mirror of
				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	servers now log (almost) everything to file
- regex'd in mysqlexception logging - servers can now specify server_port, log_path, log_file - added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting) - fixed packet logging (thanks deviltti)
This commit is contained in:
		| @@ -1,18 +1,11 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.Net.Sockets; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System.Diagnostics; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using System.Collections.Concurrent; | ||||
| using System.IO; | ||||
| using Cyotek.Collections.Generic; | ||||
| using System.Net; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server | ||||
| namespace FFXIVClassic_Map_Server | ||||
| { | ||||
|     class ClientConnection | ||||
|     { | ||||
|   | ||||
| @@ -1,25 +1,16 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Net; | ||||
| using System.Net.Sockets; | ||||
| using System.Threading.Tasks; | ||||
| using System.Threading; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System.IO; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using FFXIVClassic_Map_Server; | ||||
| using FFXIVClassic_Map_Server.packets.send; | ||||
| using FFXIVClassic_Map_Server.dataobjects.chara; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.actors.chara.player; | ||||
| using FFXIVClassic_Map_Server.Properties; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server | ||||
| namespace FFXIVClassic_Map_Server | ||||
| { | ||||
|     class CommandProcessor | ||||
|     { | ||||
|   | ||||
| @@ -1,18 +1,16 @@ | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using STA.Settings; | ||||
| using STA.Settings; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server | ||||
| namespace FFXIVClassic_Map_Server | ||||
| { | ||||
|     class ConfigConstants | ||||
|     { | ||||
|         public static String OPTIONS_BINDIP; | ||||
|         public static String OPTIONS_PORT; | ||||
|         public static bool   OPTIONS_TIMESTAMP = false; | ||||
|         public static String OPTIONS_LOGPATH; | ||||
|         public static String OPTIONS_LOGFILE; | ||||
|  | ||||
|         public static uint   DATABASE_WORLDID; | ||||
|         public static String DATABASE_HOST; | ||||
| @@ -23,20 +21,23 @@ namespace FFXIVClassic_Lobby_Server | ||||
|  | ||||
|         public static bool load() | ||||
|         { | ||||
|             Console.Write("Loading config.ini file... "); | ||||
|             Console.Write("Loading map_config.ini file... "); | ||||
|  | ||||
|             if (!File.Exists("./config.ini")) | ||||
|             if (!File.Exists("./map_config.ini")) | ||||
|             { | ||||
|                 Console.ForegroundColor = ConsoleColor.Red; | ||||
|                 Console.WriteLine("[FILE NOT FOUND]"); | ||||
|                 Console.WriteLine(String.Format("[FILE NOT FOUND]")); | ||||
|                 Console.ForegroundColor = ConsoleColor.Gray; | ||||
|                 return false; | ||||
|             } | ||||
|  | ||||
|             INIFile configIni = new INIFile("./config.ini"); | ||||
|             INIFile configIni = new INIFile("./map_config.ini"); | ||||
|  | ||||
|             ConfigConstants.OPTIONS_BINDIP =        configIni.GetValue("General", "server_ip", "127.0.0.1"); | ||||
|             ConfigConstants.OPTIONS_PORT =          configIni.GetValue("General", "server_port", "54992"); | ||||
|             ConfigConstants.OPTIONS_TIMESTAMP =     configIni.GetValue("General", "showtimestamp", "true").ToLower().Equals("true"); | ||||
|             ConfigConstants.OPTIONS_LOGPATH =       configIni.GetValue("General", "log_path", "./logs/"); | ||||
|             ConfigConstants.OPTIONS_LOGFILE =       configIni.GetValue("General", "log_file_name", String.Format("map_{0}_{1}.log", OPTIONS_BINDIP, OPTIONS_PORT)); | ||||
|  | ||||
|             ConfigConstants.DATABASE_WORLDID =      configIni.GetValue("Database", "worldid", (uint)0); | ||||
|             ConfigConstants.DATABASE_HOST =         configIni.GetValue("Database", "host", ""); | ||||
| @@ -46,7 +47,7 @@ namespace FFXIVClassic_Lobby_Server | ||||
|             ConfigConstants.DATABASE_PASSWORD =     configIni.GetValue("Database", "password", ""); | ||||
|  | ||||
|             Console.ForegroundColor = ConsoleColor.Green; | ||||
|             Console.WriteLine("[OK]"); | ||||
|             Console.WriteLine(String.Format("[OK]")); | ||||
|             Console.ForegroundColor = ConsoleColor.Gray; | ||||
|  | ||||
|             return true; | ||||
|   | ||||
| @@ -1,24 +1,17 @@ | ||||
| using MySql.Data.MySqlClient; | ||||
| using Dapper; | ||||
| using Newtonsoft.Json; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.utils; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets.send.player; | ||||
| using FFXIVClassic_Lobby_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server; | ||||
| using FFXIVClassic_Map_Server.common.EfficientHashTables; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets.send.Actor.inventory; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.actors.chara.player; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server | ||||
