00:09:37 -05:00
Filip Maj 6a6ee67ae2 Conjurer door id. 2017-01-11 22:03:30 -05:00
Filip Maj 9bc3fc8dd7 Setting the active linkshell now works. 2017-01-09 23:12:56 -05:00
Filip Maj 79de4fd1ff Merge branch 'develop' into group_work
# Conflicts:
#	FFXIVClassic Map Server/ConfigConstants.cs
2017-01-09 00:19:39 -05:00
Filip Maj bc72147622 Added scripts needed. 2017-01-09 00:17:46 -05:00
Filip Maj 4b0ffb3882 Fixed the last actor speed. It was active mode speed. 2017-01-03 19:02:35 -05:00
Filip Maj 8a0ebe7ec4 Required scripts to make it work. 2017-01-02 14:38:56 -05:00