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project-meteor-server/FFXIVClassic Map Server/lua
History
Filip Maj fe69f069ea Lua Parameter type 0 is now signed int. Type 1 in unsigned int. ShopSalesman script uses signed.
2016-01-31 12:23:12 -05:00
..
LuaEngine.cs
Redid the database, actor_class and npclist was combined. Added commands to the lua engine. Script will default to a PopulaceStandard if no script detected to avoid crashing. Static Actors now loaded from the static actors file.
2016-01-28 23:24:20 -05:00
LuaEvent.cs
Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils.
2016-01-01 14:04:44 -05:00
LuaNpc.cs
Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.
2016-01-24 17:11:35 -05:00
LuaParam.cs
Added implementations of the event receive/send packets. Added lua scripting stuff. Added some utils.
2016-01-01 14:04:44 -05:00
LuaPlayer.cs
Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.
2016-01-24 17:11:35 -05:00
LuaUtils.cs
Lua Parameter type 0 is now signed int. Type 1 in unsigned int. ShopSalesman script uses signed.
2016-01-31 12:23:12 -05:00
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