Commit Graph

  • 21745a6aa8 Added relative warps TheManii 2016-04-08 00:48:34 -0700
  • 574b2da4f8 Merged Ioncannon/ffxiv-classic-server into master TheManii 2016-04-08 01:37:37 -0400
  • fc07d2e24d Merge ingame_help into master TheManii 2016-04-07 22:25:58 -0700
  • 33be97ea9d Make CommandProcessor more robust TheManii 2016-04-07 22:22:31 -0700
  • c0cd7555e1 -Fixed up the quest flag functions. -Renamed the ActorSpecialGraphicPacket to SetActorQuestGraphic as those icons all have to do with questing. -Got onSpawn to work and implemented the quest graphics. -Added new QuestDirector class. Filip Maj 2016-04-07 22:34:10 -0400
  • 1f5788def8 Redundent zoneid was redundent. Filip Maj 2016-04-07 22:32:04 -0400
  • cc5d0b139a Added new !warp to help TheManii 2016-04-07 12:29:17 -0700
  • ecc61ea5f9 Surrounded command chain with region boxes Changed doWarp() to handle in implicit, in-zone only warps TheManii 2016-04-07 12:25:28 -0700
  • b17d193a59 Fix previous commit TheManii 2016-04-07 11:41:56 -0700
  • 7c0594b749 Cherrypick *b16ea7b Disable login10/11 TheManii 2016-04-07 10:37:14 -0700
  • 8b55993f25 Merged in TheManii/ffxiv-classic-server (pull request #5) Ioncannon 2016-04-07 13:23:44 -0400
  • b16ea7bc44 Disable login10/11 TheManii 2016-04-07 10:21:04 -0700
  • 4cf005467a Moved most of the strings to external resource file TheManii 2016-04-06 19:55:12 -0700
  • cd8cb1acb3 Made give/removecurrency consistant with help description TheManii 2016-04-06 16:28:24 -0700
  • 26f5e1be28 Fix spelling TheManii 2016-04-06 15:34:04 -0700
  • ea1e16aea7 Make Getters more case consistant TheManii 2016-04-06 15:29:24 -0700
  • cdcdd6a584 Split off ingame commands from server TheManii 2016-04-06 15:22:26 -0700
  • c74e40f7d0 Merge 23aef8c Removed need for the login2.bin packet file. Merge 49a4bf1 Fixed the SQL schema to work with the map server as well as updated the server id in the config file to match that in the database TheManii 2016-04-06 10:51:12 -0700
  • cb86bcb3af Merged Ioncannon/ffxiv-classic-server into master TheManii 2016-04-06 13:47:59 -0400
  • dabbff1fda Merged in TheManii/ffxiv-classic-server (pull request #3) Ioncannon 2016-04-06 13:40:45 -0400
  • 77c12c489c Merged in VeryCrushed/ffxiv-classic-server (pull request #4) Ioncannon 2016-04-06 13:39:52 -0400
  • 49a4bf1ab0 Fixed the SQL schema to work with the map server as well as updated the server id in the config file to match that in the database Andrew Babbitt 2016-04-05 23:52:16 -0600
  • 1ef3e350c0 Fix line endings TheManii 2016-04-05 16:13:16 -0700
  • 7a8e53a8ac Add in ingame help system TheManii 2016-04-05 16:06:38 -0700
  • 5892887e4c Merged Ioncannon/ffxiv-classic-server into master TheManii 2016-04-05 18:33:46 -0400
  • 23aef8cc46 Removed need for the login2.bin packet file. Filip Maj 2016-04-05 17:34:34 -0400
  • 9a2977a094 Merge branch 'master' of https://TheManii@bitbucket.org/TheManii/ffxiv-classic-server.git TheManii 2016-04-05 13:03:47 -0700
  • 1a43f15800 Fix partial copies post compile TheManii 2016-04-05 13:03:46 -0700
  • aa4fc09a32 Revert "Remove unused files/docs that belong on wiki" TheManii 2016-04-05 11:43:12 -0700
  • 64155dc752 Remove unused files/docs that belong on wiki TheManii 2016-04-05 11:42:17 -0700
  • 8cb1ae99e8 README.md edited online with Bitbucket TheManii 2016-04-05 18:22:32 +0000
  • f8a2b7efc7 Update .gitignore for user provided data TheManii 2016-04-05 11:19:23 -0700
  • 5d3f25f1a8 Don't Clobber existing files TheManii 2016-04-05 11:08:02 -0700
  • ddf4d0d202 Consolidated server data and automatically place them in approporate directories post build TheManii 2016-04-05 10:42:42 -0700
  • b68d13ea7f Cleaned up the lua calls and renamed "onInstantiation" to "init". Added a "onSpawn" callback but still working on it. Added the "ActorSpecialGraphicPacket" and functions to use it. Filip Maj 2016-04-02 17:56:01 -0400
  • e501d5b796 Merge branch 'develop' Filip Maj 2016-04-01 23:50:29 -0400
  • 4c391f64bc Removed old inn code and realigned all the cutscene flags. Offsets will need to be figured out again though. Filip Maj 2016-04-01 23:50:17 -0400
  • ae9a712477 Added scripts for all the npcs (minus the door) in the Limsa Opening zone (boat). The beginning tutorial stuff is also scripted. Filip Maj 2016-04-01 23:32:52 -0400
  • 91842ab08a Merge branch 'develop' Filip Maj 2016-04-01 23:27:34 -0400
  • 1dd04e2174 Merge branch 'director_and_questing' into develop Filip Maj 2016-04-01 23:24:28 -0400