| namespace FFXIVClassic_Map_Server | ||||
| { | ||||
|  | ||||
|     class Database | ||||
| @@ -43,7 +36,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     } | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -63,7 +58,8 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     world = conn.Query<DBWorld>("SELECT * FROM servers WHERE id=@ServerId", new {ServerId = serverId}).SingleOrDefault();                   | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 {                     | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
| @@ -86,6 +82,7 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
| @@ -140,7 +137,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     } | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -196,7 +195,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     cmd.ExecuteNonQuery(); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -230,7 +231,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     cmd.ExecuteNonQuery(); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -270,7 +273,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     cmd.ExecuteNonQuery(); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -302,7 +307,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     cmd.ExecuteNonQuery(); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -352,7 +359,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     cmd.ExecuteNonQuery(); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -780,7 +789,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     player.getEquipment().SetEquipment(getEquipment(player, player.charaWork.parameterSave.state_mainSkill[0])); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -822,7 +833,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     } | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -858,7 +871,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     cmd.ExecuteNonQuery(); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -889,7 +904,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     cmd.ExecuteNonQuery(); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -958,7 +975,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     } | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -1012,7 +1031,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     insertedItem = new InventoryItem((uint)cmd.LastInsertedId, itemId, quantity, (ushort)player.getInventory(type).getNextEmptySlot(), itemType, quality, durability, 0, 0, 0, 0, 0, 0); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -1045,7 +1066,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|  | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -1083,7 +1106,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|  | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -1122,7 +1147,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|  | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -1160,7 +1187,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     } | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -1204,7 +1233,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                     } | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
|   | ||||
| @@ -280,8 +280,7 @@ | ||||
|   </ItemGroup> | ||||
|   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||||
|   <PropertyGroup> | ||||
|     <PostBuildEvent>robocopy "$(SolutionDir)data" "$(SolutionDir)$(ProjectName)\$(OutDir)." /XO  2>nul 1>nul | ||||
| EXIT 0</PostBuildEvent> | ||||
|     <PostBuildEvent>copy "$(SolutionDir)data\map_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)"</PostBuildEvent> | ||||
|   </PropertyGroup> | ||||
|   <!-- To modify your build process, add your task inside one of the targets below and uncomment it.  | ||||
|        Other similar extension points exist, see Microsoft.Common.targets. | ||||
|   | ||||
| @@ -1,40 +1,25 @@ | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using MySql.Data.MySqlClient; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Threading; | ||||
| using System.Diagnostics; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets.receive; | ||||
| using FFXIVClassic_Map_Server.packets.send; | ||||
| using FFXIVClassic_Map_Server.packets.send.login; | ||||
| using FFXIVClassic_Map_Server.packets.send.Actor.inventory; | ||||
| using FFXIVClassic_Map_Server.packets.send.Actor; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using FFXIVClassic_Map_Server; | ||||
| using FFXIVClassic_Map_Server.packets.send.player; | ||||
| using FFXIVClassic_Map_Server.dataobjects.chara; | ||||
| using FFXIVClassic_Map_Server.packets.send.supportdesk; | ||||
| using FFXIVClassic_Map_Server.packets.receive.social; | ||||
| using FFXIVClassic_Map_Server.packets.send.social; | ||||
| using FFXIVClassic_Map_Server.packets.receive.supportdesk; | ||||
| using FFXIVClassic_Map_Server.packets.receive.recruitment; | ||||
| using FFXIVClassic_Map_Server.packets.send.recruitment; | ||||
| using FFXIVClassic_Map_Server.packets.send.list; | ||||
| using FFXIVClassic_Map_Server.packets.receive.events; | ||||
