Commit Graph

32 Commits

Author SHA1 Message Date
CuriousJorge
a7b1b79461 Hildibrand series of quests all in. Requires inn dream handling and some retail accuracy double-checking to finish it off. Misc script fixes also.
===============================
Nudgenpc.lua    - Added a command variation
Testmapobj.lua - Added !help documentation
DftWil.lua            - Corrected an npc name/function
Player.cs             - Changed Dalamud packet to default to 7, not 0.  Fixes the moon not displaying in a specific Hildibrand cutscene
Etc5g0.lua          - Made quest accepting retail-accurate with how it displayed messages/ended the TalkEvent
Etc5g1.lua          - Added Bed !.  Kinda kludged in atm since it's a pre-accepted quest state.
Etc5u1.lua          - Same as above
Etc5l1.lua           - Quest "Private Eyes" scripted.
Etc5l2.lua           - Quest "Mysteries of the Red Moon" scripted
Etc5l3.lua           - Quest "Prophecy Inspection" scripted
2022-04-13 11:45:49 -04:00
CuriousJorge
01d05b5cee Merge remote-tracking branch 'origin/ioncannon/quest_system' into Jorge/quest_system 2022-04-03 01:14:13 -04:00
CuriousJorge
d50bfef2e5 Minor script revision + new quest
warp.lua - Switched to warp type 0x16 for flipping between city zones.  Zero gameplay interruption with this type.
etc5u1 - Added in a spawn location for privateArea
etc5g1 - Scripted, aside from the means of accepting the quest which requires special handling to trigger the intro CS for it.
2022-04-03 00:57:24 -04:00
Filip Maj
a5a039ce3d Added the other two Shposhae quests; A Slippery Stone and Cutthroat Prices. Also modified the PopFlyingShip script to move the quest along. 2022-04-02 13:34:32 -04:00
Filip Maj
514610f006 Minor fix to Call of Booty. 2022-04-02 12:47:19 -04:00
Filip Maj
159242068d Added Call of Booty ( ͡° ͜ʖ ͡°) 2022-04-02 12:45:53 -04:00
Filip Maj
a6ee42094c Finished 'What a Pirate Wants' (lol what a Pirate Needs, what a Pirate, whatever keeps rum in my arms and I'm thanking you for giving it to me.) 2022-04-02 12:26:18 -04:00
Filip Maj
6bbe272d48 Added a buttload of side quests. This should mean all talky quests and 'kill x things' quests are done. Also updated the attention messages as they were using the wrong one for getting items or killing mobs. Fixed some journal issues on various quests as well. 2022-04-02 11:52:32 -04:00
Filip Maj
938cca0298 Added An Inconvenient Dodo and Besmitten and Besmirched. 2022-03-30 00:59:56 -04:00
Filip Maj
f6ff56299f Fixed up some more quests! 2022-03-29 23:56:08 -04:00
Filip Maj
a1bb84e80d Fixed up Food for Thought (emotes work now) and Have You Seen my Son (bnpc works). 2022-03-29 22:57:02 -04:00
Filip Maj
c2169576c2 Fixed Til Death Do Us Part and Beryl Overboard so that the proper attention msgs appear. Also added missing params to the funcs defining the objective quantity. 2022-03-29 22:00:18 -04:00
CuriousJorge
4494b30285 Quest fixes
Etc5u1 & Etc5g1 - Added handling for the Ul'dah Inn NPC to re-issue an item as needed, otherwise play his other dialog.
Music - Made it play current zone's music if no id present.
2022-03-16 18:52:02 -04:00
CuriousJorge
b34f214e67 Quests + Minor fixes
MarketEntrance - Adjusted events parameter so it works again
Warp - Added shortcut for switching between a given town's zones so I can stop having to look up the right zone id
Weather - Added shortcut for weather ids to +8000 to the value if the're within a certain range.
DftSea - Inn NPC check
etc5u0 - Used a constant in place of a value, updated a constant's name.
etc5l0 -  Fully scripted.
etc5u1 - Mostly scripted.  Requires Dream handling and privArea + NPC placement.
etc5g1 - Mostly scripted.  Requires Dream handling and privArea + NPC placement.
2022-03-13 17:45:10 -04:00
CuriousJorge
02fe9e070d Merge remote-tracking branch 'origin/ioncannon/quest_system' into Jorge/quest_system
# Conflicts:
#	Data/scripts/commands/EmoteStandardCommand.lua
#	Data/scripts/quests/man/man0g0.lua
#	Data/scripts/quests/man/man0g1.lua
#	Data/scripts/quests/man/man0u0.lua

