Filip Maj 
							
						 
					 
					
						
						
							
						
						bcb609e4f6 
					 
					
						
						
							
							Merge branch 'inventory_refactor' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua 
						
						
					 
					
						2019-05-06 15:59:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3066efeebb 
					 
					
						
						
							
							Cleanup the messy imports.  
						
						
						
						
					 
					
						2019-05-06 13:39:24 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						c5ce2ec771 
					 
					
						
						
							
							Combat additions  
						
						... 
						
						
						
						Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits 
						
						
					 
					
						2018-04-18 16:06:41 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1d3dd99414 
					 
					
						
						
							
							Got linkshell creation working.  
						
						
						
						
					 
					
						2018-04-10 01:07:11 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						29e3f61b6b 
					 
					
						
						
							
							Fixed my lua fuckery some more.  
						
						
						
						
					 
					
						2018-04-07 14:24:33 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bbd4fcef3b 
					 
					
						
						
							
							Reversed all my lua fuckery.  
						
						
						
						
					 
					
						2018-04-07 14:04:22 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						b8d6a943aa 
					 
					
						
						
							
							Combat changes and bug fixes  
						
						... 
						
						
						
						Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals
Changed how targeting works for battlecommands
Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects 
						
						
					 
					
						2018-02-15 13:20:46 -06:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a9d4e621e3 
					 
					
						
						
							
							Events are now pushed onto a stack and popped off. Turns out multiple events *CAN* happen. Fixed quantity bugs when saving to DB. Fixed buying stacks.  
						
						
						
						
					 
					
						2017-12-10 22:32:24 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						205d3619d6 
					 
					
						
						
							
							Merging  
						
						
						
						
					 
					
						2017-12-08 02:08:13 -06:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						1275c8b5da 
					 
					
						
						
							
							Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update  
						
						
						
						
					 
					
						2017-12-08 00:58:39 -06:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b2e273d7cf 
					 
					
						
						
							
							Finished fixing bugs in the bazaar code.  
						
						
						
						
					 
					
						2017-12-04 22:58:18 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bbac4b0fce 
					 
					
						
						
							
							Renamed Type7Param to ItemRefParam. Changed a lot of "inventoryType" names to "itemPackage". Moved inventory code to Character class for easier use and auto-choosing the correct package.  
						
						
						
						
					 
					
						2017-11-11 13:46:12 -05:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						27200b8df5 
					 
					
						
						
							
							moved ally engage stuff to ContentArea onUpdate  
						
						
						
						
					 
					
						2017-10-11 19:23:40 +01:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						92de857cda 
					 
					
						
						
							
							opening quest stuff  
						
						
						
						
					 
					
						2017-10-10 13:32:47 -05:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						2bfaf376ef 
					 
					
						
						
							
							moved battlenpc loading to db (still doesnt load for some reason)  
						
						
						
						
					 
					
						2017-09-05 23:32:57 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						68a2d5f0b9 
					 
					
						
						
							
							stubbed item use state (needs to actually look up the item and get its reuse stuff)  
						
						... 
						
						
						
						- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql)
- added field to server_battle_commands for commands usable by both monsters and players (probably arent any really) 
						
						
					 
					
						2017-09-05 21:03:38 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						4978813c27 
					 
					
						
						
							
							fixed death/despawning kinda (need to figure out why hp wont tick down after respawning)  
						
						
						
						
					 
					
						2017-09-03 01:01:19 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						6c74222b68 
					 
					
						
						
							
							renamed ability to battlecommand  
						
						... 
						
						
						
						- moved spells to scripts/commands/
- added aoe range field to battle_commands.sql
- changed AttackState to use character's onAttack 
						
						
					 
					
						2017-08-28 05:20:00 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						546908acde 
					 
					
						
						
							
							Some fixes and missing scripts.  
						
						
						
						
					 
					
						2017-08-26 10:23:13 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						11bbb023d9 
					 
					
						
						
							
							abilities now use correct animation id (<3 azia)  
						
						... 
						
						
						
						- did stuff with magicstate/attackstate
- fixed status effect tick
- added regen status (todo: actually populate the table and use that name instead of enum's)
- added baseStats to char (todo: add bonuses and stuff on top of those, set charaWork values to the calculated ones + bonus) 
						
						
					 
					
						2017-08-25 03:52:43 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						68657e1edc 
					 
					
						
						
							
							stubbed some more states  
						
						... 
						
						
						
						- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code 
						
						
					 
					
						2017-08-02 23:09:04 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						8bebba64b3 
					 
					
						
						
							
							fixed some timers  
						
						... 
						
						
						
						- status icons now display (<3 u ion)
- todo: populate status tables, figure out why effect wont tick down for me 
						
						
					 
					
						2017-07-27 03:58:42 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						ddad27a5f9 
					 
					
						
						
							
							fixed high cpu usage caused by spawning stupid amounts of script objects each tick  
						
						
						
						
					 
					
						2017-07-18 04:54:05 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						53207a9ff0 
					 
					
						
						
							
							added status effect saving  
						
						... 
						