| using FFXIVClassic_Map_Server.packets.send.events; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using System.Net; | ||||
| using FFXIVClassic_Map_Server.common.EfficientHashTables; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server | ||||
| namespace FFXIVClassic_Map_Server | ||||
| { | ||||
|     class PacketProcessor | ||||
|     { | ||||
|   | ||||
| @@ -1,17 +1,11 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System; | ||||
| using System.Diagnostics; | ||||
| using System.Threading; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using System.Runtime.InteropServices; | ||||
| using MySql.Data.MySqlClient; | ||||
| using System.Reflection; | ||||
| using System.IO; | ||||
| using FFXIVClassic_Lobby_Server.dataobjects; | ||||
| using System.Collections.Generic; | ||||
| using System.Text; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server | ||||
| namespace FFXIVClassic_Map_Server | ||||
| { | ||||
|     class Program | ||||
|     { | ||||
| @@ -23,36 +17,30 @@ namespace FFXIVClassic_Lobby_Server | ||||
| #endif | ||||
|             bool startServer = true; | ||||
|  | ||||
|             Console.ForegroundColor = ConsoleColor.Cyan; | ||||
|             Console.WriteLine("---------FFXIV 1.0 Map Server---------");             | ||||
|             Console.ForegroundColor = ConsoleColor.Gray; | ||||
|  | ||||
|  | ||||
|             Assembly assem = Assembly.GetExecutingAssembly(); | ||||
|             Version vers = assem.GetName().Version; | ||||
|             Console.WriteLine("Version: " + vers.ToString()); | ||||
|  | ||||
|             //Load Config | ||||
|             if (!ConfigConstants.load()) | ||||
|                 startServer = false; | ||||
|  | ||||
|             Log.info("---------FFXIV 1.0 Map Server---------");             | ||||
|  | ||||
|             Assembly assem = Assembly.GetExecutingAssembly(); | ||||
|             Version vers = assem.GetName().Version; | ||||
|             Log.info("Version: " + vers.ToString()); | ||||
|  | ||||
|             //Test DB Connection | ||||
|             Console.Write("Testing DB connection... "); | ||||
|             Log.info("Testing DB connection... "); | ||||
|             using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD))) | ||||
|             { | ||||
|                 try | ||||
|                 { | ||||
|                     conn.Open(); | ||||
|                     conn.Close(); | ||||
|                     Console.ForegroundColor = ConsoleColor.Green; | ||||
|                     Console.WriteLine("[OK]"); | ||||
|                     Console.ForegroundColor = ConsoleColor.Gray; | ||||
|  | ||||
|                     Log.conn("[OK]"); | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { | ||||
|                     Console.ForegroundColor = ConsoleColor.Red; | ||||
|                     Console.WriteLine("[FAILED]"); | ||||
|                     Console.ForegroundColor = ConsoleColor.Gray; | ||||
|                     Log.error(e.ToString()); | ||||
|                     startServer = false;  | ||||
|                 } | ||||
|             } | ||||
| @@ -60,9 +48,9 @@ namespace FFXIVClassic_Lobby_Server | ||||
|             //Check World ID | ||||
|             DBWorld thisWorld = Database.getServer(ConfigConstants.DATABASE_WORLDID); | ||||
|             if (thisWorld != null) | ||||
|                 Console.WriteLine("Successfully pulled world info from DB. Server name is {0}.", thisWorld.name); | ||||
|                 Log.info(String.Format("Successfully pulled world info from DB. Server name is {0}.", thisWorld.name)); | ||||
|             else | ||||
|                 Console.WriteLine("World info could not be retrieved from the DB. Welcome and MOTD will not be displayed."); | ||||
|                 Log.info("World info could not be retrieved from the DB. Welcome and MOTD will not be displayed."); | ||||
|  | ||||
|             //Start server if A-OK | ||||
|             if (startServer) | ||||
| @@ -78,7 +66,7 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             Console.WriteLine("Press any key to continue..."); | ||||
|             Log.info("Press any key to continue..."); | ||||
|             Console.ReadKey(); | ||||
|         } | ||||
|  | ||||
|   | ||||
| @@ -1,5 +1,4 @@ | ||||
| using System.Reflection; | ||||
| using System.Runtime.CompilerServices; | ||||
| using System.Runtime.InteropServices; | ||||
|  | ||||
| // General Information about an assembly is controlled through the following  | ||||
|   | ||||
| @@ -1,24 +1,15 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Net; | ||||
| using System.Net.Sockets; | ||||
| using System.Threading.Tasks; | ||||
| using System.Threading; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System.IO; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using FFXIVClassic_Map_Server; | ||||
| using FFXIVClassic_Map_Server.packets.send; | ||||
| using FFXIVClassic_Map_Server.dataobjects.chara; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.actors.chara.player; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server | ||||
| namespace FFXIVClassic_Map_Server | ||||
| { | ||||
|     class Server | ||||
|     { | ||||
