yogurt
|
1275c8b5da
|
Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update
|
2017-12-08 00:58:39 -06:00 |
|
yogurt
|
92de857cda
|
opening quest stuff
|
2017-10-10 13:32:47 -05:00 |
|
Filip Maj
|
4c7928da78
|
Fixed screwed up cast animation.
|
2017-08-29 22:27:32 -04:00 |
|
Tahir Akhlaq
|
517bdc0638
|
fixed cast interrupt
- dont allow targeting of mob moving back to spawn
|
2017-08-30 00:14:14 +01:00 |
|
Filip Maj
|
67485eafc0
|
Fixed infinite loop with DoBattleAction. Added some casting logic.
|
2017-08-29 00:33:23 -04:00 |
|
Filip Maj
|
d81832f256
|
Cleaned up hotbar database stuff (slot starts at 0 now!) and fixed a few bugs in the state system.
|
2017-08-28 23:21:21 -04:00 |
|
Filip Maj
|
7ad40f625a
|
Refactored Demo's battle action code and cleaned things up.
|
2017-08-28 21:45:01 -04:00 |
|
Filip Maj
|
71d5bbc9ff
|
Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai-open
|
2017-08-28 20:26:27 -04:00 |
|
Filip Maj
|
37b8203dae
|
Rewrote the BattleActionPacket classes to standardize them. Added a method in Character.cs to fire off BattleActions.
|
2017-08-28 20:26:21 -04:00 |
|
Tahir Akhlaq
|
f4016e1a12
|
renamed tables for consistency
- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup
|
2017-08-29 01:15:12 +01:00 |
|
Tahir Akhlaq
|
6f5a480cbd
|
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
# Conflicts:
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
|
2017-08-26 20:17:16 +01:00 |
|
Filip Maj
|
74ce5a2fe1
|
Merge branch 'master' into develop
# Conflicts:
# FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/PacketProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaPlayer.cs
# data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
# data/scripts/commands/gm/speed.lua
# data/scripts/commands/gm/warp.lua
# data/scripts/global.lua
# data/scripts/player.lua
# data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
# sql/server_zones_spawnlocations.sql
|
2017-08-26 13:53:23 -04:00 |
|
Tahir Akhlaq
|
c070f5b80e
|
added ion's and showmo's enums
- added nullable DateTime param to UnixTimeStampUTC
|
2017-08-26 17:46:45 +01:00 |
|
Tahir Akhlaq
|
1ae15df64c
|
add ion's fix for BattleActionX10Packet crashing client
- add blizzara spell lua
|
2017-08-26 06:47:07 +01:00 |
|
Tahir Akhlaq
|
9024f3fad6
|
cleaned up magicstate and weaponskillstate
- todo: fix IsFacing
- added thunder spell (todo: figure out why battleactionx10 crashes client on sending shit)
|
2017-08-26 04:08:26 +01:00 |
|
Tahir Akhlaq
|
1856cc0634
|
(badly) ported dsp's pathfind code
- added distance for vectors
- todo: why does it go retard
|
2017-08-16 17:25:32 +01:00 |
|
Tahir Akhlaq
|
4695193aa0
|
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
# Conflicts:
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/dataobjects/Session.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
|
2017-07-08 04:10:36 +01:00 |
|
Tahir Akhlaq
|
d895357182
|
renamed mob stuff to battlenpc
- stubbed spawn/die/despawn functions
|
2017-07-07 22:08:48 +01:00 |
|
Filip Maj
|
3370309dd0
|
Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.
|
2017-06-27 21:08:30 -04:00 |
|
Filip Maj
|
08477780f8
|
Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket.
|
2017-06-27 17:37:13 -04:00 |
|
Filip Maj
|
516564a896
|
Refactored world server.
|
2017-06-27 17:31:17 -04:00 |
|
Filip Maj
|
9353f77db0
|
Removed duped battle packet.
|
2017-06-27 17:12:34 -04:00 |
|
Filip Maj
|
1339975ade
|
Cleaned up inventory packets.
|
2017-06-27 17:07:29 -04:00 |
|
Filip Maj
|
7c4091a196
|
Finished refactoring Map Server. Clear of syntax errors.
