Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						335a59204c 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into method_casing  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs 
						
						
					 
					
						2016-06-14 22:54:02 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						24f55139dd 
					 
					
						
						
							
							mass replaced all methods to pascal case  
						
						
						
						
					 
					
						2016-06-14 21:29:10 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c23f9c7ca9 
					 
					
						
						
							
							PROJECT: added common library to make common files actually common  
						
						... 
						
						
						
						- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet 
						
						
					 
					
						2016-06-12 20:12:59 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						8b93abe86e 
					 
					
						
						
							
							servers now log (almost) everything to file  
						
						... 
						
						
						
						- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti) 
						
						
					 
					
						2016-06-09 19:48:06 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c0cd7555e1 
					 
					
						
						
							
							-Fixed up the quest flag functions.  
						
						... 
						
						
						
						-Renamed the ActorSpecialGraphicPacket to SetActorQuestGraphic as those icons all have to do with questing.
-Got onSpawn to work and implemented the quest graphics.
-Added new QuestDirector class. 
						
						
					 
					
						2016-04-07 22:34:10 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b68d13ea7f 
					 
					
						
						
							
							Cleaned up the lua calls and renamed "onInstantiation" to "init". Added a "onSpawn" callback but still working on it. Added the "ActorSpecialGraphicPacket" and functions to use it.  
						
						
						
						
					 
					
						2016-04-02 17:56:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						6c3918ac2f 
					 
					
						
						
							
							Got the kick event packet working and implemented the director parameter in the player instantiation. The first argument of the set event status packet is an "isEnabled" flag; switched to bool rather than int.  
						
						
						
						
					 
					
						2016-04-01 23:24:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						597a800599 
					 
					
						
						
							
							More work trying to get the opening cutscene to fire right away.  
						
						
						
						
					 
					
						2016-03-30 20:15:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2048d8d188 
					 
					
						
						
							
							Implemented a intra-zone teleport. Trigger Name is now sent to to the "eventStart" lua callback. Lua scripts can now access world manager.  
						
						
						
						
					 
					
						2016-03-20 21:18:46 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						08fd862939 
					 
					
						
						
							
							Implemented the emote and notice event conditions.  
						
						
						
						
					 
					
						2016-03-20 19:34:39 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						0876b293e8 
					 
					
						
						
							
							Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box.  
						
						
						
						
					 
					
						2016-03-20 19:29:38 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1f60bcf4fc 
					 
					
						
						
							
							Finished code to send character skill (class) info. Added parameterdata request packet that requests this info.  
						
						
						
						
					 
					
						2016-03-19 18:43:02 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e851c767df 
					 
					
						
						
							
							Finished check command as well as gearsets and switching between classes. Property changes still have to be written though.  
						
						
						
						
					 
					
						2016-03-12 02:52:34 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						44e5430fdc 
					 
					
						
						
							
							Implemented equipment and equip graphics. Add some zone callbacks and "first start" functionality. Added playtime.  
						
						
						
						
					 
					
						2016-03-06 17:55:42 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d2ac603efa 
					 
					
						
						
							
							Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items.  
						
						
						
						
					 
					
						2016-02-21 14:06:23 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b7fd3e442c 
					 
					
						
						
							
							Added 0x6c to the actorIdChanger. Mount appearance is now broadcast to show Goobbue. Equipment packets implemented as well as Equipment object.  
						
						
						
						
					 
					
						2016-02-20 16:51:35 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a47d5f96a5 
					 
					
						
						
							
							Fixed emotes not being sent to the emoter. Fixed appearance packets' gloves/legs being ordered wrong. Chat is implemented. Changed commands to start with '!'.  
						
						
						
						
					 
					
						2016-02-18 22:38:54 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						cb4171f1fd 
					 
					
						
						
							
							Bunch of bugfixes and final tweaking to get inventory working.  
						
						
						
						
					 
					
						2016-02-14 12:09:18 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						69b34fdce7 
					 
					
						
						
							
							Reworked the inventory system so that each inventory type is contained in it's own "Inventory" object. Also, fixed the Inventory packets being all malformed.  
						
						
						
						
					 
					
						2016-02-13 14:12:05 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						df2ac1fb32 
					 
					
						
						
							
							Added all the inventory packets, and implemented add and get inventory from the db to the server. Inventory at login is now connected to the db!  
						
						
						
						
					 
					
						2016-02-11 22:14:40 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c4dea467e3 
					 
					
						
						
							
							Fixed missing seek, added battle packet 0x13C.  
						
						
						
						
					 
					
						2016-02-07 15:43:32 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						0d880b6b75 
					 
					
						
						
							
							Figured out most of the battle action packets; 0x139, 0x13a, 0x13b.  
						
						
						
						
					 
					
						2016-02-07 15:28:08 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						6d8064aa6c 
					 
					
						
						
							
							Began work on the battle action packet.  
						
						
						
						
					 
					
						2016-02-07 13:06:04 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						42ba95b69d 
					 
					
						
						
							
							Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances.  
						
