Filip Maj
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7bc3c8c2dd
|
Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented).
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2016-01-23 22:11:45 -05:00 |
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Filip Maj
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3b48ed1f74
|
Added actor event packets.
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2016-01-23 20:12:04 -05:00 |
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Filip Maj
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ea6b1e33c7
|
NPCs now spawn and load template from the db.
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2016-01-20 23:18:10 -05:00 |
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Filip Maj
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d90dc0cb80
|
Redid the initial handshake code to handle the found connection type field. Server should no longer create two player objects and code has been reduced. Removed instances of connection1/2 getters... server simply sends packets down zone connection. Fixed issue with world manager not zoning in player due to missing 0x2 packet.
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2016-01-19 21:47:59 -05:00 |
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Filip Maj
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5d11a0b356
|
Changed isEncrypted to isCompressed in basepacket. After speaking with another dev, game packets are not encrypted... just compressed. Figured out that byte 3 of basepacket is the connection type when handshaking with the map server.
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2016-01-19 13:31:24 -05:00 |
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Filip Maj
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1c845e62e3
|
Implemented WeatherDirector , ZoneMaster, and WorldMaster in code. Zone objects has become the ZoneMaster actor object.
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2016-01-16 23:03:04 -05:00 |
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Filip Maj
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724445a54a
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Achievements are now loaded from the database. Cleaned up login packets.
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2016-01-16 18:38:49 -05:00 |
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Filip Maj
|
f7702bca13
|
Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code.
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2016-01-16 11:26:35 -05:00 |
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Filip Maj
|
2bf532a6db
|
Fixed bug in property reflection code. If array had 2 or more digit index, would truncate to 1 digit.
|
2016-01-12 01:20:09 -05:00 |
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Filip Maj
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d42dac543f
|
Fixed wrong values sent for the setactorproperty packet. Initialized commandSlot_compatibility which was null.
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2016-01-10 11:47:22 -05:00 |
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Filip Maj
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3205bd1c83
|
Added property init function which should get everything working. Added defaults to some properties.
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2016-01-10 02:44:32 -05:00 |
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Filip Maj
|
c9f35a207b
|
Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters.
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2016-01-09 18:52:23 -05:00 |
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Filip Maj
|
ff5a6c0c8e
|
Fixed actors not spawning.
|
2016-01-09 17:09:36 -05:00 |
|
Filip Maj
|
315ec1f220
|
Fixed state being wrong size. Player substate will always be 0xBF.
|
2016-01-09 00:06:56 -05:00 |
|
Filip Maj
|
fac9d28529
|
Got warp working. BROKE ACTOR SPAWNING!
|
2016-01-08 21:37:09 -05:00 |
|
Filip Maj
|
360d72b376
|
Implemented the player portion of the new actor system.
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2016-01-02 18:17:03 -05:00 |
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Filip Maj
|
93a42c1ba3
|
Implemented the SetIdleAnimation packet, and a placeholder for packet 0x132 used to login.
|
2016-01-02 18:16:38 -05:00 |
|
Filip Maj
|
7aeb33d884
|
Figured out all main actor states and implemented the stuff properly. Implemented the chocobo/goobbue appearance stuff. Formatted CharaWork a bit.
|
2016-01-02 16:47:35 -05:00 |
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Filip Maj
|
67ee70e7c5
|
Packet for instantiating actor in lua engine implemented, though first value unknown.
|
2016-01-02 14:03:28 -05:00 |
|
Filip Maj
|
734a3f4e7f
|
Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils.
|
2016-01-01 14:04:44 -05:00 |
|
Filip Maj
|
d60938346b
|
Fixed up message packet and set dream packets.
|
2015-12-30 12:20:47 -05:00 |
|
Filip Maj
|
aeef4f5616
|
Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets.
|
2015-12-29 01:20:46 -05:00 |
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Filip Maj
|
fa3d69b8b3
|
Map packet now sends region ID used to set various UI things (ie: search). Added weather ids to the weather packet. GM packet now takes a true/false value; the proper function is to send a 0x1D3 packet whenever client asks for it... false unless has GM then true.
|
2015-12-13 22:18:22 -05:00 |
|
Filip Maj
|
6f8125a947
|
Redid haschocobo packet and added hasgoobbue packet. Redid the GC Info packet to work properly. I've begun adding the list packets.
|
2015-12-13 22:16:40 -05:00 |
|
Filip Maj
|
93a08c0128
|
More recruitment packets implemented. Still need to finish the search results packet.
|
2015-12-06 22:58:42 -05:00 |
|
Filip Maj
|
4eda13501c
|
Added receiving packets for GM stuff. Started implementing the recruitment packets.
|
2015-12-06 20:23:34 -05:00 |
|
Filip Maj
|
de353c9909
|
Added null option for status update packet to send empty list. Added 0x1CF response for FL list to packet processor. Exception reason will now be printed when can't send packet by console.
|
2015-12-05 18:58:06 -05:00 |
|
Filip Maj
|
0dcebd1658
|
Finished figuring out and implementing the last friend list and black list packets.
|
2015-12-05 18:18:35 -05:00 |
|
Filip Maj
|
daaded83c3
|
Added receive packet for all social add/remove. They are all the same structure so a single packet should do.
|
2015-12-05 00:11:29 -05:00 |
|
Filip Maj
|
2ce801f217
|
Implemented packets for add/remove for friend/black lists.
