Commit Graph
100 Commits
Author SHA1 Message Date
Filip Maj 793f5323fb DB update for inn door fixes. Also YoshiP added. 2017-06-19 22:24:31 -04:00
Filip Maj 7f6b291366 Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP). 2017-06-19 22:23:27 -04:00
Filip Maj c1d67538f3 Added item storage packet for armoire. 2017-06-19 22:21:21 -04:00
Filip Maj ed5ee01ba6 Firedance description was being referenced wrong. 2017-06-15 01:21:16 -04:00
Filip Maj b838027cba Partially figured out the SetSpecialEventWork Packet. 2017-06-15 01:18:57 -04:00
Filip Maj 1d9f57a385 Cleaned up the emotes code. 2017-06-15 00:19:18 -04:00
Filip Maj 0e8de966a9 Fixed emotes, they all work now. 2017-06-15 00:05:14 -04:00
Filip Maj cdfa2f682e Fixed the broken elevator in Ul'dah. Finished the one in Limsa. 2017-06-14 22:41:39 -04:00
Filip Maj 866e2d3559 Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop 2017-06-14 22:24:26 -04:00
Filip Maj d96d5b29a5 Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs. 2017-06-14 22:24:09 -04:00
Filip Maj 52cacb1ded Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
# Conflicts:
#	FFXIVClassic Map Server/packets/send/Actor/SetActorSubStatPacket.cs
2017-05-16 23:44:42 -04:00
Filip Maj c67c5f3bdf Bug fix on broadcast packet method, filled out what 0x144 does. 2017-05-16 23:43:53 -04:00
Filip Maj 5d65965ec0 Bug fix on broadcast packet method, filled out what 0x144 does. 2017-05-16 23:43:07 -04:00
Filip Maj 08b3564d7e Added things for testing mapobjs. 2017-05-05 02:37:01 -04:00
Filip Maj 9505cd71be Repositioned LaNoscea and Shroud Aetherytes. Linked them up too. Teleporting to one now causes you to appear *near* it, and facing it. 2017-05-02 21:44:44 -04:00
Filip Maj 844f21d9a4 Finished off the teleport script. Still requires all the aetheryte positions filled out. 2017-05-01 22:55:47 -04:00
Filip Maj 1516e0bc50 Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot. 2017-05-01 22:30:43 -04:00
Filip Maj 8c9ecebae6 Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones. 2017-04-29 20:30:54 -04:00
Filip Maj cc44d6b63c Forgot to push the sql changes for linkshells and retainers. 2017-04-15 16:41:01 -04:00
Filip Maj 9c2cdf9b5d Forgot to add script for quest abandon. 2017-04-15 16:37:14 -04:00
Filip Maj 9a2a79095c Added a spawn command for testing. Added scripts for the mole and lemming enemies. A content group is formed when you start the limsa opening (still testing). Added Vkorolon's dialog for the gridania opening echo. 2017-04-15 16:36:39 -04:00
Filip Maj 2de4934c41 Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups! 2017-04-15 16:33:56 -04:00
Filip Maj c6307dde35 Forgot a nil in the "send game message" params, otherwise wrong overload is run. 2017-04-09 14:07:34 -04:00
Filip Maj 8c07e3f549 Added the changed schema for npc linkshells in the db. 2017-04-09 14:04:23 -04:00
Filip Maj 0d4ed1d1c8 Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used. 2017-04-09 14:01:15 -04:00
Filip Maj 90e48f9ddd Added npc ls saving/functionality. 2017-04-09 12:48:27 -04:00
Filip Maj 4bb222a47a Current phase wasn't being loaded in. Fixed. 2017-04-04 01:42:34 -04:00
Filip Maj 3269621dec Fixed Vkorolon not showing completion icon on login if in phase 1. 2017-04-04 01:37:27 -04:00
Filip Maj c71aa0b45e Fixed crash if completionCheck callback wasn't there. 2017-04-04 01:25:08 -04:00
Filip Maj e38a995574 Fixed a game message not appearing when objectives were completed. 2017-04-04 01:21:06 -04:00
Filip Maj 96c0f3444e Fixed the journal command. Wasn't sending correct phase. 2017-04-04 01:11:18 -04:00
Filip Maj 7fa4a1eb80 Added callbacks to help with quest management. Abandoning a quest now works. 2017-04-04 01:10:26 -04:00
