Commit Graph

576 Commits

Author SHA1 Message Date
Filip Maj
61e4effd74 Started implementing LS management. Rank change works. 2017-01-08 23:13:15 -05:00
Filip Maj
68772a2011 Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work 2017-01-08 21:43:04 -05:00
Filip Maj
108d8be013 Linkshell inviting completed. 2017-01-08 21:42:43 -05:00
Filip Maj
8499eeff39 Started work on the launcher/patcher editor. 2017-01-04 17:30:36 -05:00
Filip Maj
4b0ffb3882 Fixed the last actor speed. It was active mode speed. 2017-01-03 19:02:35 -05:00
dude22072
5b5bbc23b4 Added server_seamless_zonechange_bound.csv that was posted by
Jorge(@Tiam#8657) in Discord to server_seamless_zonechange_bounds.sql
2017-01-02 23:40:17 +00:00
Filip Maj
8a0ebe7ec4 Required scripts to make it work. 2017-01-02 14:38:56 -05:00
Filip Maj
5d494255ad Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!! 2017-01-02 14:35:11 -05:00
Filip Maj
5af1f6dba6 Relation group work. 2017-01-02 11:47:14 -05:00
Filip Maj
6ba1f968c3 Party leave/disband done. 2016-12-22 14:47:24 -05:00
Filip Maj
7c29a850c4 Scripts for party commands. 2016-12-21 21:50:45 -05:00
Filip Maj
2b10221a75 Party sync is done. Finished kick/promote code. Client is now always at the top of pt list. 2016-12-21 21:49:50 -05:00
Filip Maj
506bcbaf87 Added missing opcodes. 2016-12-21 20:04:33 -05:00
Filip Maj
16c9b741bf Kicked/Promote leader added but broke login. D/Cing now. 2016-12-21 18:02:50 -05:00
Filip Maj
e89b7557b3 Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server. 2016-12-21 09:27:51 -05:00
Filip Maj
ae38ee1bc1 Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
# Conflicts:
#	FFXIVClassic Map Server/WorldManager.cs
2016-12-21 08:28:24 -05:00
Filip Maj
bf9095822e Got party leader working. Added linkshell world/zone requests. 2016-12-21 08:27:23 -05:00
Filip Maj
2bdc238bc2 Added party sync packet which will sync member info between world/zone servers. 2016-12-20 19:17:50 -05:00
Filip Maj
a68866617f Removed a copy/paste error in the CreateLinkshell db code. 2016-12-18 10:13:04 -05:00
Filip Maj
4109f33b6e Relation code finished. 2016-12-18 10:07:06 -05:00
Filip Maj
7036ef363d Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent. 2016-12-18 09:50:23 -05:00
Filip Maj
31446f37fa More cleanup (moved groups to WorldMaster class) and fixed the project file. 2016-12-17 09:37:18 -05:00
Filip Maj
2cc63960a7 Linkshell and WorkValue work. 2016-12-16 20:06:17 -05:00
Filip Maj
1148619ca5 More group work. Added packet operations to the world server so it can send global group info. 2016-12-15 12:19:44 -05:00
Filip Maj
6c409e93a9 Random work. 2016-12-13 15:02:28 -05:00
Filip Maj
fd2df829de Forgot stuff. 2016-12-12 19:05:06 -05:00
Filip Maj
31b13300ac Added all the base code for managing world-scope groups. 2016-12-12 19:03:25 -05:00
Filip Maj
09e1e31e79 Added packet 0xda 2016-12-12 10:11:27 -05:00
Filip Maj
b2c1c2895d Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method. 2016-12-11 23:31:13 -05:00
Filip Maj
feb73a8444 Added subclassed groups to auto-set workvalues. 2016-12-06 08:26:16 -05:00
Filip Maj
f4e238f4be Merged in takhlaq/ffxiv-classic-server/ezpz (pull request #32)
added launch args for ip/port and default config loading
2016-12-05 15:29:50 +00:00
Tahir Akhlaq
ca44400048 cleaned up some spacing 2016-12-05 14:36:40 +00:00
Tahir Akhlaq
a2d4879cdd Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ezpz
# Conflicts:
#	sql/characters.sql
2016-12-05 14:29:19 +00:00
Tahir Akhlaq
4a320d7096 added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
2016-12-05 14:26:20 +00:00
Filip Maj
96a29a9f04 Merged in dude22072/ffxiv-classic-server-1/dude22072/characterssql-auto_increment-1480820519818 (pull request #30)
AUTO_INCREMENT
2016-12-05 13:46:18 +00:00
Filip Maj
c2a3641d08 Extended "Group" and created all the subgroups to cleanup code as well as make setting "work" values easier. 2016-12-04 11:59:54 -05:00
Filip Maj
f286922974 Deleted the list folder and anything in it. This was the old way before I realized how groups work. 2016-12-04 10:52:22 -05:00
Filip Maj
0317bea83b Redid the group sending using the new methods. 2016-12-04 10:51:27 -05:00
Filip Maj
18e9ee5f63 Forgot the "SynchGroupWorkValuesPacket" and some merging stuff. 2016-12-04 10:18:04 -05:00
Filip Maj
52703537e9 Forgot the "GroupCreatedPacket". 2016-12-04 10:12:33 -05:00
Filip Maj
df6e16103c Manually added the group packets and dataobjects into dev branch because the working_on_groups branch is so old it probably will break stuff. 2016-12-04 09:52:57 -05:00
dude22072
7e535a9398 users.sql AUTO_INCREMENT 2016-12-04 03:06:04 +00:00
dude22072
c04680ea38 characters.sql AUTO_INCREMENT 2016-12-04 03:02:15 +00:00
Filip Maj
101070954d Localhost Character's id was hardcoded by accident. 2016-12-03 18:56:32 -05:00
Filip Maj
b1998d5f73 Pushing sql updates. 2016-12-03 17:40:45 -05:00
Filip Maj
3864bf6d85 Merge branch 'proxy_server' into develop
# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config
2016-12-03 14:03:13 -05:00
Filip Maj
4ce4647a75 If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. 2016-12-03 14:00:24 -05:00
Filip Maj
260878df38 Fixed login breaking due to destinationZone not going to 0 after switch or crash. 2016-12-03 13:33:39 -05:00
Filip Maj
ebd8ab0580 Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working! 2016-12-03 13:23:32 -05:00
Filip Maj
e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00