Commit Graph

1068 Commits

Author SHA1 Message Date
Yogurt 9cda72f1ab Remove MP and TP before setting combo ids to actually take combo into
account for MP and TP cost
2019-05-31 23:42:52 -07:00
Yogurt a99a129d9a Pass result container to effect script when effect times out 2019-05-31 23:34:37 -07:00
yogurt 6ae181fa0a Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #6)
Update develop and pr combat changes to demo's fork
2019-05-30 06:33:30 +00:00
Yogurt 1f3c98312c Fix World getting stuck in group packet loop for real 2019-05-29 23:20:15 -07:00
Yogurt db0aac3647 New database files for commands effects 2019-05-29 23:08:02 -07:00
Yogurt 00017468cc New scripts
New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
2019-05-29 23:05:40 -07:00
Yogurt 4f80023156 Target flag and bug fixes
Add new flags for MainTarget's party, which allows for Protect to buff
other parties.

Fixed incorrect script function calls
Fixed bug causing World server to get stuck in a loop
2019-05-29 22:59:24 -07:00
Yogurt 6127ad44cc Pass BattleCommand to scripts. 2019-05-29 20:19:44 -07:00
Yogurt d7c383d04a Use a static BattleCommand for auto attacks
This is temporary until all mob skills are added, including mob auto
attacks.
2019-05-29 20:06:31 -07:00
Yogurt 357805d04c Remove certain effects on class change 2019-05-29 19:57:36 -07:00
Yogurt 706a9fa721 Auto target self on skills whose main target can only be self. 2019-05-29 19:51:51 -07:00
Yogurt 289e4dc24b More targeting changes
Added CanUse instead of CanAttack/CanWeaponSkill/CanCast since they all
check the same things anyway.

Fixed some bugs like mp checking against hp in AddMP.
2019-05-29 19:46:29 -07:00
Yogurt a458608322 BattleCommand changes
New targeting flags for BattleCommand and TargetFind. (This breaks
combat until new BattleCommand data is in)
Changed MP and TP to shorts in BattleCommand to handle cases where they
might go negative. (might not be correct?)
2019-05-29 19:24:58 -07:00
Yogurt 3e58cdbd6c Add SetTextId to CommandResult 2019-05-29 19:11:32 -07:00
Yogurt 3068a0c41b Add new functions for absorbs in CommandResultContainer 2019-05-29 19:10:05 -07:00
Yogurt 26ef649a6c Refactor StatusEffectContainer to better handle messages using
CommandResultContainer.

Alter Modifiers to be the same as ParamNames.

Add LoseOnClassChange flag for status effects.

Add a few missing status effects.

Fix EndTime for stance status effects to stop icon from blinking.
2019-05-27 23:05:20 -07:00
Yogurt cc07e1f453 Pass BattleCommand to combat functions to prepare for passing
BattleCommand to scripts.

Add CommandResultContainer to status update to handle death from dots.
2019-05-27 17:31:25 -07:00
Yogurt 75c6708ac5 Handle dying in AddHP instead of OnDamageTaken. 2019-05-27 17:08:06 -07:00
Yogurt ee1f4b0888 Fix base exp being off by 1 2019-05-27 16:56:15 -07:00
Yogurt f6104812a5 Add ActionLanded to make some checks cleaner.
Split physical and magic text id dictionaries.