| @@ -93,7 +84,7 @@ namespace FFXIVClassic_Lobby_Server | ||||
|             mWorldManager.LoadZoneEntranceList(); | ||||
|             mWorldManager.LoadNPCs(); | ||||
|  | ||||
|             IPEndPoint serverEndPoint = new System.Net.IPEndPoint(IPAddress.Parse(ConfigConstants.OPTIONS_BINDIP), FFXIV_MAP_PORT); | ||||
|             IPEndPoint serverEndPoint = new System.Net.IPEndPoint(IPAddress.Parse(ConfigConstants.OPTIONS_BINDIP), int.Parse(ConfigConstants.OPTIONS_PORT)); | ||||
|  | ||||
|             try | ||||
|             { | ||||
| @@ -121,9 +112,8 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                 throw new ApplicationException("Error occured starting listeners, check inner exception", e); | ||||
|             } | ||||
|  | ||||
|             Console.Write("Game server has started @ "); | ||||
|             Console.ForegroundColor = ConsoleColor.White; | ||||
|             Console.WriteLine("{0}:{1}", (mServerSocket.LocalEndPoint as IPEndPoint).Address, (mServerSocket.LocalEndPoint as IPEndPoint).Port); | ||||
|             Log.debug(String.Format("Map Server has started @ {0}:{1}", (mServerSocket.LocalEndPoint as IPEndPoint).Address, (mServerSocket.LocalEndPoint as IPEndPoint).Port)); | ||||
|             Console.ForegroundColor = ConsoleColor.Gray; | ||||
|  | ||||
|             mProcessor = new PacketProcessor(this, mConnectedPlayerList, mConnectionList); | ||||
|   | ||||
| @@ -1,20 +1,12 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.actors.area; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.common.EfficientHashTables; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.dataobjects.chara; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using FFXIVClassic_Map_Server.packets.send.login; | ||||
| using MySql.Data.MySqlClient; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server | ||||
| { | ||||
| @@ -74,7 +66,10 @@ namespace FFXIVClassic_Map_Server | ||||
|                     } | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|  | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -121,7 +116,9 @@ namespace FFXIVClassic_Map_Server | ||||
|                     } | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -172,7 +169,9 @@ namespace FFXIVClassic_Map_Server | ||||
|                     } | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -242,7 +241,9 @@ namespace FFXIVClassic_Map_Server | ||||
|                     | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
| @@ -313,7 +314,9 @@ namespace FFXIVClassic_Map_Server | ||||
|  | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
|   | ||||
| @@ -1,19 +1,10 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.actors; | ||||
| using FFXIVClassic_Map_Server.actors.area; | ||||
| using FFXIVClassic_Map_Server.dataobjects.chara; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor.events; | ||||
| using System; | ||||
| using System.Collections; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Reflection; | ||||
| using System.Text; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|   | ||||
| @@ -1,8 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.Collections.Generic; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors | ||||
| { | ||||
|   | ||||
| @@ -1,11 +1,9 @@ | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|   | ||||
| @@ -1,15 +1,9 @@ | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.dataobjects.chara; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using MoonSharp.Interpreter; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|   | ||||
| @@ -1,12 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.area | ||||
| { | ||||
|   | ||||
| @@ -1,12 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.area | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class AetheryteWork | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class BattleSave | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class BattleTemp | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class CharaWork | ||||
|     { | ||||
|   | ||||
| @@ -1,11 +1,6 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors.Chara; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class EventSave | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class EventTemp | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class ParameterSave | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class ParameterTemp | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class Work | ||||
|     { | ||||
|   | ||||
| @@ -1,9 +1,7 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.actors; | ||||
| using FFXIVClassic_Map_Server.Actors.Chara; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using FFXIVClassic_Map_Server.utils; | ||||
| @@ -11,9 +9,6 @@ using MySql.Data.MySqlClient; | ||||
| using Newtonsoft.Json; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
| @@ -242,7 +237,9 @@ namespace FFXIVClassic_Map_Server.Actors | ||||
|  | ||||
|                 } | ||||
|                 catch (MySqlException e) | ||||
|                 { Console.WriteLine(e); } | ||||
|                 { | ||||
|                     Log.error(e.ToString()); | ||||
|                 } | ||||
|                 finally | ||||