  • 6c3918ac2f Got the kick event packet working and implemented the director parameter in the player instantiation. The first argument of the set event status packet is an "isEnabled" flag; switched to bool rather than int. Filip Maj 2016-04-01 23:24:14 -0400
  • cf73522291 Reversed change to output folder that was done in previous pull request merge. Filip Maj 2016-03-30 20:49:37 -0400
  • 8da3a6ff9c Merge branch 'develop' Filip Maj 2016-03-30 20:18:28 -0400
  • 60b4035ec5 Receive routine in the lobby server now checks if bytes read is > (not >=) than 0. This was causing connections to stay active and cause the CPU to get bogged down. Filip Maj 2016-03-30 20:16:59 -0400
  • 597a800599 More work trying to get the opening cutscene to fire right away. Filip Maj 2016-03-30 20:15:21 -0400
  • 48b9fa39b5 Merged in VeryCrushed/ffxiv-classic-server (pull request #1) Ioncannon 2016-03-30 11:06:17 -0400
  • 52806d2f3d Updated the readme to be more helpful. Andrew Babbitt 2016-03-29 17:52:37 -0600
  • eaafba79e2 Updated .gitignore and changed all projects to build in a central directory at the root of the project. Andrew Babbitt 2016-03-29 17:38:41 -0600
  • 6124e6906d Uploaded a template config.ini file. Filip Maj 2016-03-29 17:30:51 -0400
  • 48f1fbc8f5 Implemented the emote and notice event conditions. Filip Maj 2016-03-20 19:34:39 -0400
  • 1dccc0530e Static actor file can be now loaded from the original encrypted script in the FFXIV folder. This way I do not run into issues of sharing client files. Filip Maj 2016-03-28 23:05:19 -0400
  • 94db8336df Added login site. Filip Maj 2016-03-28 22:07:10 -0400
  • b33b0b1bc4 When zoning into a inn, cutscene packet will be sent as well. Filip Maj 2016-03-28 22:00:11 -0400
  • b69e18ff3c Companion name was off by 1. Filip Maj 2016-03-28 21:52:02 -0400
  • a615f29e63 Added path companion data to the cutscene book packet. Now that packet will fire if zoning into the inn. Removed some debug logs. Removed a duplicate zone packet send call. Filip Maj 2016-03-28 21:00:33 -0400
  • 4d57aa72a6 Cleaned up the 0x02 packet. It fires in response to the 0x2 packet sent by the client it seems. Filip Maj 2016-03-28 12:14:10 -0400
  • a30311d12a Added director related code to player and packet processor. Cleaned up some debug messages. Added a flag when a player is "zoning in". Filip Maj 2016-03-28 11:31:21 -0400
  • f8ab0cd86d Added langauge code packet (0x6) and 0x2/0x7 temp packets to clean up the login packets sent by client. Filip Maj 2016-03-28 11:30:02 -0400
  • 9c28e966f7 Added director code to player class and actor namespace. Filip Maj 2016-03-23 01:27:12 -0400
  • 49a13effca Fleshed out the quest actor and added a place to store the current active quest actors in the Player actor. Filip Maj 2016-03-21 11:42:27 -0400
  • 3162bedb17 Added trigger name to all the scripts that had params. Implemented the Gridania opening stoper. Filip Maj 2016-03-20 21:19:40 -0400
  • 2048d8d188 Implemented a intra-zone teleport. Trigger Name is now sent to to the "eventStart" lua callback. Lua scripts can now access world manager. Filip Maj 2016-03-20 21:18:46 -0400
  • 08fd862939 Implemented the emote and notice event conditions. Filip Maj 2016-03-20 19:34:39 -0400
  • 0876b293e8 Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box. Filip Maj 2016-03-20 19:29:38 -0400
  • 67fed3dba5 Fixed bug where new characters would not have items equipped. This was due to the slotId was being saved, not the unique itemId. Filip Maj 2016-03-20 12:43:20 -0400
  • 1417a0d841 Pushed the latest sql import file. Filip Maj 2016-03-20 12:30:29 -0400
  • 01ba37c50d Added hair variation to the db. Turned out the hair highlight color was mis-sized (1 byte not 2) causing an invalid number when a variation was there. Filip Maj 2016-03-20 12:18:41 -0400
  • d80e9bed0e Added new DB changes to character creator. Overhauled the get character methods to include as much data as possible. Fixed an issue with undergarments not being set properly for certain race/classes. Filip Maj 2016-03-20 11:49:09 -0400
  • d9bccb5bff Fixed bug in equip script causing the classChange function to be called multiple times due to classId not being a local variable. Added some test scripts for Request Information/QuestJournal Command. Filip Maj 2016-03-19 19:22:28 -0400
