Commit Graph

576 Commits

Author SHA1 Message Date
Filip Maj
dbaea65c19 Fixed how login/zoning session start is handled. Should fix the bug where a player could not relogin into a server twice. 2017-06-19 16:30:04 -04:00
Filip Maj
ed5ee01ba6 Firedance description was being referenced wrong. 2017-06-15 01:21:16 -04:00
Filip Maj
b838027cba Partially figured out the SetSpecialEventWork Packet. 2017-06-15 01:18:57 -04:00
Filip Maj
1d9f57a385 Cleaned up the emotes code. 2017-06-15 00:19:18 -04:00
Filip Maj
0e8de966a9 Fixed emotes, they all work now. 2017-06-15 00:05:14 -04:00
Filip Maj
cdfa2f682e Fixed the broken elevator in Ul'dah. Finished the one in Limsa. 2017-06-14 22:41:39 -04:00
Filip Maj
866e2d3559 Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop 2017-06-14 22:24:26 -04:00
Filip Maj
d96d5b29a5 Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
CuriousJorge
fdf30b4615 Merged in CuriousJorge/ffxiv-classic-server/develop (pull request #45)
Applying bugfix from Master to Develop.
2017-06-15 01:59:00 +00:00
CuriousJorge
cfb3a473c1 Applying bugfix from Master to Develop.
Fixes the issue where actors are spawning in with default movement speed instead of their current.
2017-06-06 17:33:02 -04:00
Joseph Mikel Keller
5c350e4ffa Merged in dude22072/ffxiv-classic-server-1/dude22072/databasephp-edited-online-with-bitbucket-1492196780169 (pull request #42)
Tells user incorrect username/password instead of "VerifyUser failed."
2017-06-06 16:43:13 +00:00
Tahir Akhlaq
4e8ce558a7 Merged in takhlaq/ffxiv-classic-server/develop (pull request #44)
fixed some races
2017-06-06 16:42:14 +00:00
Tahir Akhlaq
72099e92bb fixed some races 2017-06-06 02:11:45 +01:00
Filip Maj
52cacb1ded Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
# Conflicts:
#	FFXIVClassic Map Server/packets/send/Actor/SetActorSubStatPacket.cs
2017-05-16 23:44:42 -04:00
Filip Maj
c67c5f3bdf Bug fix on broadcast packet method, filled out what 0x144 does. 2017-05-16 23:43:53 -04:00
Filip Maj
5d65965ec0 Bug fix on broadcast packet method, filled out what 0x144 does. 2017-05-16 23:43:07 -04:00
Filip Maj
08b3564d7e Added things for testing mapobjs. 2017-05-05 02:37:01 -04:00
Filip Maj
9505cd71be Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it. 2017-05-02 21:44:44 -04:00
Filip Maj
844f21d9a4 Finished off the teleport script. Still requires all the aetheryte positions filled out. 2017-05-01 22:55:47 -04:00
Filip Maj
1516e0bc50 Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot. 2017-05-01 22:30:43 -04:00
Filip Maj
8c9ecebae6 Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
Filip Maj
cc44d6b63c Forgot to push the sql changes for linkshells and retainers. 2017-04-15 16:41:01 -04:00
Filip Maj
9c2cdf9b5d Forgot to add script for quest abandon. 2017-04-15 16:37:14 -04:00
Filip Maj
9a2a79095c Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo. 2017-04-15 16:36:39 -04:00
Filip Maj
2de4934c41 Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups! 2017-04-15 16:33:56 -04:00
Joseph Mikel Keller
9513389e0a database.php edited online with Bitbucket 2017-04-14 19:08:08 +00:00
Joseph Mikel Keller
b490cdf124 database.php edited online with Bitbucket 2017-04-14 19:06:25 +00:00
Filip Maj
c6307dde35 Forgot a nil in the "send game message" params, otherwise wrong overload is run. 2017-04-09 14:07:34 -04:00
Filip Maj
8c07e3f549 Added the changed schema for npc linkshells in the db. 2017-04-09 14:04:23 -04:00
Filip Maj
0d4ed1d1c8 Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used. 2017-04-09 14:01:15 -04:00
Filip Maj
90e48f9ddd Added npc ls saving/functionality. 2017-04-09 12:48:27 -04:00
CuriousJorge
3d4bf3465b Merged in CuriousJorge/ffxiv-classic-server/develop (pull request #41)
"Seeing the Seers" quest etc3g0 scripted + minor fixes
2017-04-09 15:32:54 +00:00
CuriousJorge
3145ec5663 "Seeing the Seers" quest etc3g0 scripted, no reward handling currently. Requires actor "Nellaure" (http://ffxiv.gamerescape.com/w/index.php?title=Nellaure) to be added in. Hangs out in back-right corner of Carpenter's Guild.
Added a quest completion check to etc5g0.lua to prevent it showing "!" on quest-givers' head when you've cleared the quest already.
Fixed regression on select GM commands, !warp instant-warps within same zone again, !mypos reports to the thousandths place, !speed command works with one argument again.
2017-04-05 18:39:04 -04:00
Filip Maj
4bb222a47a Current phase wasn't being loaded in. Fixed. 2017-04-04 01:42:34 -04:00
Filip Maj
3269621dec Fixed Vkorolon not showing completion icon on login if in phase 1. 2017-04-04 01:37:27 -04:00
Filip Maj
c71aa0b45e Fixed crash if completionCheck callback wasn't there. 2017-04-04 01:25:08 -04:00
Filip Maj
e38a995574 Fixed a game message not appearing when objectives were completed. 2017-04-04 01:21:06 -04:00
Filip Maj
96c0f3444e Fixed the journal command. Wasn't sending correct phase. 2017-04-04 01:11:18 -04:00
Filip Maj
7fa4a1eb80 Added callbacks to help with quest management. Abandoning a quest now works. 2017-04-04 01:10:26 -04:00
Filip Maj
9d63be52e3 Added the Waste Not Want Not quest. 2017-04-02 23:50:51 -04:00
Filip Maj
c0f7f1b1ad Fixed quest commands not working from Lua. The uint/string overload was confusing it. 2017-04-02 18:44:47 -04:00
Filip Maj
a866688344 Added working import script for Windows (batch). 2017-04-02 18:29:07 -04:00
Rober Baker
0546b81cff Merged in reiichi001/ffxiv-classic-server/develop (pull request #40)
Typo fixes
2017-04-02 19:59:18 +00:00
Robert Baker
be5a517aaa Typo fixes 2017-04-02 12:56:05 -07:00
Filip Maj
91820dc933 Forgot linkshell sql file. 2017-04-02 15:13:24 -04:00
Filip Maj
248ea0cce1 Merge branch 'develop' into lua_waiters 2017-04-02 14:29:37 -04:00
Filip Maj
be4b3b506f Pushing sql changes. 2017-04-02 14:29:04 -04:00
Filip Maj
43e1fbfab3 Pushing scripts. Also modified how private areas work. The type value is now appended to the name. 2017-04-02 14:26:36 -04:00
Filip Maj
2b780687dd Actor state from a spawn location wasn't being set. 2017-04-02 13:48:56 -04:00
Filip Maj
e0c9ca2bc2 Added break in the "setPushCircle" function. Fixed bug in the actor properties util. If a packet got full while inserting the property, it wouldn't get inserted in the next one. 2017-04-02 12:51:23 -04:00