Filip Maj 
							
						 
					 
					
						
						
							
						
						bcb609e4f6 
					 
					
						
						
							
							Merge branch 'inventory_refactor' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua 
						
						
					 
					
						2019-05-06 15:59:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3066efeebb 
					 
					
						
						
							
							Cleanup the messy imports.  
						
						
						
						
					 
					
						2019-05-06 13:39:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						10017b7e8c 
					 
					
						
						
							
							Cleaned up some warnings.  
						
						
						
						
					 
					
						2019-05-04 20:53:08 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1e4a1cf263 
					 
					
						
						
							
							Merge branch 'ai-open' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Lobby Server/Database.cs
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic World Server/Server.cs 
						
						
					 
					
						2019-05-04 20:13:29 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						cf30eef39e 
					 
					
						
						
							
							AoE rewrite and bug fixes  
						
						... 
						
						
						
						Rewrote aoe checks for cone and line aoes and added minimum distance values
Added height checks for commands
Fixed combo effects repeating for every target hit by AoE attacks
Fixed teleport sometimes not raising (I think)
Fixed gear checks in some command scripts 
						
						
					 
					
						2018-07-02 00:45:06 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						0492bc4c59 
					 
					
						
						
							
							Added compression code to packet.  
						
						
						
						
					 
					
						2018-04-12 14:18:40 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						cd60c571ac 
					 
					
						
						
							
							Merge branch 'ai-open' of  https://bitbucket.org/skeletonhorn/ffxiv-classic-server-ai-fork  into ai  
						
						... 
						
						
						
						# Conflicts:
#	data/scripts/modifiers.lua 
						
						
					 
					
						2017-12-10 15:07:28 +00:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b2e273d7cf 
					 
					
						
						
							
							Finished fixing bugs in the bazaar code.  
						
						
						
						
					 
					
						2017-12-04 22:58:18 -05:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c5cc7c2f00 
					 
					
						
						
							
							fixed auto attack messing up cast anim  
						
						... 
						
						
						
						- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table 
						
						
					 
					
						2017-08-31 06:01:26 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						517bdc0638 
					 
					
						
						
							
							fixed cast interrupt  
						
						... 
						
						
						
						- dont allow targeting of mob moving back to spawn 
						
						
					 
					
						2017-08-30 00:14:14 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						f4016e1a12 
					 
					
						
						
							
							renamed tables for consistency  
						
						... 
						
						
						
						- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup 
						
						
					 
					
						2017-08-29 01:15:12 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						6f5a480cbd 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs 
						
						
					 
					
						2017-08-26 20:17:16 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						74ce5a2fe1 
					 
					
						
						
							
							Merge branch 'master' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/PacketProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaPlayer.cs
#	data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
#	data/scripts/commands/gm/speed.lua
#	data/scripts/commands/gm/warp.lua
#	data/scripts/global.lua
#	data/scripts/player.lua
#	data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
#	sql/server_zones_spawnlocations.sql 
						
						
					 
					
						2017-08-26 13:53:23 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c070f5b80e 
					 
					
						
						
							
							added ion's and showmo's enums  
						
						... 
						
						
						
						- added nullable DateTime param to UnixTimeStampUTC 
						
						
					 
					
						2017-08-26 17:46:45 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						1ae15df64c 
					 
					
						
						
							
							add ion's fix for BattleActionX10Packet crashing client  
						
						... 
						
						
						
						- add blizzara spell lua 
						
						
					 
					
						2017-08-26 06:47:07 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						1856cc0634 
					 
					
						
						
							
							(badly) ported dsp's pathfind code  
						
						... 
						
						
						
						- added distance for vectors
- todo: why does it go retard 
						
						
					 
					
						2017-08-16 17:25:32 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						68657e1edc 
					 
					
						
						
							
							stubbed some more states  
						
						... 
						
						
						
						- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code 
						
						
					 
					
						2017-08-02 23:09:04 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						1637bba167 
					 
					
						
						
							
							added target finding within box (thanks kjLotus!)  
						
						... 
						
						
						
						- added function to return position as Vector3 to Actor (todo: maybe we should just use the class instead of 3 separate floats?)
- added function to return all actors in Area
- actually added documentation to TargetFind stuff (kill me pls)
- todo: actually test this.. 
						
						
					 
					
						2017-07-10 02:31:37 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						4695193aa0 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs 
						
						
					 
					
						2017-07-08 04:10:36 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c70cf022b7 
					 
					
						
						
							
							moved vector3 to common  
						
						... 
						
						
						
						- changed distance checks to distance squared
- reexported central thanalan navmesh with cell size 0.60, height 0.26, radius 0.5, edge error 1.3, merged region size 30
- todo: main logic loop per zone and move this into proper ai classes 
						
						
					 
					
						2017-06-29 19:14:03 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						a62475e81e 
					 
					
						
						
							
							moved pathing crap out of actor  
						
						... 
						
