Commit Graph

614 Commits

Author SHA1 Message Date
Filip Maj 506bcbaf87 Added missing opcodes. 2016-12-21 20:04:33 -05:00
Filip Maj 16c9b741bf Kicked/Promote leader added but broke login. D/Cing now. 2016-12-21 18:02:50 -05:00
Filip Maj e89b7557b3 Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server. 2016-12-21 09:27:51 -05:00
Filip Maj ae38ee1bc1 Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
# Conflicts:
#	FFXIVClassic Map Server/WorldManager.cs
2016-12-21 08:28:24 -05:00
Filip Maj bf9095822e Got party leader working. Added linkshell world/zone requests. 2016-12-21 08:27:23 -05:00
Filip Maj 2bdc238bc2 Added party sync packet which will sync member info between world/zone servers. 2016-12-20 19:17:50 -05:00
Filip Maj a68866617f Removed a copy/paste error in the CreateLinkshell db code. 2016-12-18 10:13:04 -05:00
Filip Maj 4109f33b6e Relation code finished. 2016-12-18 10:07:06 -05:00
Filip Maj 7036ef363d Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent. 2016-12-18 09:50:23 -05:00
Filip Maj 31446f37fa More cleanup (moved groups to WorldMaster class) and fixed the project file. 2016-12-17 09:37:18 -05:00
Filip Maj 2cc63960a7 Linkshell and WorkValue work. 2016-12-16 20:06:17 -05:00
Filip Maj 1148619ca5 More group work. Added packet operations to the world server so it can send global group info. 2016-12-15 12:19:44 -05:00
Filip Maj 6c409e93a9 Random work. 2016-12-13 15:02:28 -05:00
Filip Maj fd2df829de Forgot stuff. 2016-12-12 19:05:06 -05:00
Filip Maj 31b13300ac Added all the base code for managing world-scope groups. 2016-12-12 19:03:25 -05:00
Filip Maj 09e1e31e79 Added packet 0xda 2016-12-12 10:11:27 -05:00
Filip Maj b2c1c2895d Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method. 2016-12-11 23:31:13 -05:00
Filip Maj feb73a8444 Added subclassed groups to auto-set workvalues. 2016-12-06 08:26:16 -05:00
Filip Maj f4e238f4be Merged in takhlaq/ffxiv-classic-server/ezpz (pull request #32)
added launch args for ip/port and default config loading
2016-12-05 15:29:50 +00:00
Tahir Akhlaq ca44400048 cleaned up some spacing 2016-12-05 14:36:40 +00:00
Tahir Akhlaq a2d4879cdd Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ezpz
# Conflicts:
#	sql/characters.sql
2016-12-05 14:29:19 +00:00
Tahir Akhlaq 4a320d7096 added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
2016-12-05 14:26:20 +00:00
Filip Maj 96a29a9f04 Merged in dude22072/ffxiv-classic-server-1/dude22072/characterssql-auto_increment-1480820519818 (pull request #30)
AUTO_INCREMENT
2016-12-05 13:46:18 +00:00
Filip Maj c2a3641d08 Extended "Group" and created all the subgroups to cleanup code as well as make setting "work" values easier. 2016-12-04 11:59:54 -05:00
Filip Maj f286922974 Deleted the list folder and anything in it. This was the old way before I realized how groups work. 2016-12-04 10:52:22 -05:00
Filip Maj 0317bea83b Redid the group sending using the new methods. 2016-12-04 10:51:27 -05:00
Filip Maj 18e9ee5f63 Forgot the "SynchGroupWorkValuesPacket" and some merging stuff. 2016-12-04 10:18:04 -05:00
Filip Maj 52703537e9 Forgot the "GroupCreatedPacket". 2016-12-04 10:12:33 -05:00
Filip Maj df6e16103c Manually added the group packets and dataobjects into dev branch because the working_on_groups branch is so old it probably will break stuff. 2016-12-04 09:52:57 -05:00
dude22072 7e535a9398 users.sql AUTO_INCREMENT 2016-12-04 03:06:04 +00:00
dude22072 c04680ea38 characters.sql AUTO_INCREMENT 2016-12-04 03:02:15 +00:00
Filip Maj 101070954d Localhost Character's id was hardcoded by accident. 2016-12-03 18:56:32 -05:00
Filip Maj b1998d5f73 Pushing sql updates. 2016-12-03 17:40:45 -05:00
Filip Maj 3864bf6d85 Merge branch 'proxy_server' into develop
# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config
2016-12-03 14:03:13 -05:00
Filip Maj 4ce4647a75 If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. 2016-12-03 14:00:24 -05:00
Filip Maj 260878df38 Fixed login breaking due to destinationZone not going to 0 after switch or crash. 2016-12-03 13:33:39 -05:00
Filip Maj ebd8ab0580 Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working! 2016-12-03 13:23:32 -05:00
Filip Maj e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Filip Maj 58fda93b45 Began working on server zone changes. 2016-09-26 16:20:01 -04:00
Filip Maj 5370f13b2b Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements. 2016-09-24 14:17:31 -04:00
Filip Maj d931f71b06 Map server will only load maps it's set to load. 2016-08-29 13:39:50 -04:00
Filip Maj 62daa4db89 Removed duplicate CommandProcessor. It is held by the Server object now. GetSession by name now ignores case. 2016-08-29 12:48:23 -04:00
Filip Maj e106eafb6c Server.cs Cleanup2 2016-08-29 12:41:33 -04:00
Filip Maj c9feef07b7 Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs. 2016-08-29 12:40:47 -04:00
Filip Maj cf38454c8f Cleaned up a lot of the "ConnectedPlayer" objects, turning them into "Session" objects. A lot of duplicate lists were also removed. 2016-08-29 12:37:41 -04:00
Filip Maj 06e7ea59f4 Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
Filip Maj 37b098e87a Added a sleep during debug so zone server launches after map server ready. 2016-08-29 08:54:37 -04:00
Filip Maj 6bffe69b21 More work on the world server. Modified map server to communicate with it. 2016-08-29 08:17:14 -04:00
Filip Maj bd26a71fef Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
Filip Maj 364ab40b3f Added decompression/compression of packets. Cleaned up handshaking. 2016-08-24 15:41:54 -04:00