						
						
						
					 
					
						2016-02-07 13:05:54 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c83b4a12b9 
					 
					
						
						
							
							Added the game message packets. Fixed "canRideChocobo" param in zone not working. Added a lot more function for lua to access. Various minor changes.  
						
						
						
						
					 
					
						2016-02-03 00:45:11 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						cfb29b912f 
					 
					
						
						
							
							Speed is now stored in the actor. Redid actor speed packet to use float. Added GameMessagePacket which can use all 20 msg packets. Added functions for lua side to call in player obj.  
						
						
						
						
					 
					
						2016-02-02 00:02:06 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f1025f89d3 
					 
					
						
						
							
							Rewrote the server commands. They can now accept a client connection, letting a user fire a command from within the game and only receive the response. Added actor removal for the instance system. Removed hardcoded packet 9.  
						
						
						
						
					 
					
						2016-01-23 23:28:12 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7bc3c8c2dd 
					 
					
						
						
							
							Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented).  
						
						
						
						
					 
					
						2016-01-23 22:11:45 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3b48ed1f74 
					 
					
						
						
							
							Added actor event packets.  
						
						
						
						
					 
					
						2016-01-23 20:12:04 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ea6b1e33c7 
					 
					
						
						
							
							NPCs now spawn and load template from the db.  
						
						
						
						
					 
					
						2016-01-20 23:18:10 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1c845e62e3 
					 
					
						
						
							
							Implemented WeatherDirector , ZoneMaster, and WorldMaster in code. Zone objects has become the ZoneMaster actor object.  
						
						
						
						
					 
					
						2016-01-16 23:03:04 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2bf532a6db 
					 
					
						
						
							
							Fixed bug in property reflection code. If array had 2 or more digit index, would truncate to 1 digit.  
						
						
						
						
					 
					
						2016-01-12 01:20:09 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d42dac543f 
					 
					
						
						
							
							Fixed wrong values sent for the setactorproperty packet. Initialized commandSlot_compatibility which was null.  
						
						
						
						
					 
					
						2016-01-10 11:47:22 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3205bd1c83 
					 
					
						
						
							
							Added property init function which should get everything working. Added defaults to some properties.  
						
						
						
						
					 
					
						2016-01-10 02:44:32 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c9f35a207b 
					 
					
						
						
							
							Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters.  
						
						
						
						
					 
					
						2016-01-09 18:52:23 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						315ec1f220 
					 
					
						
						
							
							Fixed state being wrong size. Player substate will always be 0xBF.  
						
						
						
						
					 
					
						2016-01-09 00:06:56 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						fac9d28529 
					 
					
						
						
							
							Got warp working. BROKE ACTOR SPAWNING!  
						
						
						
						
					 
					
						2016-01-08 21:37:09 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						360d72b376 
					 
					
						
						
							
							Implemented the player portion of the new actor system.  
						
						
						
						
					 
					
						2016-01-02 18:17:03 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						93a42c1ba3 
					 
					
						
						
							
							Implemented the SetIdleAnimation packet, and a placeholder for packet 0x132 used to login.  
						
						
						
						
					 
					
						2016-01-02 18:16:38 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7aeb33d884 
					 
					
						
						
							
							Figured out all main actor states and implemented the stuff properly. Implemented the chocobo/goobbue appearance stuff. Formatted CharaWork a bit.  
						
						
						
						
					 
					
						2016-01-02 16:47:35 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						67ee70e7c5 
					 
					
						
						
							
							Packet for instantiating actor in lua engine implemented, though first value unknown.  
						
						
						
						
					 
					
						2016-01-02 14:03:28 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						aeef4f5616 
					 
					
						
						
							
							Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets.  
						
						
						
						
					 
					
						2015-12-29 01:20:46 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1f7c876461 
					 
					
						
						
							
							Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets.  
						
						
						
						
					 
					
						2015-12-04 02:00:05 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						50659afc82 
					 
					
						
						
							
							Fixed actor state property packet not sending in string correctly. Added test command for it. Fixed bug in MurmurHash algo.  
						
						
						
						
					 
					
						2015-11-28 10:00:18 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						0a6b005a0c 
					 
					
						
						
							
							Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console.  
						
						
						
						
					 
					
						2015-11-27 00:42:35 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						6939c380cd 
					 
					
						
						
							
							Implemented the "SetActorProperty" packet.  
						
						
						
						
					 
					
						2015-10-14 17:18:29 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1d20f8b8b8 
					 
					
						
						
							
							Started doing multiplayer stuff.  
						
						
						
						
					 
					
						2015-10-13 22:58:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1986a646e5 
					 
					
						
						
							
							Added skeleton of "DoBattleActionPacket". Added size checks for chat message packet.  
						
						
						
						
					 
					
						2015-10-13 12:50:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2f6841b125 
					 
					
						
						
							
							Fixed emote not working when no target was set.  
						
						
						
						
					 
					
						2015-10-12 10:45:35 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d3325676c5 
					 
					
						
						
							
							Got rid of some garbage packets. Emote packet implemented though bug with descriptions.  
						
						
						
						
					 
					
						2015-10-12 02:03:47 -04:00