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Nudgenpc.lua - Added a command variation
Testmapobj.lua - Added !help documentation
DftWil.lua - Corrected an npc name/function
Player.cs - Changed Dalamud packet to default to 7, not 0. Fixes the moon not displaying in a specific Hildibrand cutscene
Etc5g0.lua - Made quest accepting retail-accurate with how it displayed messages/ended the TalkEvent
Etc5g1.lua - Added Bed !. Kinda kludged in atm since it's a pre-accepted quest state.
Etc5u1.lua - Same as above
Etc5l1.lua - Quest "Private Eyes" scripted.
Etc5l2.lua - Quest "Mysteries of the Red Moon" scripted
Etc5l3.lua - Quest "Prophecy Inspection" scripted
warp.lua - Switched to warp type 0x16 for flipping between city zones. Zero gameplay interruption with this type.
etc5u1 - Added in a spawn location for privateArea
etc5g1 - Scripted, aside from the means of accepting the quest which requires special handling to trigger the intro CS for it.
Etc5u1 & Etc5g1 - Added handling for the Ul'dah Inn NPC to re-issue an item as needed, otherwise play his other dialog.
Music - Made it play current zone's music if no id present.
MarketEntrance - Adjusted events parameter so it works again
Warp - Added shortcut for switching between a given town's zones so I can stop having to look up the right zone id
Weather - Added shortcut for weather ids to +8000 to the value if the're within a certain range.
DftSea - Inn NPC check
etc5u0 - Used a constant in place of a value, updated a constant's name.
etc5l0 - Fully scripted.
etc5u1 - Mostly scripted. Requires Dream handling and privArea + NPC placement.
etc5g1 - Mostly scripted. Requires Dream handling and privArea + NPC placement.
- Etc5u0 scripted start to finish. Ul'dah Inn quest.
- DftWil - Added quest checks to the Inn NPCs.
- DfFst - Commiting what's been done thus far. fst0Town01 zone nearly done. Still have 100 something fst0Town01a & field npcs to add.
- Removed some fst0Town01 uniqueId scripts
Etc3g0: Polished up the script, made it as authentic to retail as I could get it barring reward hand-out and starting the quest
Etc5g0: Ported the quest over from the old scripting setup.
Man0u1: Still very early wip.