Commit Graph

40 Commits

Author SHA1 Message Date
Filip Maj
d77344b725 Multiple zones are now stored on the server and accessed properly. 2016-01-17 11:48:55 -05:00
Filip Maj
0e85e2bddf Implementing zone settings from DB. 2016-01-17 01:51:02 -05:00
Filip Maj
1c845e62e3 Implemented WeatherDirector , ZoneMaster, and WorldMaster in code. Zone objects has become the ZoneMaster actor object. 2016-01-16 23:03:04 -05:00
Filip Maj
724445a54a Achievements are now loaded from the database. Cleaned up login packets. 2016-01-16 18:38:49 -05:00
Filip Maj
f7702bca13 Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code. 2016-01-16 11:26:35 -05:00
Filip Maj
5b5b99bb4b Got most of the properties getting set. Commands and General Parameters broken. 2016-01-10 13:36:36 -05:00
Filip Maj
156f8e1e7d Added get init packets to packet processor. 2016-01-10 03:09:01 -05:00
Filip Maj
3205bd1c83 Added property init function which should get everything working. Added defaults to some properties. 2016-01-10 02:44:32 -05:00
Filip Maj
9fc4101812 Fixed all errors with player loader from db. DBAppearance is redundent and was removed. 2016-01-10 01:19:46 -05:00
Filip Maj
c9f35a207b Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters. 2016-01-09 18:52:23 -05:00
Filip Maj
fac9d28529 Got warp working. BROKE ACTOR SPAWNING! 2016-01-08 21:37:09 -05:00
Filip Maj
360d72b376 Implemented the player portion of the new actor system. 2016-01-02 18:17:03 -05:00
Filip Maj
04faf9d753 Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId. 2016-01-02 14:04:45 -05:00
Filip Maj
01d32d4d15 Fixed up the chat packet and added a motd to the login sequence. 2015-12-29 01:51:06 -05:00
Filip Maj
aeef4f5616 Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets. 2015-12-29 01:20:46 -05:00
Filip Maj
3a8d7a43e5 Added some error checking to "sendpacket" command. Changed the packet processor to send correct packets when it receives 0x1CB, 0x1CE, and 0x1D3. Forgot to push latest project file. 2015-12-13 22:19:39 -05:00
Filip Maj
93a08c0128 More recruitment packets implemented. Still need to finish the search results packet. 2015-12-06 22:58:42 -05:00
Filip Maj
4eda13501c Added receiving packets for GM stuff. Started implementing the recruitment packets. 2015-12-06 20:23:34 -05:00
Filip Maj
de353c9909 Added null option for status update packet to send empty list. Added 0x1CF response for FL list to packet processor. Exception reason will now be printed when can't send packet by console. 2015-12-05 18:58:06 -05:00
Filip Maj
1b190b1b4f Incorporated the GM packets into the packet processor. Still need to connect it to the DB. Added IssueListPacket and Start/EndGMTicketPacket. 2015-12-04 23:39:18 -05:00
Filip Maj
1f7c876461 Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets. 2015-12-04 02:00:05 -05:00
Filip Maj
9bb8cc816f Finished SetCompletedAchievementsPacket and renamed CutsceneBookSetPacket to SetCutsceneBookPacket in line with other "set" packets. Moved a lot of the hardcoded packets into the coded login part under PacketProcessor. 2015-11-28 20:56:22 -05:00
Filip Maj
0a6b005a0c Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console. 2015-11-27 00:42:35 -05:00
Filip Maj
498eaaf568 Disabled some debug output and removed test line in Server. 2015-10-15 22:34:11 -04:00
Filip Maj
2e683892c8 Connection working again. Fixed type 7 ping packet. 2015-10-15 22:17:21 -04:00
Filip Maj
c767c626a3 Changed how packets are received. No longer have incoming stream and just parse as they come in onAccept. 2015-10-15 16:55:01 -04:00
Filip Maj
235a5adae3 Fixed bugs on how subpackets handled. Reorganized subpackets and split header with game header. 2015-10-14 23:48:49 -04:00
Filip Maj
1d20f8b8b8 Started doing multiplayer stuff. 2015-10-13 22:58:21 -04:00
Filip Maj
b17a86ba2c Added more packet creators to the actor class. Made sendPacketQueue private to avoid confusion. Added zone stuff to test multiplayer. 2015-10-13 19:15:44 -04:00
Filip Maj
d3325676c5 Got rid of some garbage packets. Emote packet implemented though bug with descriptions. 2015-10-12 02:03:47 -04:00
Filip Maj
810edfcee4 More packets implemented. 2015-10-12 00:42:28 -04:00
Filip Maj
9a9388aabf Figured out a lot of the 19X and 1AX packets. Adding test packet data used in experiments. 2015-10-11 14:57:24 -04:00
Filip Maj
109eeff3a5 Fixes after deleting packets. 2015-10-08 00:52:47 -04:00
Filip Maj
29f030eddb Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo! 2015-10-08 00:49:31 -04:00
Filip Maj
f0c914844e Actor speed packet done, actor position packet implemented. 2015-10-06 23:53:14 -04:00
Filip Maj
327dfc656b Implement the actor initial position packet and set state packet. 2015-10-06 23:08:40 -04:00
Filip Maj
0f80fa12dc Added new equipment change packet. Renamed ChangeEquipmentPacket to EquipmentChangePacket. Renamed folder Actor to actor. 2015-10-06 11:53:40 -04:00
Filip Maj
a81d6bb26a Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id. 2015-10-06 00:39:18 -04:00
Filip Maj
8f7e7d4c0d Implemented item packets, did some fixes with one of the conns going null. 2015-10-04 22:43:22 -04:00
Filip Maj
46c4c26d01 Initial Commit. 2015-09-25 18:52:25 -04:00