Filip Maj
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df2ac1fb32
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Added all the inventory packets, and implemented add and get inventory from the db to the server. Inventory at login is now connected to the db!
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2016-02-11 22:14:40 -05:00 |
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Filip Maj
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42ba95b69d
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Reworked zones to allow for isolated zones (IE Opening Zone) and private area instances.
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2016-02-07 13:05:54 -05:00 |
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Filip Maj
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c83b4a12b9
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Added the game message packets. Fixed "canRideChocobo" param in zone not working. Added a lot more function for lua to access. Various minor changes.
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2016-02-03 00:45:11 -05:00 |
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Filip Maj
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cfb29b912f
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Speed is now stored in the actor. Redid actor speed packet to use float. Added GameMessagePacket which can use all 20 msg packets. Added functions for lua side to call in player obj.
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2016-02-02 00:02:06 -05:00 |
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Filip Maj
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789df97d48
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More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk.
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2016-01-25 01:10:43 -05:00 |
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Filip Maj
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300748668f
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Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.
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2016-01-24 17:11:35 -05:00 |
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Filip Maj
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f1025f89d3
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Rewrote the server commands. They can now accept a client connection, letting a user fire a command from within the game and only receive the response. Added actor removal for the instance system. Removed hardcoded packet 9.
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2016-01-23 23:28:12 -05:00 |
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Filip Maj
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ea6b1e33c7
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NPCs now spawn and load template from the db.
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2016-01-20 23:18:10 -05:00 |
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Filip Maj
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02b90edd3f
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Added two new commands; warp by zone entrance and a getpos command. Fixed character actor not appearing on zone... 0x2 packet only sent on login. Added spawnType to getSpawnPackets.
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2016-01-20 00:02:57 -05:00 |
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Filip Maj
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d90dc0cb80
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Redid the initial handshake code to handle the found connection type field. Server should no longer create two player objects and code has been reduced. Removed instances of connection1/2 getters... server simply sends packets down zone connection. Fixed issue with world manager not zoning in player due to missing 0x2 packet.
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2016-01-19 21:47:59 -05:00 |
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Filip Maj
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0462b790b7
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Built a WorldManager to handle zones.
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2016-01-19 21:06:41 -05:00 |
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Filip Maj
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887da7b503
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Moving zone/login stuff away from packetprocessor into a "WorldManager" class.
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2016-01-17 23:36:34 -05:00 |
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Filip Maj
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db62b05fdc
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Merge branch 'database_work' into scripting
# Conflicts:
# FFXIVClassic Map Server/actors/chara/Character.cs
# FFXIVClassic Map Server/actors/chara/npc/Npc.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
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2016-01-17 11:53:52 -05:00 |
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Filip Maj
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724445a54a
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Achievements are now loaded from the database. Cleaned up login packets.
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2016-01-16 18:38:49 -05:00 |
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Filip Maj
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f7702bca13
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Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code.
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2016-01-16 11:26:35 -05:00 |
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Filip Maj
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2bf532a6db
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Fixed bug in property reflection code. If array had 2 or more digit index, would truncate to 1 digit.
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2016-01-12 01:20:09 -05:00 |
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Filip Maj
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e47904dc30
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Got commands working. Wrong ID for one of em.
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2016-01-12 00:43:52 -05:00 |
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Filip Maj
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aebaa1b70e
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Changed param constants.
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2016-01-10 23:21:06 -05:00 |
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Filip Maj
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d9e274eb09
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Quests and Leves now load from the db.
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2016-01-10 14:15:46 -05:00 |
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Filip Maj
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5b5b99bb4b
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Got most of the properties getting set. Commands and General Parameters broken.
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2016-01-10 13:36:36 -05:00 |
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Filip Maj
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bea796ec85
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Removed old db stuff.
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2016-01-10 03:05:22 -05:00 |
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Filip Maj
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625ee299f7
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Added more defaults.
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2016-01-10 02:59:16 -05:00 |
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Filip Maj
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3205bd1c83
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Added property init function which should get everything working. Added defaults to some properties.
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2016-01-10 02:44:32 -05:00 |
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Filip Maj
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9fc4101812
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Fixed all errors with player loader from db. DBAppearance is redundent and was removed.
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2016-01-10 01:19:46 -05:00 |
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Filip Maj
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4dec77aa69
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Added a load player character function to the database class. As I went through, changed the various properties to their correct datatype. Also added Work object to Character.
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2016-01-09 23:22:10 -05:00 |
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Filip Maj
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44c45c4ad2
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Cleanup.
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2016-01-09 21:35:45 -05:00 |
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Filip Maj
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c9f35a207b
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Fixed up warping with new values for SetActorPosition packet. The script instantiation packet is done and implemented. Player init is done except for parameters.
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2016-01-09 18:52:23 -05:00 |
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Filip Maj
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315ec1f220
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Fixed state being wrong size. Player substate will always be 0xBF.
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2016-01-09 00:06:56 -05:00 |
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Filip Maj
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fac9d28529
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Got warp working. BROKE ACTOR SPAWNING!
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2016-01-08 21:37:09 -05:00 |
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Filip Maj
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360d72b376
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Implemented the player portion of the new actor system.
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2016-01-02 18:17:03 -05:00 |
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Filip Maj
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04faf9d753
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Begun reimplementing the whole actor system to follow more closely to the client side's system. Packet processor's reference chanced, and all ActorID vars in Actor class were changed to ActorId.
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2016-01-02 14:04:45 -05:00 |
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