						
						
						- despawn actors on moving too far from spawn
- added clampy stuff (<3 devi) 
						
						
					 
					
						2017-06-29 19:14:01 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						bd97e72774 
					 
					
						
						
							
							slightly smaller spawn leash  
						
						... 
						
						
						
						- removed try catch block
- todo: despawn actors on moving out of range 
						
						
					 
					
						2017-06-29 18:45:43 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						d72a2af641 
					 
					
						
						
							
							initial navmesh stuff  
						
						
						
						
					 
					
						2017-06-29 18:45:39 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7c4091a196 
					 
					
						
						
							
							Finished refactoring Map Server. Clear of syntax errors.  
						
						
						
						
					 
					
						2017-06-27 16:55:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a264745207 
					 
					
						
						
							
							Started removing all target actor id references.  
						
						
						
						
					 
					
						2017-06-27 13:23:05 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3864bf6d85 
					 
					
						
						
							
							Merge branch 'proxy_server' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config 
						
						
					 
					
						2016-12-03 14:03:13 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						6bffe69b21 
					 
					
						
						
							
							More work on the world server. Modified map server to communicate with it.  
						
						
						
						
					 
					
						2016-08-29 08:17:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bd26a71fef 
					 
					
						
						
							
							Changed folder from Proxy to World. Did some nlog configing.  
						
						
						
						
					 
					
						2016-08-28 14:25:37 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						92be59d020 
					 
					
						
						
							
							fixed linux build and import script  
						
						
						
						
					 
					
						2016-08-27 03:50:02 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						364ab40b3f 
					 
					
						
						
							
							Added decompression/compression of packets. Cleaned up handshaking.  
						
						
						
						
					 
					
						2016-08-24 15:41:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a1ca960543 
					 
					
						
						
							
							More work on  the world server.  
						
						
						
						
					 
					
						2016-08-23 16:57:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c67f74130f 
					 
					
						
						
							
							Moved packet structures to common.  
						
						
						
						
					 
					
						2016-08-22 10:43:04 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b6c3c7f71c 
					 
					
						
						
							
							Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table.  
						
						
						
						
					 
					
						2016-08-14 09:45:06 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						2233f48719 
					 
					
						
						
							
							note to self: read both files before merging  
						
						
						
						
					 
					
						2016-08-03 16:54:23 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						30b0d4a97d 
					 
					
						
						
							
							implemented sendpacket and speed commands  
						
						... 
						
						
						
						- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2 
						
						
					 
					
						2016-06-24 20:52:30 +01:00 
						 
				 
			
				
					
						
							
							
								deviltti 
							
						 
					 
					
						
						
							
						
						b8a563f9d7 
					 
					
						
						
							
							Lobby and game server packet ConsoleColor to NLog cleanup.  
						
						
						
						
					 
					
						2016-06-21 21:13:01 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						0aac675b30 
					 
					
						
						
							
							cleaned up previous commit  
						
						
						
						
					 
					
						2016-06-21 21:47:07 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						37d91480f9 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into lua_commands  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config
#	FFXIVClassic Lobby Server/Program.cs
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/Program.cs
#	FFXIVClassic Map Server/actors/Actor.cs 
						
						
					 
					
						2016-06-18 05:59:42 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						1ad2b5d7d0 
					 
					
						
						
							
							more work on commands  
						
						... 
						
						
						
						- moved script object to wrapper class to catch and log exceptions
- added loggers for basepacket/subpacket (todo: colour and use them in NLog.config)
- finished up most commands (todo: !property and !property2)
- todo: create and use mysql wrapper class to log exceptions 
						
						
					 
					
						2016-06-18 05:42:14 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						ac01224769 
					 
					
						
						
							
							fixed derps causing client/server crashes  
						
						
						
						
					 
					
						2016-06-16 03:49:58 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						335a59204c 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into method_casing  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs 
						
						
					 
					
						2016-06-14 22:54:02 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						24f55139dd 
					 
					
						
						
							
							mass replaced all methods to pascal case  
						
						
						
						
					 
					
						2016-06-14 21:29:10 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						ed0a0a58f7 
					 
					
						
						
							
							added nlog logging (todo: custom logger for packets)  
						
						
						
						
					 
					
						2016-06-14 19:06:55 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c5516511b0 
					 
					
						
						
							
							cleaned up logging, added log_level param to enable/disable types of logging  
						
						
						
						
					 
					
						2016-06-14 03:00:57 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c23f9c7ca9 
					 
					
						
						
							
							PROJECT: added common library to make common files actually common  
						
						... 
						
						
						
						- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet 
						
						
					 
					
						2016-06-12 20:12:59 +01:00