Commit Graph

88 Commits

Author SHA1 Message Date
Filip Maj 6d8064aa6c Began work on the battle action packet. 2016-02-07 13:06:04 -05:00
Filip Maj 42ba95b69d Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances. 2016-02-07 13:05:54 -05:00
Filip Maj c83b4a12b9 Added the game message packets. Fixed "canRideChocobo" param in zone not working. Added a lot more function for lua to access. Various minor changes. 2016-02-03 00:45:11 -05:00
Filip Maj cfb29b912f Speed is now stored in the actor. Redid actor speed packet to use float. Added GameMessagePacket which can use all 20 msg packets. Added functions for lua side to call in player obj. 2016-02-02 00:02:06 -05:00
Filip Maj f1025f89d3 Rewrote the server commands. They can now accept a client connection, letting a user fire a command from within the game and only receive the response. Added actor removal for the instance system. Removed hardcoded packet 9. 2016-01-23 23:28:12 -05:00
Filip Maj 7bc3c8c2dd Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented). 2016-01-23 22:11:45 -05:00
Filip Maj 3b48ed1f74 Added actor event packets. 2016-01-23 20:12:04 -05:00
Filip Maj ea6b1e33c7 NPCs now spawn and load template from the db. 2016-01-20 23:18:10 -05:00
Filip Maj 1c845e62e3 Implemented WeatherDirector , ZoneMaster, and WorldMaster in code. Zone objects has become the ZoneMaster actor object. 2016-01-16 23:03:04 -05:00
Filip Maj 2bf532a6db Fixed bug in property reflection code. If array had 2 or more digit index, would truncate to 1 digit. 2016-01-12 01:20:09 -05:00
Filip Maj d42dac543f Fixed wrong values sent for the setactorproperty packet. Initialized commandSlot_compatibility which was null. 2016-01-10 11:47:22 -05:00
Filip Maj 3205bd1c83 Added property init function which should get everything working. Added defaults to some properties. 2016-01-10 02:44:32 -05:00
Filip Maj c9f35a207b Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters. 2016-01-09 18:52:23 -05:00
Filip Maj 315ec1f220 Fixed state being wrong size. Player substate will always be 0xBF. 2016-01-09 00:06:56 -05:00
Filip Maj fac9d28529 Got warp working. BROKE ACTOR SPAWNING! 2016-01-08 21:37:09 -05:00
Filip Maj 360d72b376 Implemented the player portion of the new actor system. 2016-01-02 18:17:03 -05:00
Filip Maj 93a42c1ba3 Implemented the SetIdleAnimation packet, and a placeholder for packet 0x132 used to login. 2016-01-02 18:16:38 -05:00
Filip Maj 7aeb33d884 Figured out all main actor states and implemented the stuff properly. Implemented the chocobo/goobbue appearance stuff. Formatted CharaWork a bit. 2016-01-02 16:47:35 -05:00
Filip Maj 67ee70e7c5 Packet for instantiating actor in lua engine implemented, though first value unknown. 2016-01-02 14:03:28 -05:00
Filip Maj aeef4f5616 Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets. 2015-12-29 01:20:46 -05:00
Filip Maj 1f7c876461 Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets. 2015-12-04 02:00:05 -05:00
Filip Maj 50659afc82 Fixed actor state property packet not sending in string correctly. Added test command for it. Fixed bug in MurmurHash algo. 2015-11-28 10:00:18 -05:00
Filip Maj 0a6b005a0c Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
Filip Maj 6939c380cd Implemented the "SetActorProperty" packet. 2015-10-14 17:18:29 -04:00
Filip Maj 1d20f8b8b8 Started doing multiplayer stuff. 2015-10-13 22:58:21 -04:00
Filip Maj 1986a646e5 Added skeleton of "DoBattleActionPacket". Added size checks for chat message packet. 2015-10-13 12:50:23 -04:00
Filip Maj 2f6841b125 Fixed emote not working when no target was set. 2015-10-12 10:45:35 -04:00
Filip Maj d3325676c5 Got rid of some garbage packets. Emote packet implemented though bug with descriptions. 2015-10-12 02:03:47 -04:00
Filip Maj 810edfcee4 More packets implemented. 2015-10-12 00:42:28 -04:00
Filip Maj 9a9388aabf Figured out a lot of the 19X and 1AX packets. Adding test packet data used in experiments. 2015-10-11 14:57:24 -04:00
Filip Maj f0c914844e Actor speed packet done, actor position packet implemented. 2015-10-06 23:53:14 -04:00
Filip Maj 327dfc656b Implement the actor initial position packet and set state packet. 2015-10-06 23:08:40 -04:00
Filip Maj af2262c4b1 Added chat packet and state change packet. Fixed file spelling error for RemoveActorPacket and deleted UnknownLoginPacket. Was empty. 2015-10-06 20:06:08 -04:00
Filip Maj 0f80fa12dc Added new equipment change packet. Renamed ChangeEquipmentPacket to EquipmentChangePacket. Renamed folder Actor to actor. 2015-10-06 11:53:40 -04:00
Filip Maj a81d6bb26a Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id. 2015-10-06 00:39:18 -04:00
Filip Maj b0ab527550 Implemented more packets. Implemented zone grid map. 2015-10-05 19:36:15 -04:00
Filip Maj 3cacedf6ab New debug packets. 2015-10-04 22:42:20 -04:00
Filip Maj 46c4c26d01 Initial Commit. 2015-09-25 18:52:25 -04:00