Filip Maj 9d63be52e3 Added the Waste Not Want Not quest. 2017-04-02 23:50:51 -04:00
Filip Maj c0f7f1b1ad Fixed quest commands not working from Lua. The uint/string overload was confusing it. 2017-04-02 18:44:47 -04:00
Filip Maj a866688344 Added working import script for Windows (batch). 2017-04-02 18:29:07 -04:00
Filip Maj 91820dc933 Forgot linkshell sql file. 2017-04-02 15:13:24 -04:00
Filip Maj 248ea0cce1 Merge branch 'develop' into lua_waiters 2017-04-02 14:29:37 -04:00
Filip Maj be4b3b506f Pushing sql changes. 2017-04-02 14:29:04 -04:00
Filip Maj 43e1fbfab3 Pushing scripts. Also modified how private areas work. The type value is now appended to the name. 2017-04-02 14:26:36 -04:00
Filip Maj 2b780687dd Actor state from a spawn location wasn't being set. 2017-04-02 13:48:56 -04:00
Filip Maj e0c9ca2bc2 Added break in the "setPushCircle" function. Fixed bug in the actor properties util. If a packet got full while inserting the property, it wouldn't get inserted in the next one. 2017-04-02 12:51:23 -04:00
Filip Maj 6c366110ef Added "CanAcceptQuest" and "IsQuestCompleted" helpers. 2017-03-28 18:03:16 -04:00
Filip Maj b345521f79 callClientFunction now returns ALL results. Fixed some scripts, finished fixing up Gridania opening script. 2017-03-21 00:43:30 -04:00
Filip Maj 6e12668176 Fixed the journal entry not clearing on removal. 2017-03-20 23:37:05 -04:00
Filip Maj 8f89eb8f23 Added quest accept/complete functions, and fixed a bug with removing quests from the DB. 2017-03-20 23:31:11 -04:00
Filip Maj a77d2a9b48 Fixed crash. 2017-03-20 21:53:43 -04:00
Filip Maj 0a94840419 Checks and fixes for lua. 2017-03-20 21:51:43 -04:00
Filip Maj 7c25b14640 Changed "SendRequestedInfo" to "SendDataPacket" as that's the actual name of the packet. Copied all the progress with the Limsa Opening director to Gridania and Uldah. 2017-03-19 12:35:21 -04:00
Filip Maj 1bf25b2a2b Fixed a bunch of bugged scripts and cleaned up the quest flags. 2017-03-19 12:17:09 -04:00
Filip Maj 4f339709d5 Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance. 2017-03-19 11:41:29 -04:00
Filip Maj 7b205c7b9b Fixed syntax error in tutorial script. Finished fleshing out the opening script and related scripts for Limsa. 2017-03-19 11:40:41 -04:00
Filip Maj 77e0639410 Realized the start event packet after a zoneIn kickevent is weird and malformed, fixed for that usecase. Fixed bug with getting PrivateArea script. Missing area scripts now don't show a message (they were optional). Finished scripting out Limsa opening battle. 2017-03-19 11:39:21 -04:00
Filip Maj 545ce18f1f Merge branch 'lua_waiters' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_waiters 2017-03-17 17:20:34 -04:00
Filip Maj 43c0925dee Added tutorial helper script. 2017-03-17 17:20:03 -04:00
Filip Maj ce13827bce Fixed args being all wrong. 2017-03-14 23:13:54 -04:00
Filip Maj b81141a158 More fixings and improvements. 2017-03-14 18:33:33 -04:00
Filip Maj 718bc28c57 Implemented "wait" functionality to the lua engine. Lost commits due to screw up. 2017-03-13 14:06:57 -04:00
Filip Maj bc30958d37 New sql entries for limsa echo instance. Fixed PrivateAreaPastExit class entry. 2017-03-08 09:13:10 -05:00
Filip Maj 0c3f6cc9c4 Fixed bug with old "findActor" code since private areas were added. Add scripts for npcs in echo during limsa opening. 2017-03-08 09:12:14 -05:00
Filip Maj eb324062da Phasese are now saved. 2017-03-07 21:44:57 -05:00
Filip Maj d918ad3776 New scripts for the opening private areas, as well as db updates. 2017-03-07 08:32:57 -05:00
Filip Maj e898c045f7 Overhaul of the director system and opening quests. Private Areas further implemented as well. 2017-03-07 00:09:37 -05:00