|
2017-06-27 16:55:14 -04:00 |
|
Filip Maj
|
d8ac8216c4
|
More subpacket cleanup.
|
2017-06-27 13:52:47 -04:00 |
|
Filip Maj
|
a264745207
|
Started removing all target actor id references.
|
2017-06-27 13:23:05 -04:00 |
|
Filip Maj
|
c78fa033af
|
Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.
|
2017-06-24 17:14:18 -04:00 |
|
Filip Maj
|
8fb4910320
|
Fixed work values not updating. GL UI now shows up though it isn't configured.
|
2017-06-24 16:58:02 -04:00 |
|
Filip Maj
|
c1d67538f3
|
Added item storage packet for armoire.
|
2017-06-19 22:21:21 -04:00 |
|
Filip Maj
|
b838027cba
|
Partially figured out the SetSpecialEventWork Packet.
|
2017-06-15 01:18:57 -04:00 |
|
Filip Maj
|
1d9f57a385
|
Cleaned up the emotes code.
|
2017-06-15 00:19:18 -04:00 |
|
Filip Maj
|
0e8de966a9
|
Fixed emotes, they all work now.
|
2017-06-15 00:05:14 -04:00 |
|
Filip Maj
|
c67c5f3bdf
|
Bug fix on broadcast packet method, filled out what 0x144 does.
|
2017-05-16 23:43:53 -04:00 |
|
Filip Maj
|
08b3564d7e
|
Added things for testing mapobjs.
|
2017-05-05 02:37:01 -04:00 |
|
Filip Maj
|
8c9ecebae6
|
Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
|
2017-04-29 20:30:54 -04:00 |
|
Filip Maj
|
2de4934c41
|
Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
|
2017-04-15 16:33:56 -04:00 |
|
Filip Maj
|
e898c045f7
|
Overhaul of the director system and opening quests. Private Areas further implemented as well.
|
2017-03-07 00:09:37 -05:00 |
|
Filip Maj
|
f7482781e5
|
Rewrote directors so that they can work in the new system. Began adding content groups to the map server.
|
2017-01-29 11:07:28 -05:00 |
|
Filip Maj
|
8b4eb8c57e
|
Added retainer push command and fixed a bug with kickEvent (kinda???)
|
2017-01-10 23:59:25 -05:00 |
|
Filip Maj
|
68772a2011
|
Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
|
2017-01-08 21:43:04 -05:00 |
|
Filip Maj
|
108d8be013
|
Linkshell inviting completed.
|
2017-01-08 21:42:43 -05:00 |
|
Filip Maj
|
4b0ffb3882
|
Fixed the last actor speed. It was active mode speed.
|
2017-01-03 19:02:35 -05:00 |
|
Filip Maj
|
16c9b741bf
|
Kicked/Promote leader added but broke login. D/Cing now.
|
2016-12-21 18:02:50 -05:00 |
|
Filip Maj
|
09e1e31e79
|
Added packet 0xda
|
2016-12-12 10:11:27 -05:00 |
|
Filip Maj
|
b2c1c2895d
|
Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method.
|
2016-12-11 23:31:13 -05:00 |
|
Filip Maj
|
f286922974
|
Deleted the list folder and anything in it. This was the old way before I realized how groups work.
|
2016-12-04 10:52:22 -05:00 |
|
Filip Maj
|
18e9ee5f63
|
Forgot the "SynchGroupWorkValuesPacket" and some merging stuff.
|
2016-12-04 10:18:04 -05:00 |
|
Filip Maj
|
df6e16103c
|
Manually added the group packets and dataobjects into dev branch because the working_on_groups branch is so old it probably will break stuff.
|
2016-12-04 09:52:57 -05:00 |
|
Filip Maj
|
3864bf6d85
|
Merge branch 'proxy_server' into develop
# Conflicts:
# FFXIVClassic Common Class Lib/packages.config
|
2016-12-03 14:03:13 -05:00 |
|
Filip Maj
|
e30831fdc5
|
Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.
|
2016-12-03 12:19:59 -05:00 |
|