Resolved using Theirs.
2022-03-04 21:04:17 -05:00
Filip Maj
2cb6a9f6bd Added back loading defaulttalk npcs through script. Should speed up warps now! Added loading mapobj ifno through a db table, removing the need for unique scripts. Deleted ported mapobj scripts. 2022-03-03 19:34:33 -05:00
Filip Maj
f491c63b98 The journal update msg shows even when completing quests now. Added Revenge on the Reavers, Till Death Do Us Part, Beryl Overboard, Have You Seen My Son, and Food for Thought. 2022-03-01 14:29:59 -05:00
Filip Maj
96f9119cca Fixed Waste Not Want Not now that the quest system is final. 2022-02-24 22:59:06 -05:00
Filip Maj
f84899ff2e Added Assessin the Damage 2022-02-24 22:48:55 -05:00
Filip Maj
c5198783a1 Adding Sleepless in Eorzea, Bridging the Gap, and The Search for Sicksa. 2022-02-24 20:31:05 -05:00
Filip Maj
7de153dde1 Fixed markers in etc3u0 2022-02-24 00:03:16 -05:00
Filip Maj
0faa056589 Added A Call to Arms. Fixed up Seeking the Seers. 2022-02-24 00:00:58 -05:00
Filip Maj
90115f7c83 Added Tug of the Whorl. Fixed up prereqs not working when using debug command. Fixed giveexp command. Added seq constants. 2022-02-23 23:10:11 -05:00
CuriousJorge
682ddd9cae - Fixed !anim targeting the incorrect actor.
- Etc5u0 scripted start to finish.  Ul'dah Inn quest.
- DftWil - Added quest checks to the Inn NPCs.
- DfFst - Commiting what's been done thus far.  fst0Town01 zone nearly done.  Still have 100 something fst0Town01a & field npcs to add.
- Removed some fst0Town01 uniqueId scripts
2022-02-23 20:52:25 -05:00
CuriousJorge
696d355ae9 Commit work on DftFst before merging in some fixes unrelated issues. 2022-02-20 21:32:43 -05:00
Filip Maj
bbbab356af Fixed a bunch of bugs Jorge found. Readded tutorial quests back. 2022-02-20 21:30:09 -05:00
Filip Maj
306f4ef346 Got aetheryte map and completed quest work values... working. 2022-02-19 01:17:50 -05:00
Filip Maj
02cb0a3f43 Refactored quest state system seems to work! 2022-02-17 13:22:18 -05:00
Filip Maj
1523ae200b Finished quest state system idea 2022-02-16 15:32:54 -05:00
CuriousJorge
acf953e909 DftFst: Added a param handling to Kinnison on DftFst since it'd crash the client otherwise.
Etc3g0: Polished up the script, made it as authentic to retail as I could get it barring reward hand-out and starting the quest
Etc5g0: Ported the quest over from the old scripting setup.
Man0u1: Still very early wip.
2022-02-10 19:35:04 -05:00
Filip Maj
2279ee7017 Started mass overhaul of quests and related components like small talk. Fixed some scripts. More fixes required. 2022-01-24 23:49:10 -05:00
Filip Maj
91549bff7a Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor. 2019-06-19 01:10:15 -04:00