|                 { | ||||
|                     conn.Dispose(); | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| namespace FFXIVClassic_Map_Server.Actors.Chara | ||||
| { | ||||
|     class NpcWork | ||||
|     { | ||||
|   | ||||
| @@ -1,13 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor.inventory; | ||||
| using FFXIVClassic_Map_Server.packets.send.Actor.inventory; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.chara.player | ||||
| { | ||||
|   | ||||
| @@ -1,5 +1,4 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor.inventory; | ||||
| @@ -7,8 +6,6 @@ using FFXIVClassic_Map_Server.packets.send.Actor.inventory; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.chara.player | ||||
| { | ||||
|   | ||||
| @@ -1,7 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.actors.area; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.actors.chara.player; | ||||
| using FFXIVClassic_Map_Server.actors.director; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| @@ -10,19 +8,13 @@ using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor.events; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor.inventory; | ||||
| using FFXIVClassic_Map_Server.packets.send.Actor.inventory; | ||||
| using FFXIVClassic_Map_Server.packets.send.events; | ||||
| using FFXIVClassic_Map_Server.packets.send.list; | ||||
| using FFXIVClassic_Map_Server.packets.send.login; | ||||
| using FFXIVClassic_Map_Server.packets.send.player; | ||||
| using FFXIVClassic_Map_Server.utils; | ||||
| using MySql.Data.MySqlClient; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.dataobjects.chara | ||||
| namespace FFXIVClassic_Map_Server.dataobjects.chara | ||||
| { | ||||
|     class PlayerWork | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|     class Command : Actor | ||||
|     { | ||||
|   | ||||
| @@ -1,12 +1,7 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|   | ||||
| @@ -1,12 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.director | ||||
| { | ||||
|   | ||||
| @@ -1,12 +1,9 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.director | ||||
| { | ||||
|   | ||||
| @@ -1,13 +1,9 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.actors.director; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|   | ||||
| @@ -1,12 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.director | ||||
| { | ||||
|   | ||||
| @@ -1,12 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.director | ||||
| { | ||||
|   | ||||
| @@ -1,12 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.actors.director | ||||
| { | ||||
|   | ||||
| @@ -1,11 +1,4 @@ | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|     class Judge : Actor | ||||
|     { | ||||
|   | ||||
| @@ -1,5 +1,4 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using Newtonsoft.Json; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
|   | ||||
| @@ -1,12 +1,7 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.Actors | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server.common | ||||
| namespace FFXIVClassic_Map_Server.common | ||||
| { | ||||
|     [global::System.AttributeUsage(AttributeTargets.Field, AllowMultiple = false)] | ||||
|     sealed class BitfieldLengthAttribute : Attribute | ||||
|   | ||||
| @@ -1,10 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server.common | ||||
| namespace FFXIVClassic_Map_Server.common | ||||
| { | ||||
|     public class Blowfish | ||||
|     {    | ||||
|   | ||||
| @@ -1,8 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.common | ||||
| { | ||||
|   | ||||
| @@ -1,58 +1,73 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.IO; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server.common | ||||
| namespace FFXIVClassic_Map_Server.common | ||||
| { | ||||
|     class Log | ||||
|     { | ||||
|         public enum LogType | ||||
|         { | ||||
|             Error = ConsoleColor.Red, | ||||
|             Debug = ConsoleColor.Yellow, | ||||
|             Info = ConsoleColor.Cyan, | ||||
|             Sql = ConsoleColor.Magenta, | ||||
|             Conn = ConsoleColor.Green, | ||||
|             Default = ConsoleColor.Gray | ||||
|         } | ||||
|  | ||||
|         public static void error(String message) | ||||
|         { | ||||
|             Console.Write("[{0}]", DateTime.Now.ToString("dd/MMM HH:mm")); | ||||
|             Console.ForegroundColor = ConsoleColor.Red; | ||||
|             Console.Write("[ERROR] "); | ||||
|             Console.ForegroundColor = ConsoleColor.Gray ; | ||||
|             Console.WriteLine(message); | ||||
|             log(message, LogType.Error); | ||||
|         } | ||||
|  | ||||
|         public static void debug(String message) | ||||
|         {          | ||||
| #if DEBUG | ||||
|             Console.Write("[{0}]", DateTime.Now.ToString("dd/MMM HH:mm")); | ||||
|             Console.ForegroundColor = ConsoleColor.Yellow; | ||||
|             Console.Write("[DEBUG] "); | ||||
|             Console.ForegroundColor = ConsoleColor.Gray; | ||||
|             Console.WriteLine(message); | ||||
| #endif | ||||
|         { | ||||
|             #if DEBUG | ||||
|                 log(message, LogType.Debug); | ||||