						
						
						- added some of the packets to add/remove effects (todo: battle packet too) 
						
						
					 
					
						2017-07-18 00:55:03 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						d9d185d7e6 
					 
					
						
						
							
							added status effect loading  
						
						... 
						
						
						
						- todo: populate table (and test this doesnt break everything ever), send charawork and message packets 
						
						
					 
					
						2017-07-15 22:11:22 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						f4687942af 
					 
					
						
						
							
							stubbed some more stuff, forgot to pass args to function  
						
						
						
						
					 
					
						2017-07-12 18:46:39 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						7c08420206 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						
						
						
					 
					
						2017-07-11 20:52:43 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						7ab40a30f1 
					 
					
						
						
							
							stubbed some more functions  
						
						
						
						
					 
					
						2017-07-11 20:49:38 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						69f7fb5e47 
					 
					
						
						
							
							Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.  
						
						
						
						
					 
					
						2017-07-09 18:38:01 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						4695193aa0 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs 
						
						
					 
					
						2017-07-08 04:10:36 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						d895357182 
					 
					
						
						
							
							renamed mob stuff to battlenpc  
						
						... 
						
						
						
						- stubbed spawn/die/despawn functions 
						
						
					 
					
						2017-07-07 22:08:48 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						cc1929a9fb 
					 
					
						
						
							
							moved getpath crap to pathfinding (or should i keep it in actor?)  
						
						... 
						
						
						
						- stubbed some more crap 
						
						
					 
					
						2017-07-02 20:01:24 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						62055eff04 
					 
					
						
						
							
							stubbed some more functions from kj's ai stuff  
						
						... 
						
						
						
						- fixed some typos
- cleaned some debug code 
						
						
					 
					
						2017-06-29 21:54:30 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						d72a2af641 
					 
					
						
						
							
							initial navmesh stuff  
						
						
						
						
					 
					
						2017-06-29 18:45:39 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						33e580ed38 
					 
					
						
						
							
							Removed redundant queuepacket func.  
						
						
						
						
					 
					
						2017-06-27 21:40:49 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3370309dd0 
					 
					
						
						
							
							Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.  
						
						
						
						
					 
					
						2017-06-27 21:08:30 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c071b9d684 
					 
					
						
						
							
							Pushing new Aetheryte scripts that handle when GL is active. Finally added an error check for some lua callbacks.  
						
						
						
						
					 
					
						2017-06-25 15:11:35 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8fb4910320 
					 
					
						
						
							
							Fixed work values not updating. GL UI now shows up though it isn't configured.  
						
						
						
						
					 
					
						2017-06-24 16:58:02 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						eb17da1c89 
					 
					
						
						
							
							Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.  
						
						
						
						
					 
					
						2017-06-24 15:31:42 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2d7d10a417 
					 
					
						
						
							
							Renamed Item dataobject to ItemData. Added guildleve data.  
						
						
						
						
					 
					
						2017-06-24 14:12:52 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c67c5f3bdf 
					 
					
						
						
							
							Bug fix on broadcast packet method, filled out what 0x144 does.  
						
						
						
						
					 
					
						2017-05-16 23:43:53 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8c9ecebae6 
					 
					
						
						
							
							Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.  
						
						
						
						
					 
					
						2017-04-29 20:30:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7fa4a1eb80 
					 
					
						
						
							
							Added callbacks to help with quest management. Abandoning a quest now works.  
						
						
						
						
					 
					
						2017-04-04 01:10:26 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e0c9ca2bc2 
					 
					
						
						
							
							Added break in the "setPushCircle" function. Fixed bug in the actor properties util. If a packet got full while inserting the property, it wouldn't get inserted in the next one.  
						
						
						
						
					 
					
						2017-04-02 12:51:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						0a94840419 
					 
					
						
						
							
							Checks and fixes for lua.  
						
						
						
						
					 
					
						2017-03-20 21:51:43 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						77e0639410 
					 
					
						
						
							
							Realized the start event packet after a zoneIn kickevent is weird and malformed, fixed for that usecase. Fixed bug with getting PrivateArea script. Missing area scripts now don't show a message (they were optional). Finished scripting out Limsa opening battle.  
						
						
						
						
					 
					
						2017-03-19 11:39:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ce13827bce 
					 
					
						
						
							
							Fixed args being all wrong.  
						
						
						
						
					 
					
						2017-03-14 23:13:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b81141a158 
					 
					
						
						
							
							More fixings and improvements.  
						
						
						
						
					 
					
						2017-03-14 18:33:33 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						718bc28c57 
					 
					
						
						
							
							Implemented "wait" functionality to the lua engine. Lost commits due to screw up.  
						
						
						
						
					 
					
						2017-03-13 14:06:57 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e898c045f7 
					 
					
						
						
							
							Overhaul of the director system and opening quests. Private Areas further implemented as well.  
						
						
						
						
					 
					
						2017-03-07 00:09:37 -05:00