Yogurt 
							
						 
					 
					
						
						
							
						
						f2e34174c4 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into develop  
						
						... 
						
						
						
						Fix Excruciate removign status from enemy rather than caster 
						
						
					 
					
						2019-06-05 19:28:02 -07:00 
						 
				 
			
				
					
						
							
							
								Yogurt 
							
						 
					 
					
						
						
							
						
						4f80023156 
					 
					
						
						
							
							Target flag and bug fixes  
						
						... 
						
						
						
						Add new flags for MainTarget's party, which allows for Protect to buff
other parties.
Fixed incorrect script function calls
Fixed bug causing World server to get stuck in a loop 
						
						
					 
					
						2019-05-29 22:59:24 -07:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bcb609e4f6 
					 
					
						
						
							
							Merge branch 'inventory_refactor' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua 
						
						
					 
					
						2019-05-06 15:59:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3066efeebb 
					 
					
						
						
							
							Cleanup the messy imports.  
						
						
						
						
					 
					
						2019-05-06 13:39:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1e4a1cf263 
					 
					
						
						
							
							Merge branch 'ai-open' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Lobby Server/Database.cs
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic World Server/Server.cs 
						
						
					 
					
						2019-05-04 20:13:29 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						c5ce2ec771 
					 
					
						
						
							
							Combat additions  
						
						... 
						
						
						
						Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits 
						
						
					 
					
						2018-04-18 16:06:41 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						b8d6a943aa 
					 
					
						
						
							
							Combat changes and bug fixes  
						
						... 
						
						
						
						Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals
Changed how targeting works for battlecommands
Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects 
						
						
					 
					
						2018-02-15 13:20:46 -06:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						205d3619d6 
					 
					
						
						
							
							Merging  
						
						
						
						
					 
					
						2017-12-08 02:08:13 -06:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						1275c8b5da 
					 
					
						
						
							
							Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update  
						
						
						
						
					 
					
						2017-12-08 00:58:39 -06:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						92de857cda 
					 
					
						
						
							
							opening quest stuff  
						
						
						
						
					 
					
						2017-10-10 13:32:47 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c7e38b8b00 
					 
					
						
						
							
							Implemented trade invitation code.  
						
						
						
						
					 
					
						2017-09-17 15:04:29 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						ba8184db89 
					 
					
						
						
							
							attempt to add tutorial fight  
						
						... 
						
						
						
						- added tempvars which are reset on spawning/zoning 
						
						
					 
					
						2017-09-16 02:50:32 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f437b36f5a 
					 
					
						
						
							
							Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.  
						
						
						
						
					 
					
						2017-09-05 12:37:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						69f7fb5e47 
					 
					
						
						
							
							Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.  
						
						
						
						
					 
					
						2017-07-09 18:38:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7c4091a196 
					 
					
						
						
							
							Finished refactoring Map Server. Clear of syntax errors.  
						
						
						
						
					 
					
						2017-06-27 16:55:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e5afe8791b 
					 
					
						
						
							
							Implemented the ending portion of the guildleve.  
						
						
						
						
					 
					
						2017-06-25 22:43:15 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						019e305525 
					 
					
						
						
							
							Fixed redundant looping when removing/finishing a director. Fixed issue where packets to delete content group wouldn't send. Fixed issue where ContentGroups/Directors weren't clearing after deletion causing a growing amount of zombie groups/directors.  
						
						
						
						
					 
					
						2017-06-25 14:52:32 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						875b76634a 
					 
					
						
						
							
							Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code.  
						
						
						
						
					 
					
						2017-06-25 14:25:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8c9ecebae6 
					 
					
						
						
							
							Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.  
						
						
						
						
					 
					
						2017-04-29 20:30:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2de4934c41 
					 
					
						
						
							
							Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!  
						
						
						
						
					 
					
						2017-04-15 16:33:56 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f7482781e5 
					 
					
						
						
							
							Rewrote directors so that they can work in the new system. Began adding content groups to the map server.  
						
						
						
						
					 
					
						2017-01-29 11:07:28 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						16c9b741bf 
					 
					
						
						
							
							Kicked/Promote leader added but broke login. D/Cing now.  
						
						
						
						
					 
					
						2016-12-21 18:02:50 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e89b7557b3 
					 
					
						
						
							
							Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.  
						
						
						
						
					 
					
						2016-12-21 09:27:51 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						feb73a8444 
					 
					
						
						
							
							Added subclassed groups to auto-set workvalues.  
						
						
						
						
					 
					
						2016-12-06 08:26:16 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c2a3641d08 
					 
					
						
						
							
							Extended "Group" and created all the subgroups to cleanup code as well as make setting "work" values easier.  
						
						
						
						
					 
					
						2016-12-04 11:59:54 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						18e9ee5f63 
					 
					
						
						
							
							Forgot the "SynchGroupWorkValuesPacket" and some merging stuff.  
						
						
						
						
					 
					
						2016-12-04 10:18:04 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						df6e16103c 
					 
					
						
						
							
							Manually added the group packets and dataobjects into dev branch because the working_on_groups branch is so old it probably will break stuff.  
						
						
						
						
					 
					
						2016-12-04 09:52:57 -05:00