|             #endif | ||||
|         } | ||||
|  | ||||
|         public static void info(String message) | ||||
|         { | ||||
|             Console.Write("[{0}]", DateTime.Now.ToString("dd/MMM HH:mm")); | ||||
|             Console.ForegroundColor = ConsoleColor.Cyan; | ||||
|             Console.Write("[INFO] "); | ||||
|             Console.ForegroundColor = ConsoleColor.Gray; | ||||
|             Console.WriteLine(message); | ||||
|             log(message, LogType.Info); | ||||
|         } | ||||
|  | ||||
|         public static void database(String message) | ||||
|         { | ||||
|             Console.Write("[{0}]", DateTime.Now.ToString("dd/MMM HH:mm")); | ||||
|             Console.ForegroundColor = ConsoleColor.Magenta; | ||||
|             Console.Write("[SQL] "); | ||||
|             Console.ForegroundColor = ConsoleColor.Gray; | ||||
|             Console.WriteLine(message); | ||||
|             log(message, LogType.Sql); | ||||
|         } | ||||
|  | ||||
|         public static void conn(String message) | ||||
|         { | ||||
|             Console.Write("[{0}]", DateTime.Now.ToString("dd/MMM HH:mm")); | ||||
|             Console.ForegroundColor = ConsoleColor.Green; | ||||
|             Console.Write("[CONN] "); | ||||
|             log(message, LogType.Conn); | ||||
|         } | ||||
|  | ||||
|         private static void log(String message, LogType type) | ||||
|         { | ||||
|             var timestamp = String.Format("[{0}] ", DateTime.Now.ToString("dd/MMM HH:mm:ss")); | ||||
|             var typestr = String.Format("[{0}] ", type.ToString().ToUpper()); | ||||
|  | ||||
|             Console.Write(timestamp); | ||||
|             Console.ForegroundColor = (ConsoleColor)type; | ||||
|             Console.Write(typestr); | ||||
|             Console.ForegroundColor = ConsoleColor.Gray; | ||||
|             Console.WriteLine(message); | ||||
|  | ||||
|             message = message.Insert(0, typestr); | ||||
|             message = message.Insert(0, timestamp); | ||||
|  | ||||
|             Directory.CreateDirectory(ConfigConstants.OPTIONS_LOGPATH); | ||||
|  | ||||
|             try | ||||
|             { | ||||
|                 File.AppendAllText(ConfigConstants.OPTIONS_LOGPATH + ConfigConstants.OPTIONS_LOGFILE, message + Environment.NewLine); | ||||
|             } | ||||
|             catch (Exception e) | ||||
|             { | ||||
|                 Console.ForegroundColor = ConsoleColor.Red; | ||||
|                 Console.Write(e.Message); | ||||
|                 Console.ForegroundColor = ConsoleColor.Gray; | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
|   | ||||
| @@ -1,11 +1,8 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server.common | ||||
| namespace FFXIVClassic_Map_Server.common | ||||
| { | ||||
|     static class Utils | ||||
|     { | ||||
| @@ -24,26 +21,64 @@ namespace FFXIVClassic_Lobby_Server.common | ||||
|  | ||||
|         public static string ByteArrayToHex(byte[] bytes) | ||||
|         { | ||||
|             var lookup32 = _lookup32; | ||||
|             var result = new char[(bytes.Length * 3) + ((bytes.Length/16) < 1 ? 1 : (bytes.Length/16)*3) + bytes.Length+60]; | ||||
|             int numNewLines = 0; | ||||
|             for (int i = 0; i < bytes.Length; i++) | ||||
|             { | ||||
|                 var val = lookup32[bytes[i]]; | ||||
|                 result[(3 * i) + (17 * numNewLines) + 0] = (char)val; | ||||
|                 result[(3 * i) + (17 * numNewLines) + 1] = (char)(val >> 16); | ||||
|                 result[(3 * i) + (17 * numNewLines) + 2] = ' '; | ||||
|  | ||||
|                 result[(numNewLines * (3*16+17)) + (3 * 16) + (i % 16)] = (char)bytes[i] >= 32 && (char)bytes[i] <= 126 ? (char)bytes[i] : '.'; | ||||
|                  | ||||
|                 if (i != bytes.Length - 1 && bytes.Length > 16 && i != 0 && (i+1) % 16 == 0) | ||||
|                 { | ||||
|                     result[(numNewLines * (3*16+17)) + (3 * 16) + (16)] = '\n'; | ||||
|                     numNewLines++; | ||||
|                 } | ||||
|                 | ||||
|             } | ||||
|             return new string(result); | ||||
|             if (bytes == null) return "<null>"; | ||||
|             int bytesLength = bytes.Length; | ||||
|             var bytesPerLine = 16; | ||||
|             char[] HexChars = "0123456789ABCDEF".ToCharArray(); | ||||
|  | ||||
|             int firstHexColumn = | ||||
|                   8                   // 8 characters for the address | ||||
|                 + 3;                  // 3 spaces | ||||
|  | ||||
|             int firstCharColumn = firstHexColumn | ||||
|                 + bytesPerLine * 3       // - 2 digit for the hexadecimal value and 1 space | ||||
|                 + (bytesPerLine - 1) / 8 // - 1 extra space every 8 characters from the 9th | ||||
|                 + 2;                  // 2 spaces  | ||||
|  | ||||
|             int lineLength = firstCharColumn | ||||
|                 + bytesPerLine           // - characters to show the ascii value | ||||
|                 + Environment.NewLine.Length; // Carriage return and line feed (should normally be 2) | ||||