  • 335ec414d6 Levels are now loaded in from the database, and "mainSkillLevel" properties are also correctly set. Filip Maj 2016-03-19 19:21:16 -0400
  • 1f60bcf4fc Finished code to send character skill (class) info. Added parameterdata request packet that requests this info. Filip Maj 2016-03-19 18:43:02 -0400
  • d2a5eaa2c8 Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server Filip Maj 2016-03-19 10:23:20 -0400
  • a93843510e Cleaned up script packets and added the InfoResponse packet (internally the DataPacket). Added more info to the music packets. More work on class changing. Filip Maj 2016-03-19 10:22:20 -0400
  • 6ef28e590c Folder rename: FFXIVClassic_Lobby_Server to FFXIV Classic Lobby Server. Filip Maj 2016-03-17 14:33:58 -0400
  • 81abefcf39 Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server Filip Maj 2016-03-16 17:34:54 -0400
  • e4c296ca7e Cleaning up one more dependency. Filip Maj 2016-03-16 17:33:57 -0400
  • d4a3b601fa README.md edited online with Bitbucket Ioncannon 2016-03-16 21:21:42 +0000
  • c91e0ef146 Updated Newtonsoft JSON dependency in lobby server. Filip Maj 2016-03-16 17:13:33 -0400
  • 3ece02932f Removed tracked packages. VS will restore new packages on first open. Filip Maj 2016-03-16 17:10:38 -0400
  • f92d9ea2f3 Added lobby to the solution. Cleaning up dependencies. Filip Maj 2016-03-16 17:07:48 -0400
  • 978f31e64a Merged the master branch of the Lobby server repo, into the map server repo. There is no reason to have two separate repos and the lobby server project will be now under the whole FFXIV Classic VS solution. Filip Maj 2016-03-16 14:53:00 -0400
  • 01eceee58f Smallclothes equipment are now saved under the "Adventurer" class as they are a separate thing from classes. Filip Maj 2016-03-12 10:54:08 -0500
  • f71b4ef031 Fixed bug where DB writing for equipment would be toggled off if gearset was nil for some reason. Added in a property change to get the bottom class icon to refresh showing the new class. Filip Maj 2016-03-12 10:01:41 -0500
  • e409d3792c Scripts for running the various commands/npcs (done so far) are pushed. Filip Maj 2016-03-12 02:54:03 -0500
  • e851c767df Finished check command as well as gearsets and switching between classes. Property changes still have to be written though. Filip Maj 2016-03-12 02:52:34 -0500
  • 44e5430fdc Implemented equipment and equip graphics. Add some zone callbacks and "first start" functionality. Added playtime. Filip Maj 2016-03-06 17:55:42 -0500
  • 88cb73bc09 Blowfish key is now generate from client's handshake packet. Filip Maj 2016-03-05 18:02:37 -0500
  • c9116005d6 Changed untradeable to itemType (since it's used for bazaar as well). Filip Maj 2016-02-22 22:33:52 -0500
  • 83fb9badd7 Finished writing the query and editing the inventory methods to use the gamedata. Filip Maj 2016-02-21 21:44:11 -0500
  • 4bebeb387a Fixed use to isUsable in utility function. Filip Maj 2016-02-21 20:48:54 -0500
  • 0e4b9f4263 Finished writing final datastructure for items. Did some cleanup in server. Filip Maj 2016-02-21 20:48:07 -0500
  • e72f1d3dcf Finished the structure of the database item loader. Added the graphics portion of the reader. Filip Maj 2016-02-21 16:34:29 -0500
  • 2f3f677ec4 Wrote item loaders for gamedata. Filip Maj 2016-02-21 16:13:35 -0500
  • d66d2908ec Added in all the utility functions from the Item script. Filip Maj 2016-02-21 15:00:49 -0500
  • d2ac603efa Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items. Filip Maj 2016-02-21 14:06:23 -0500
  • c2f0b9d999 Equipment now working. Still need to write database saving/loading. Filip Maj 2016-02-20 21:20:54 -0500
  • b7fd3e442c Added 0x6c to the actorIdChanger. Mount appearance is now broadcast to show Goobbue. Equipment packets implemented as well as Equipment object. Filip Maj 2016-02-20 16:51:35 -0500
  • 5acc769505 The correct appearance is now set depending on what class you choose in chara creator. The actual items will be added in by the map server. The appearance is handled by the lobby in the case the user successfully makes a character, but never logs into the server (due to a disconnect or something). Filip Maj 2016-02-20 11:20:59 -0500
  • d5f07b97a8 Added a cleanup thread to delete any disconnected connections. Filip Maj 2016-02-20 00:38:32 -0500
  • 1c5f8b3d0b Fixed a character appearance bug when making a character. Current zone now shown. Added a utility for setting new gear appearance. Filip Maj 2016-02-20 00:11:51 -0500