Commit Graph

249 Commits

Author SHA1 Message Date
Filip Maj
d26b64b458 Fixed some minor lua related crashing when the parent file was not found for some reason. Used decorated message for error output, not normal message. 2016-07-16 19:52:13 -04:00
Filip Maj
97c1fb06cf More script work. 2016-06-19 23:16:31 -04:00
Filip Maj
8743042950 Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
Filip Maj
51bbf4ae2e Non-npc stuff is now also using script system. Wrote new scripts for all sidemenu commands. 2016-06-18 12:26:29 -04:00
Filip Maj
4e69022072 New style of scripting for better complex menus. 2016-06-17 23:17:24 -04:00
Tahir Akhlaq
ac01224769 fixed derps causing client/server crashes 2016-06-16 03:49:58 +01:00
Filip Maj
8eaa920751 Fixed logs on map. 2016-06-15 20:09:53 -04:00
Tahir Akhlaq
1159c75ab8 moved stray console.writeline to use main logger 2016-06-15 19:15:24 +01:00
Filip Maj
1bac69c893 Fixed some startup output. 2016-06-15 10:40:30 -04:00
Tahir Akhlaq
2b81660dce accidentally mass replaced "target", fixed now 2016-06-15 04:27:25 +01:00
Tahir Akhlaq
ba13d5798d derp 2016-06-15 00:08:05 +01:00
Tahir Akhlaq
335a59204c Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into method_casing
# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
2016-06-14 22:54:02 +01:00
Tahir Akhlaq
24f55139dd mass replaced all methods to pascal case 2016-06-14 21:29:10 +01:00
Tahir Akhlaq
ed0a0a58f7 added nlog logging (todo: custom logger for packets) 2016-06-14 19:06:55 +01:00
Filip Maj
d1c8987091 Scripted almost all of lower limsa. 2016-06-13 21:26:19 -04:00
Filip Maj
a4ea5f024b Merge branch 'actor_instancing' into develop
# Conflicts:
#	sql/gamedata_actor_class.sql
2016-06-12 18:52:30 -04:00
Filip Maj
fec348136e Merge branch 'master' into develop
# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
2016-06-12 18:51:24 -04:00
Filip Maj
957a8d89bb Null event conditions get defaulted to empty conditions to allow anything to spawn. More work on the scripts. Committing the new sql schema + imports of all 3 town zones. 2016-06-12 18:43:41 -04:00
Tahir Akhlaq
c23f9c7ca9 PROJECT: added common library to make common files actually common
- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet
2016-06-12 20:12:59 +01:00
deviltti
16d4779970 Fixed packet ByteArrayToHex output 2016-06-10 22:40:46 -04:00
deviltti
554c8b5514 Fixed packet Console output 2016-06-10 21:14:28 -04:00
deviltti
33a52c4fa8 Fixed derp in Console output 2016-06-10 20:17:35 -04:00
deviltti
1c712c7533 Cleaned up LogFile and ByteArrayToHex utils. 2016-06-10 19:58:01 -04:00
Filip Maj
f0d4429f65 Child scripts now loaded by a uniqueId in the spawn table. 2016-06-09 22:58:03 -04:00
Tahir Akhlaq
8b93abe86e servers now log (almost) everything to file
- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
2016-06-09 19:48:06 +01:00
Filip Maj
23b6ede128 Designed the new script system for npcs. Added missing appearance info. 2016-06-09 00:46:17 -04:00
Filip Maj
fc51b7f564 Modified scripts to work with new system. 2016-05-29 16:03:24 -04:00
Filip Maj
62ed9b22f1 Implemented actor instancing, as well as automatic name generation for NPCs. 2016-05-29 15:14:09 -04:00
Filip Maj
f0ec2125ac Found out the second weather packet value is a transition time. 2016-05-09 22:19:57 -04:00
Filip Maj
b45390adb6 Fixed null worldManager due to it being set as a static variable at class creation. 2016-05-09 20:57:32 -04:00
Filip Maj
8df79c9e6f Modified the SetWeatherPacket. Second value is a toggle for instant or smooth transitions. 2016-05-09 20:48:18 -04:00
TheManii
6dcdabf9a4 Added more weather types 2016-05-09 16:58:04 -04:00
TheManii
c02c09a237 Bugfixed with !test 2016-05-09 01:15:58 -04:00
TheManii
59f1ef0594 REALLY fix whitepaces 2016-05-09 00:48:58 -04:00
TheManii
c80eb623b1 Fixed whitespaces 2016-05-09 00:48:16 -04:00
TheManii
a99a348c36 Added !help entries for !test weather 2016-05-09 00:40:46 -04:00
TheManii
101a2d50ed Fixed typo in !help 2016-05-09 00:26:53 -04:00
TheManii
11a371f32b Added !set weather <weathertype>and populated weather table 2016-05-09 00:23:35 -04:00
TheManii
2c18016a29 Merged master into ingame_help 2016-05-04 23:04:03 -04:00
Filip Maj
541456bd8e Fixed bug with warp. WorldManager cannot be statically stored like that. 2016-04-24 17:59:50 -04:00
Ioncannon
9e2960c047 Merged in TheManii/ffxiv-classic-server (pull request #9)
Make post build not fail due to modified files/silently ignore updated files
2016-04-18 16:23:55 -04:00
TheManii
01dd955376 Wrong flag 2016-04-18 15:47:57 -04:00
TheManii
426750f931 Make post build not fail due to modified files/silently ignore updated files 2016-04-18 15:42:17 -04:00
Filip Maj
3d5fa45730 Merge branch 'develop'
# Conflicts:
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/Server.cs
#	data/scripts/player.lua
#	scripts/zones/193/npcs/pplStd_11@0C100.lua
2016-04-18 13:31:55 -04:00
Filip Maj
79eaf5d79e Added more quest functions and completed the scripts for Gridania and most of Ul'dah. Up to the battle part that is. 2016-04-17 19:09:01 -04:00
Filip Maj
bd4e4a293c Removed a buffer being created for no reason. 2016-04-14 08:30:34 -04:00
Filip Maj
d989ec2a58 Added two callbacks to the Director; onTalked and onCommand. Split the command and event starts and keep track of them separately. 2016-04-14 08:30:21 -04:00
Filip Maj
108f5aa677 Fixed crash due to bad constructor for QuestDirectorMan0L001. Unsigned integers will also write out as lua 0-datatype. 2016-04-11 22:49:05 -04:00
TheManii
73d5b9fbf1 Use intra-zone warps for !warp relative 2016-04-11 14:33:18 -04:00
Filip Maj
fe111ab6ca Quest data is now saved/loaded from the DB. 2016-04-10 13:11:12 -04:00