Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						1856cc0634 
					 
					
						
						
							
							(badly) ported dsp's pathfind code  
						
						... 
						
						
						
						- added distance for vectors
- todo: why does it go retard 
						
						
					 
					
						2017-08-16 17:25:32 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						68657e1edc 
					 
					
						
						
							
							stubbed some more states  
						
						... 
						
						
						
						- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code 
						
						
					 
					
						2017-08-02 23:09:04 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						7c08420206 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						
						
						
					 
					
						2017-07-11 20:52:43 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						77d6cb2e43 
					 
					
						
						
							
							Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.  
						
						
						
						
					 
					
						2017-07-09 11:39:17 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c55c0b327d 
					 
					
						
						
							
							forgot to fix this on conflict resolving  
						
						
						
						
					 
					
						2017-07-08 04:53:06 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						4695193aa0 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs 
						
						
					 
					
						2017-07-08 04:10:36 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						151756329c 
					 
					
						
						
							
							Removed oooold test code.  
						
						
						
						
					 
					
						2017-07-06 22:10:19 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5dff4cbdd3 
					 
					
						
						
							
							Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.  
						
						
						
						
					 
					
						2017-07-06 21:59:12 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						100f3ae156 
					 
					
						
						
							
							fixed an issue causing client to crash  
						
						
						
						
					 
					
						2017-07-01 02:52:05 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						e56238a10c 
					 
					
						
						
							
							fixed crash on updating controller for npcs  
						
						... 
						
						
						
						- fixed updating player movement 
						
						
					 
					
						2017-06-30 04:30:36 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						872e56f8f9 
					 
					
						
						
							
							navmeshes now super lightweight (<3 u devi)  
						
						... 
						
						
						
						- refactored some stuff
- unhardcoded navmesh loading
- included sharpnav license 
						
						
					 
					
						2017-06-29 19:14:03 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						a62475e81e 
					 
					
						
						
							
							moved pathing crap out of actor  
						
						... 
						
						
						
						- despawn actors on moving too far from spawn
- added clampy stuff (<3 devi) 
						
						
					 
					
						2017-06-29 19:14:01 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						bd97e72774 
					 
					
						
						
							
							slightly smaller spawn leash  
						
						... 
						
						
						
						- removed try catch block
- todo: despawn actors on moving out of range 
						
						
					 
					
						2017-06-29 18:45:43 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						d72a2af641 
					 
					
						
						
							
							initial navmesh stuff  
						
						
						
						
					 
					
						2017-06-29 18:45:39 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						33e580ed38 
					 
					
						
						
							
							Removed redundant queuepacket func.  
						
						
						
						
					 
					
						2017-06-27 21:40:49 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ab3e152b7d 
					 
					
						
						
							
							Fixed spawning being broken.  
						
						
						
						
					 
					
						2017-06-27 21:30:32 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3370309dd0 
					 
					
						
						
							
							Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.  
						
						
						
						
					 
					
						2017-06-27 21:08:30 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7c4091a196 
					 
					
						
						
							
							Finished refactoring Map Server. Clear of syntax errors.  
						
						
						
						
					 
					
						2017-06-27 16:55:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d8ac8216c4 
					 
					
						
						
							
							More subpacket cleanup.  
						
						
						
						
					 
					
						2017-06-27 13:52:47 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8fb4910320 
					 
					
						
						
							
							Fixed work values not updating. GL UI now shows up though it isn't configured.  
						
						
						
						
					 
					
						2017-06-24 16:58:02 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						186d5b5cc5 
					 
					
						
						
							
							Had a bug where actor id was set to the wrong packet. Will have to also look at this target thing later.  
						
						
						
						
					 
					
						2017-06-24 16:29:13 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a80c80454b 
					 
					
						
						
							
							Added more work values and guildleve funcs. Also realized target will always == the queuedpacket session. This will make broadcasting packets easier once cleaned up.  
						
						
						
						
					 
					
						2017-06-24 15:47:53 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						eb17da1c89 
					 
					
						
						
							
							Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.  
						
						
						
						
					 
					
						2017-06-24 15:31:42 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2d7d10a417 
					 
					
						
						
							
							Renamed Item dataobject to ItemData. Added guildleve data.  
						
						
						
						
					 
					
						2017-06-24 14:12:52 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e89b7557b3 
					 
					
						
						
							
							Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.  
						
						
						
						
					 
					
						2016-12-21 09:27:51 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						31446f37fa 
					 
					
						
						
							
							More cleanup (moved groups to WorldMaster class) and fixed the project file.  
						