|
2015-12-05 00:05:09 -05:00 |
|
Filip Maj
|
bda686681d
|
I've begun working on implementing social packets.
|
2015-12-04 23:39:57 -05:00 |
|
Filip Maj
|
1b190b1b4f
|
Incorporated the GM packets into the packet processor. Still need to connect it to the DB. Added IssueListPacket and Start/EndGMTicketPacket.
|
2015-12-04 23:39:18 -05:00 |
|
Filip Maj
|
1f7c876461
|
Added support for actor property changed. Removed a lot of hard coded packets. Added a bunch of Support Desk packets.
|
2015-12-04 02:00:05 -05:00 |
|
Filip Maj
|
c8d6326ecd
|
Finished SetChocoboName packet and fixed a bug with cutscene packet.
|
2015-11-29 00:30:41 -05:00 |
|
Filip Maj
|
4d83989d1a
|
Finished the SetCutsceneBook packet. All offsets were written down.
|
2015-11-28 23:24:59 -05:00 |
|
Filip Maj
|
9bb8cc816f
|
Finished SetCompletedAchievementsPacket and renamed CutsceneBookSetPacket to SetCutsceneBookPacket in line with other "set" packets. Moved a lot of the hardcoded packets into the coded login part under PacketProcessor.
|
2015-11-28 20:56:22 -05:00 |
|
Filip Maj
|
50659afc82
|
Fixed actor state property packet not sending in string correctly. Added test command for it. Fixed bug in MurmurHash algo.
|
2015-11-28 10:00:18 -05:00 |
|
Filip Maj
|
0a6b005a0c
|
Added command and script packets. Finished the SetActorProperty packet. Fixed bug with manually send packets from console.
|
2015-11-27 00:42:35 -05:00 |
|
Filip Maj
|
ba68546cc9
|
Begun writing script packets.
|
2015-10-16 21:30:49 -04:00 |
|
Filip Maj
|
d21bbf9b48
|
Merge branch 'fix_connection' into multiplayer
|
2015-10-15 22:36:21 -04:00 |
|
Filip Maj
|
2e683892c8
|
Connection working again. Fixed type 7 ping packet.
|
2015-10-15 22:17:21 -04:00 |
|
Filip Maj
|
235a5adae3
|
Fixed bugs on how subpackets handled. Reorganized subpackets and split header with game header.
|
2015-10-14 23:48:49 -04:00 |
|
Filip Maj
|
6939c380cd
|
Implemented the "SetActorProperty" packet.
|
2015-10-14 17:18:29 -04:00 |
|
Filip Maj
|
1d20f8b8b8
|
Started doing multiplayer stuff.
|
2015-10-13 22:58:21 -04:00 |
|
Filip Maj
|
7116c96b2f
|
Fixed packet creators in Actor. Added replace id overload. Fixed Zone class, should work correctly.
|
2015-10-13 22:57:16 -04:00 |
|
Filip Maj
|
1986a646e5
|
Added skeleton of "DoBattleActionPacket". Added size checks for chat message packet.
|
2015-10-13 12:50:23 -04:00 |
|
Filip Maj
|
2f6841b125
|
Fixed emote not working when no target was set.
|
2015-10-12 10:45:35 -04:00 |
|
Filip Maj
|
d3325676c5
|
Got rid of some garbage packets. Emote packet implemented though bug with descriptions.
|
2015-10-12 02:03:47 -04:00 |
|
Filip Maj
|
810edfcee4
|
More packets implemented.
|
2015-10-12 00:42:28 -04:00 |
|
Filip Maj
|
9a9388aabf
|
Figured out a lot of the 19X and 1AX packets. Adding test packet data used in experiments.
|
2015-10-11 14:57:24 -04:00 |
|
Filip Maj
|
29f030eddb
|
Fixed music packet, no longer hard coded. Added setTarget, lockOn, and startScript packets. Console window has quieted down woo!
|
2015-10-08 00:49:31 -04:00 |
|
Filip Maj
|
f0c914844e
|
Actor speed packet done, actor position packet implemented.
|
2015-10-06 23:53:14 -04:00 |
|
Filip Maj
|
327dfc656b
|
Implement the actor initial position packet and set state packet.
|
2015-10-06 23:08:40 -04:00 |
|
Filip Maj
|
af2262c4b1
|
Added chat packet and state change packet. Fixed file spelling error for RemoveActorPacket and deleted UnknownLoginPacket. Was empty.
|
2015-10-06 20:06:08 -04:00 |
|
Filip Maj
|
0f80fa12dc
|
Added new equipment change packet. Renamed ChangeEquipmentPacket to EquipmentChangePacket. Renamed folder Actor to actor.
|
2015-10-06 11:53:40 -04:00 |
|
Filip Maj
|
a81d6bb26a
|
Implemented equipment packets as well as actor name/appearance packets. Appearance and name is now retrieved for the chara id.
|
2015-10-06 00:39:18 -04:00 |
|
Filip Maj
|
b0ab527550
|
Implemented more packets. Implemented zone grid map.
|
2015-10-05 19:36:15 -04:00 |
|
Filip Maj
|
8f7e7d4c0d
|
Implemented item packets, did some fixes with one of the conns going null.
|
2015-10-04 22:43:22 -04:00 |
|
Filip Maj
|
3cacedf6ab
|
New debug packets.
|
2015-10-04 22:42:20 -04:00 |
|
Filip Maj
|
46c4c26d01
|
Initial Commit.
|
2015-09-25 18:52:25 -04:00 |
|