Filip Maj dcaad5729d Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop 2017-01-29 11:08:24 -05:00
Filip Maj f7482781e5 Rewrote directors so that they can work in the new system. Began adding content groups to the map server. 2017-01-29 11:07:28 -05:00
Filip Maj 40deaf3075 Fixed accidental hardcode. 2017-01-27 10:04:24 -05:00
Filip Maj 663c591a89 Merge branch 'launcher_editor' into develop 2017-01-26 19:42:07 -05:00
Filip Maj 031dae2c84 Added inputs, launcher editor more or less works. 2017-01-26 19:41:10 -05:00
Filip Maj ab3ca412b3 Finished writing most of this exe patcher. 2017-01-26 19:07:47 -05:00
Filip Maj ad88c0b28a Added a work value change function for testing. 2017-01-24 09:06:28 -05:00
Filip Maj 9372b4bc32 Added a thread and update() calls for gamestate changing. 2017-01-16 19:14:13 -05:00
Filip Maj 6a6ee67ae2 Conjurer door id. 2017-01-11 22:03:30 -05:00
Filip Maj e6af0ef842 Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop 2017-01-11 22:02:00 -05:00
Filip Maj b5a48b0eff Added more MapObjects. 2017-01-11 22:01:36 -05:00
Filip Maj a8f3fe28d4 Uploaded the 1.0 launcher website as well as test patcher website. 2017-01-11 19:21:33 -05:00
Filip Maj 63b3098592 Lot of scrapped classes added. 2017-01-11 01:32:33 -05:00
Filip Maj 8b4eb8c57e Added retainer push command and fixed a bug with kickEvent (kinda???) 2017-01-10 23:59:25 -05:00
Filip Maj b9c0084080 Fixed pushCommand load bug. Set all Aetherytes to wrong command id; fixed. 2017-01-10 23:47:37 -05:00
Filip Maj c961ccd5bf Added all aetherytes classes and some other fixes. 2017-01-10 23:19:59 -05:00
Filip Maj 4a544a9ea3 The required sql file. 2017-01-10 16:45:38 -05:00
Filip Maj fb1d22d731 Push command loading implemented. 2017-01-10 16:43:03 -05:00
Filip Maj 9bc3fc8dd7 Setting the active linkshell now works. 2017-01-09 23:12:56 -05:00
Filip Maj fe1a652cd1 Removed build script to get this thing to compile. 2017-01-09 00:30:12 -05:00
Filip Maj 79de4fd1ff Merge branch 'develop' into group_work
# Conflicts:
#	FFXIVClassic Map Server/ConfigConstants.cs
2017-01-09 00:19:39 -05:00
Filip Maj bc72147622 Added scripts needed. 2017-01-09 00:17:46 -05:00
Filip Maj 771b5b6d81 LS kicking and leaving work. 2017-01-09 00:12:11 -05:00
Filip Maj 61e4effd74 Started implementing LS management. Rank change works. 2017-01-08 23:13:15 -05:00
Filip Maj 68772a2011 Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work 2017-01-08 21:43:04 -05:00
Filip Maj 108d8be013 Linkshell inviting completed. 2017-01-08 21:42:43 -05:00
Filip Maj 8499eeff39 Started work on the launcher/patcher editor. 2017-01-04 17:30:36 -05:00
Filip Maj 4b0ffb3882 Fixed the last actor speed. It was active mode speed. 2017-01-03 19:02:35 -05:00
Filip Maj 8a0ebe7ec4 Required scripts to make it work. 2017-01-02 14:38:56 -05:00
Filip Maj 5d494255ad Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!! 2017-01-02 14:35:11 -05:00
Filip Maj 5af1f6dba6 Relation group work. 2017-01-02 11:47:14 -05:00
Filip Maj 6ba1f968c3 Party leave/disband done. 2016-12-22 14:47:24 -05:00
Filip Maj 7c29a850c4 Scripts for party commands. 2016-12-21 21:50:45 -05:00
Filip Maj 2b10221a75 Party sync is done. Finished kick/promote code. Client is now always at the top of pt list. 2016-12-21 21:49:50 -05:00
Filip Maj 506bcbaf87 Added missing opcodes. 2016-12-21 20:04:33 -05:00
Filip Maj 16c9b741bf Kicked/Promote leader added but broke login. D/Cing now. 2016-12-21 18:02:50 -05:00
Filip Maj e89b7557b3 Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server. 2016-12-21 09:27:51 -05:00
Filip Maj ae38ee1bc1 Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
# Conflicts:
#	FFXIVClassic Map Server/WorldManager.cs
2016-12-21 08:28:24 -05:00