Filip Maj
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69f7fb5e47
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Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
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2017-07-09 18:38:01 -04:00 |
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Filip Maj
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fc0c504c28
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Merge branch 'packet_actortarget_rewrite' into guildleve
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2017-06-29 11:39:02 -04:00 |
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Filip Maj
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4aa3a444d0
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Messages for the Aetheryte Node appearing.
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2017-06-27 20:17:24 -04:00 |
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Filip Maj
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7c4091a196
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Finished refactoring Map Server. Clear of syntax errors.
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2017-06-27 16:55:14 -04:00 |
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Filip Maj
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c09471ed43
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GL completion animation will only play to self now.
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2017-06-26 00:14:26 -04:00 |
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Filip Maj
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fc96dac7c7
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Fixed work values being totally wrong for guildleves. Added Add/Remove GL command.
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2017-06-25 23:35:55 -04:00 |
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Filip Maj
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b5db036d71
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Abandoning/Completing GLs now marks them correctly in the Journal.
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2017-06-25 23:02:20 -04:00 |
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Filip Maj
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e5afe8791b
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Implemented the ending portion of the guildleve.
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2017-06-25 22:43:15 -04:00 |
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Filip Maj
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019e305525
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Fixed redundant looping when removing/finishing a director. Fixed issue where packets to delete content group wouldn't send. Fixed issue where ContentGroups/Directors weren't clearing after deletion causing a growing amount of zombie groups/directors.
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2017-06-25 14:52:32 -04:00 |
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Filip Maj
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875b76634a
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Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code.
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2017-06-25 14:25:54 -04:00 |
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Filip Maj
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c78fa033af
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Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.
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2017-06-24 17:14:18 -04:00 |
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Filip Maj
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8fb4910320
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Fixed work values not updating. GL UI now shows up though it isn't configured.
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2017-06-24 16:58:02 -04:00 |
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Filip Maj
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8ccd3439c1
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Added marker update method for guildleves.
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2017-06-24 15:54:02 -04:00 |
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Filip Maj
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a80c80454b
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Added more work values and guildleve funcs. Also realized target will always == the queuedpacket session. This will make broadcasting packets easier once cleaned up.
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2017-06-24 15:47:53 -04:00 |
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Filip Maj
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eb17da1c89
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Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.
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2017-06-24 15:31:42 -04:00 |
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