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2016-02-02 00:02:06 -05:00
FFXIVClassic Map Server Speed is now stored in the actor. Redid actor speed packet to use float. Added GameMessagePacket which can use all 20 msg packets. Added functions for lua side to call in player obj. 2016-02-02 00:02:06 -05:00
packages Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot. 2016-01-24 17:11:35 -05:00
.gitignore Ignoring config. 2016-01-02 14:05:55 -05:00
FFXIVClassic Map Server.sln Initial Commit. 2015-09-25 18:52:25 -04:00