						
						
						
					 
					
						2016-12-17 09:37:18 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3864bf6d85 
					 
					
						
						
							
							Merge branch 'proxy_server' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config 
						
						
					 
					
						2016-12-03 14:03:13 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ebd8ab0580 
					 
					
						
						
							
							Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working!  
						
						
						
						
					 
					
						2016-12-03 13:23:32 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e30831fdc5 
					 
					
						
						
							
							Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.  
						
						
						
						
					 
					
						2016-12-03 12:19:59 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5370f13b2b 
					 
					
						
						
							
							Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.  
						
						
						
						
					 
					
						2016-09-24 14:17:31 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c9feef07b7 
					 
					
						
						
							
							Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs.  
						
						
						
						
					 
					
						2016-08-29 12:40:47 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						cf38454c8f 
					 
					
						
						
							
							Cleaned up a lot of the "ConnectedPlayer" objects, turning them into "Session" objects. A lot of duplicate lists were also removed.  
						
						
						
						
					 
					
						2016-08-29 12:37:41 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						6bffe69b21 
					 
					
						
						
							
							More work on the world server. Modified map server to communicate with it.  
						
						
						
						
					 
					
						2016-08-29 08:17:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c67f74130f 
					 
					
						
						
							
							Moved packet structures to common.  
						
						
						
						
					 
					
						2016-08-22 10:43:04 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8eb257aba4 
					 
					
						
						
							
							Seamless boundries added to DB and loaded by WorldManger.  
						
						
						
						
					 
					
						2016-07-31 22:30:54 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						5fc0e0eeca 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into lua_commands  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	data/scripts/global.lua 
						
						
					 
					
						2016-06-24 22:13:17 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						30b0d4a97d 
					 
					
						
						
							
							implemented sendpacket and speed commands  
						
						... 
						
						
						
						- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2 
						
						
					 
					
						2016-06-24 20:52:30 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4e69022072 
					 
					
						
						
							
							New style of scripting for better complex menus.  
						
						
						
						
					 
					
						2016-06-17 23:17:24 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						335a59204c 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into method_casing  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs 
						
						
					 
					
						2016-06-14 22:54:02 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						24f55139dd 
					 
					
						
						
							
							mass replaced all methods to pascal case  
						
						
						
						
					 
					
						2016-06-14 21:29:10 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c23f9c7ca9 
					 
					
						
						
							
							PROJECT: added common library to make common files actually common  
						
						... 
						
						
						
						- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet 
						
						
					 
					
						2016-06-12 20:12:59 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						8b93abe86e 
					 
					
						
						
							
							servers now log (almost) everything to file  
						
						... 
						
						
						
						- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti) 
						
						
					 
					
						2016-06-09 19:48:06 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						fc51b7f564 
					 
					
						
						
							
							Modified scripts to work with new system.  
						
						
						
						
					 
					
						2016-05-29 16:03:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c0cd7555e1 
					 
					
						
						
							
							-Fixed up the quest flag functions.  
						
						... 
						
						
						
						-Renamed the ActorSpecialGraphicPacket to SetActorQuestGraphic as those icons all have to do with questing.
-Got onSpawn to work and implemented the quest graphics.
-Added new QuestDirector class. 
						
						
					 
					
						2016-04-07 22:34:10 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b68d13ea7f 
					 
					
						
						
							
							Cleaned up the lua calls and renamed "onInstantiation" to "init". Added a "onSpawn" callback but still working on it. Added the "ActorSpecialGraphicPacket" and functions to use it.  
						
						
						
						
					 
					
						2016-04-02 17:56:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a30311d12a 
					 
					
						
						
							
							Added director related code to player and packet processor. Cleaned up some debug messages. Added a flag when a player is "zoning in".  
						
						
						
						
					 
					
						2016-03-28 11:31:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e851c767df 
					 
					
						
						
							
							Finished check command as well as gearsets and switching between classes. Property changes still have to be written though.  
						
						
						
						
					 
					
						2016-03-12 02:52:34 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						44e5430fdc 
					 
					
						
						
							
							Implemented equipment and equip graphics. Add some zone callbacks and "first start" functionality. Added playtime.  
						
						
						
						
					 
					
						2016-03-06 17:55:42 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c9116005d6 
					 
					
						
						
							
							Changed untradeable to itemType (since it's used for bazaar as well).  
						
						
						
						
					 
					
						2016-02-22 22:33:52 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						83fb9badd7 
					 
					
						
						
							
							Finished writing the query and editing the inventory methods to use the gamedata.  
						
						
						
						
					 
					
						2016-02-21 21:44:11 -05:00