Add calculation for resists.
2019-05-27 16:52:56 -07:00
Yogurt d0dca62a91 Add some helper methods for Modifier and only update stats for the
visual modifiers.
2019-05-27 16:26:10 -07:00
Yogurt 3b451849ae Initialize positionUpdates on Actor creation. 2019-05-27 15:45:06 -07:00
Yogurt 9889b6011b Move LookAt's same position check to the one that takes in an X and Y
position
2019-05-27 15:37:54 -07:00
Yogurt 9b566abb3d Add new HitEffect flags 2019-05-27 15:00:17 -07:00
Filip Maj 37cca32de8 Fixed equip script not changing graphics for various accessories. Added all item graphics to sql file except for some weapons and small clothes. 2019-05-20 11:58:43 -04:00
Filip Maj 02e1b8a82f Renamed the Inventory class file to ItemPackage (class was already renamed). Moved ItemPackage and Equipment classes to Character folder. Fixed unequip bug introduced by accidently removing InventoryBeginChangePacket. Added documentation to the Equipment class. Cleaned up Equipment packet code. 2019-05-12 16:16:44 -04:00
Filip Maj 267961233f Refactoring Equipment class. Fixed inital inventory setup due to missing addItem() (now addItems) function. Added Jorge's refactored Retainer manager script. 2019-05-12 15:03:34 -04:00
Filip Maj d673670604 Fixed Issue #3 (Items are being shifted for linked items). Sending the updated equipment packet. 2019-05-08 13:18:53 -04:00
Filip Maj b955c38a2a More GetInventory changes. 2019-05-06 16:43:39 -04:00
Filip Maj 044d7e5207 More changes. 2019-05-06 16:40:11 -04:00
Filip Maj c1fdad2156 Changed scripts still referencing GetInventory to GetItemPackage. 2019-05-06 16:33:18 -04:00
Filip Maj f038b525c6 Cleaning up imports. 2019-05-06 16:07:06 -04:00
Filip Maj bcb609e4f6 Merge branch 'inventory_refactor' into develop
# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua
2019-05-06 15:59:09 -04:00
Filip Maj 163f240cf9 Removed isExclusive as it is now loaded from gamedata. Cleaned up keys for retainer inventory. 2019-05-06 14:34:59 -04:00
Filip Maj 3066efeebb Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
Filip Maj 10017b7e8c Cleaned up some warnings. 2019-05-04 20:53:08 -04:00
Filip Maj 1e4a1cf263 Merge branch 'ai-open' into develop
# Conflicts:
#	FFXIVClassic Lobby Server/Database.cs
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic World Server/Server.cs
2019-05-04 20:13:29 -04:00
Filip Maj 080f9ea23d Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation. 2019-05-04 18:53:00 -04:00
Filip Maj e236e1d207 Renamed BattleActionPacket -> CommandResultPacket as it better defines what these packets do. A command fires -> here is what happened due to it. 2019-01-29 00:02:09 -05:00
Joseph Mikel Keller 1b69f5fc87 PacketProcessor.cs - Add in 0x0135 (Achievement Progress Request) 2018-10-25 04:39:00 +00:00
Joseph Mikel Keller e4956edf50 AchievementProgressRequestPacket.cs- Create this 2018-10-25 04:37:41 +00:00
Joseph Mikel Keller 384d134f1d Database.cs - Add GetAchievementProgress 2018-10-25 04:35:12 +00:00
Joseph Mikel Keller f361ee61cd Merged in dude22072/ffxiv-classic-server-2/dude22072/databasecs-getlatestachievements-chang-1540358175200 (pull request #56)
Database.cs - GetLatestAchievements - Change SQL query so it doesn't return incomplete achievements
2018-10-24 23:10:55 +00:00
Joseph Mikel Keller 7e6e51c6bf Merged in dude22072/ffxiv-classic-server-1/dude22072/gamedata_achievementssql-change-rewardp-1540356030506 (pull request #55)
gamedata_achievements.sql - change rewardPoints for Grand Company category to 0
2018-10-24 23:10:30 +00:00
Joseph Mikel Keller 5bdc760a5f Database.cs - GetLatestAchievements - Change SQL query so it doesn't return incomplete achievements 2018-10-24 05:16:17 +00:00
Joseph Mikel Keller 83ae7df6d9 gamedata_achievements.sql - change rewardPoints for Grand Company category to 0 2018-10-24 04:40:36 +00:00
Filip Maj 7c7742fb35 Update substate and implemented it into Character. Cleaned up more code mix. 2018-10-20 13:15:58 -04:00
Filip Maj c55145d715 Added substate modifications to characters. 2018-10-20 13:02:14 -04:00
Filip Maj 42aa3d7512 Fixed some errors from the previous changes. 2018-10-20 12:31:24 -04:00
Filip Maj 07c467e1af Fixed JSON lib being broken from downgrade. 2018-10-20 12:16:34 -04:00