|  | ||||
|             char[] line = (new String(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray(); | ||||
|             int expectedLines = (bytesLength + bytesPerLine - 1) / bytesPerLine; | ||||
|             StringBuilder result = new StringBuilder(expectedLines * lineLength); | ||||
|  | ||||
|             for (int i = 0; i < bytesLength; i += bytesPerLine) | ||||
|             { | ||||
|                 line[0] = HexChars[(i >> 28) & 0xF]; | ||||
|                 line[1] = HexChars[(i >> 24) & 0xF]; | ||||
|                 line[2] = HexChars[(i >> 20) & 0xF]; | ||||
|                 line[3] = HexChars[(i >> 16) & 0xF]; | ||||
|                 line[4] = HexChars[(i >> 12) & 0xF]; | ||||
|                 line[5] = HexChars[(i >> 8) & 0xF]; | ||||
|                 line[6] = HexChars[(i >> 4) & 0xF]; | ||||
|                 line[7] = HexChars[(i >> 0) & 0xF]; | ||||
|  | ||||
|                 int hexColumn = firstHexColumn; | ||||
|                 int charColumn = firstCharColumn; | ||||
|  | ||||
|                 for (int j = 0; j < bytesPerLine; j++) | ||||
|                 { | ||||
|                     if (j > 0 && (j & 7) == 0) hexColumn++; | ||||
|                     if (i + j >= bytesLength) | ||||
|                     { | ||||
|                         line[hexColumn] = ' '; | ||||
|                         line[hexColumn + 1] = ' '; | ||||
|                         line[charColumn] = ' '; | ||||
|                     } | ||||
|                     else | ||||
|                     { | ||||
|                         byte b = bytes[i + j]; | ||||
|                         line[hexColumn] = HexChars[(b >> 4) & 0xF]; | ||||
|                         line[hexColumn + 1] = HexChars[b & 0xF]; | ||||
|                         line[charColumn] = (b < 32 ? '.' : (char)b); | ||||
|                     } | ||||
|                     hexColumn += 3; | ||||
|                     charColumn++; | ||||
|                 } | ||||
|                 result.Append(line); | ||||
|             } | ||||
|             return Environment.NewLine + result.ToString(); | ||||
|         } | ||||
|  | ||||
|         public static UInt32 UnixTimeStampUTC() | ||||
| @@ -223,7 +258,7 @@ namespace FFXIVClassic_Lobby_Server.common | ||||
|  | ||||
|                 offset += 4 + count2; | ||||
|  | ||||
|                 Console.WriteLine(result); | ||||
|                 Log.debug(result); | ||||
|             } | ||||
|         } | ||||
|  | ||||
|   | ||||
| @@ -1,14 +1,9 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.packets.send.actor; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.dataobjects | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server.dataobjects | ||||
| namespace FFXIVClassic_Map_Server.dataobjects | ||||
| { | ||||
|     class DBWorld | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.dataobjects | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| using MySql.Data.MySqlClient; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.dataobjects | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.dataobjects | ||||
| namespace FFXIVClassic_Map_Server.dataobjects | ||||
| { | ||||
|     class RecruitmentDetails | ||||
|     { | ||||
|   | ||||
| @@ -1,9 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.dataobjects | ||||
| { | ||||
|   | ||||
| @@ -1,6 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.packets; | ||||
| using FFXIVClassic_Map_Server.actors.director; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| @@ -13,9 +12,6 @@ using MoonSharp.Interpreter.Loaders; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.lua | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.lua | ||||
| namespace FFXIVClassic_Map_Server.lua | ||||
| { | ||||
|     class LuaEvent | ||||
|     { | ||||
|   | ||||
| @@ -1,13 +1,5 @@ | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets.send; | ||||
| using FFXIVClassic_Map_Server.packets.send.events; | ||||
| using MoonSharp.Interpreter; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.lua | ||||
| { | ||||
|   | ||||
| @@ -1,8 +1,4 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.lua | ||||
| { | ||||
|   | ||||
| @@ -1,13 +1,7 @@ | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.packets.send; | ||||
| using FFXIVClassic_Map_Server.packets.send.events; | ||||
| using MoonSharp.Interpreter; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.lua | ||||
| { | ||||
|   | ||||
| @@ -1,14 +1,11 @@ | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic_Map_Server.Actors; | ||||
| using FFXIVClassic_Map_Server.dataobjects; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using MoonSharp.Interpreter; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server | ||||
| { | ||||
|   | ||||
| @@ -1,16 +1,13 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.Runtime.InteropServices; | ||||
| using System.Diagnostics; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using System.IO; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server.packets | ||||
| {     | ||||
|     | ||||
| namespace FFXIVClassic_Map_Server.packets | ||||
| { | ||||
|  | ||||
|     [StructLayout(LayoutKind.Sequential)] | ||||
|     public struct BasePacketHeader | ||||
|     { | ||||
| @@ -336,8 +333,8 @@ namespace FFXIVClassic_Lobby_Server.packets | ||||
|         { | ||||
| #if DEBUG | ||||
|             Console.BackgroundColor = ConsoleColor.DarkYellow; | ||||
|             Console.WriteLine("IsAuthed: {0}, IsEncrypted: {1}, Size: 0x{2:X}, Num Subpackets: {3}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets);             | ||||
|             Console.WriteLine("{0}", Utils.ByteArrayToHex(getHeaderBytes())); | ||||
|             Log.debug(String.Format("IsAuthed: {0}, IsEncrypted: {1}, Size: 0x{2:X}, Num Subpackets: {3}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets));             | ||||
|             Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|             foreach (SubPacket sub in getSubpackets()) | ||||
|                 sub.debugPrintSubPacket(); | ||||
|             Console.BackgroundColor = ConsoleColor.Black; | ||||
|   | ||||
| @@ -1,13 +1,8 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.Runtime.InteropServices; | ||||
| using FFXIVClassic_Lobby_Server; | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
|  | ||||
| namespace FFXIVClassic_Lobby_Server.packets | ||||
| namespace FFXIVClassic_Map_Server.packets | ||||
| { | ||||
|     [StructLayout(LayoutKind.Sequential)] | ||||
|     public struct SubPacketHeader | ||||
| @@ -146,14 +141,14 @@ namespace FFXIVClassic_Lobby_Server.packets | ||||
|         { | ||||
| #if DEBUG | ||||
|             Console.BackgroundColor = ConsoleColor.DarkRed; | ||||
|             Console.WriteLine("Size: 0x{0:X}", header.subpacketSize); | ||||
|             Log.debug(String.Format("Size: 0x{0:X}", header.subpacketSize)); | ||||
|             if (header.type == 0x03) | ||||
|                 Console.WriteLine("Opcode: 0x{0:X}", gameMessage.opcode); | ||||
|             Console.WriteLine("{0}", Utils.ByteArrayToHex(getHeaderBytes())); | ||||
|                 Log.debug(String.Format("Opcode: 0x{0:X}", gameMessage.opcode)); | ||||
|             Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|             if (header.type == 0x03) | ||||
|                 Console.WriteLine("{0}", Utils.ByteArrayToHex(getGameMessageBytes())); | ||||
|                 Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getGameMessageBytes()))); | ||||
|             Console.BackgroundColor = ConsoleColor.DarkMagenta; | ||||
|             Console.WriteLine("{0}", Utils.ByteArrayToHex(data)); | ||||
|             Log.debug(String.Format("{0}", Utils.ByteArrayToHex(data))); | ||||
|             Console.BackgroundColor = ConsoleColor.Black; | ||||
| #endif | ||||
|         } | ||||
|   | ||||
| @@ -1,9 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,7 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|   | ||||
| @@ -1,11 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.events | ||||
| { | ||||
|   | ||||
| @@ -2,9 +2,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.events | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.recruitment | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.recruitment | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.recruitment | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.social | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.social | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.supportdesk | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.supportdesk | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,6 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.supportdesk | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,5 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.receive.supportdesk | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,11 +1,8 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using FFXIVClassic_Map_Server.lua; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,11 +1,4 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|     class AddActorPacket | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.IO; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,11 +1,4 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|     class DeleteAllActorsPacket | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,4 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System.IO; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,11 +1,4 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|     class SetActorIsZoningPacket | ||||
|     { | ||||
|   | ||||
| @@ -1,10 +1,6 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,12 +1,9 @@ | ||||
| using FFXIVClassic_Lobby_Server.common; | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Reflection; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,10 +1,5 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
| @@ -1,9 +1,4 @@ | ||||
| using FFXIVClassic_Lobby_Server.packets; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
| using System; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|   | ||||
Some files were not shown because too many files have changed in this diff Show More
		Reference in New Issue
	
	Block a user