Filip Maj
8a03c40af9
Fixed linkshell invites being stackable. Fixed founder of a LS not being set to master.
2019-06-08 15:51:17 -04:00
Filip Maj
a07aa12783
Fixed new positions after realignment not saving. Fixed Dealer info not clearing from the db sometimes.
2019-06-08 14:46:19 -04:00
Filip Maj
e91960040c
Fixed equip command breaking due to gearset referencing slot not actual item in slot.
2019-06-06 02:14:49 -04:00
Filip Maj
fea8638775
Changed id datatype for items to bigint. Removed bazaar and retainer inventories (now all in the characters_inventory table). Added server_items_dealing table for bazaar.
2019-06-06 01:50:15 -04:00
Filip Maj
c286df6a91
Cleaned up Bazaar deal/undeal scripts and disabled the check one due to an lockup. Needs lua rework to fix.
2019-06-06 01:45:06 -04:00
Filip Maj
3dcd9af6c0
Added "ToString" methods for Items, Packages, and Actors for easier debugging. Rewrote dealing code in InventoryItem as well as the WorldMaster. Rewrote how Bazaar and Retainer inventory is stored on the DB, merging all three tables into one. Removed a bunch of DB code due to the previous point. Random Item cleanup.
2019-06-06 01:43:27 -04:00
yogurt
4fbc388457
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #13 )
...
Develop
2019-06-06 02:29:23 +00:00
Yogurt
f2e34174c4
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
...
Fix Excruciate removign status from enemy rather than caster
2019-06-05 19:28:02 -07:00
yogurt
90078eb2e8
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #12 )
...
Fix SLOT_OFFHAND conflict
2019-06-06 02:08:39 +00:00
Yogurt
7339e08172
Fix SLOT_OFFHAND conflict
2019-06-05 19:07:46 -07:00
yogurt
1fddfd50a6
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #11 )
...
Develop
2019-06-06 02:06:19 +00:00
Yogurt
2e906ae090
Combat fixes and additions
...
Add default status gain and loss ids for status effects so buffs and
debuffs can have different ids.
Add sleep, slow, and slowcast
Fix sacred prism not slowing casts
Fix some incorrect text ids in battle commands
2019-06-05 18:57:21 -07:00
Yogurt
8ba3c195f2
Small fixes
...
Fix Shoulder Tackle script using Weaponskill function names
Change BattleNPC to not use array.Clone on respawn.
Move custom StatusEffect ids to 300000+ (will break these statuses until
new sql file is pushed)
2019-06-03 23:45:21 -07:00
Filip Maj
e96cc0c758
Minor edits to the previous commit.
2019-06-04 01:16:39 -04:00
Joseph Mikel Keller
2195b0b7dc
Merged in dude22072/ffxiv-classic-server-1 (pull request #57 )
...
Achievement Progress Request (0x0135) implementation
2019-06-04 05:11:51 +00:00
Filip Maj
ecf07317fc
Inv/Equip load on first character fixed.
2019-06-04 00:41:02 -04:00
Filip Maj
69d4b19979
More inventory fixing after I broke it. Added preliminary final trade code. Moved recalc stats to the end of equipcommand, not on every modification of the referred item package.
2019-06-04 00:11:36 -04:00
yogurt
fdb767f155
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #10 )
...
Push udpated traits db file
2019-06-03 00:35:30 +00:00
Yogurt
e1c86a4898
Push udpated traits db file
2019-06-02 17:33:05 -07:00
Filip Maj
88ff22e55e
Added checks before creating the trade group so that a character couldn't be invited twice to trade.
2019-06-02 17:32:08 -04:00
Filip Maj
d49516c03e
Added in "LinkedSlot" info in the InventoryItems. The slot sent when using "SendUpdateAsItemPackage" differ from a normal update. This was causing a crash. Checking is working again, trade is working up to the final transaction.
2019-06-02 17:11:14 -04:00
Filip Maj
42ee97d467
Refactored inventory to "ReferencedItemPackage" as this is a more general approach closer to what the FFXIV client uses. Added itempackage code to the LinkedItemList packets (also renamed from EquipmentList). Cleaned up trade code.
2019-06-02 16:57:46 -04:00
yogurt
8f92fde00e
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #9 )
...
Combat fixes
2019-06-02 04:25:22 +00:00
Yogurt
3104478263
Combat fixes
...
Add actor update flag for hotbar to send hotbar changes all at once.
Add script for equipping all actions for a class/job.
Fix multiple script errors.
Fix multiple status flag errors
Fix battle command db errors
Fix error in spawnnpc and yolo.
2019-06-01 21:21:21 -07:00
Yogurt
a92ece58c1
Check for PreventMovement flag in BattleNpcController
...
Fix typos in some effect scripts
2019-06-01 03:39:46 -07:00
yogurt
6fcfd58b33
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #8 )
...
Fix hiteffect.lua to not use bor since we can't reference other members of the same table
2019-06-01 10:20:19 +00:00
Yogurt
905cbf7d3c
Add GetActionType for scripts.
...
Fix miss check for tp gain on attacks
2019-06-01 03:18:23 -07:00
Yogurt
4c850ea768
Don't generate TP on misses
2019-06-01 03:05:40 -07:00
Yogurt
afe1e59889
Fix hiteffect.lua to not use bor since we can't reference other members
...
of the same table
Change hp_penalty onGain and onLose to use the new function signature
2019-06-01 02:59:41 -07:00
yogurt
f3fe8c1de8
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #7 )
...
Develop
2019-06-01 09:19:13 +00:00
Yogurt
4e054ca947
Add DoAction to raise so it at least plays the animation
2019-06-01 02:16:44 -07:00
Yogurt
eb949a8602
Move chimera abilities to Weaponskills
2019-06-01 02:14:21 -07:00
Yogurt
315452d121
Move shoulder tackle to abilities folder
...
Add Convert
2019-06-01 02:13:41 -07:00
Yogurt
1a9a8c2116
Fix wrong flag in esuna
2019-06-01 02:12:37 -07:00
Yogurt
97dcd765eb
Add new hit effect flag for hit effects that only show animations
...
Fix SetMP setting MaxMP instead of MP
Fix substate updates not being sent
2019-06-01 02:10:40 -07:00
Yogurt
e00bb48386
Fix some incorrect CommandTypes in database
2019-06-01 00:57:31 -07:00
Yogurt
ef117204b3
Move raise in Teleport command so that it gets caught if isInn is true
2019-06-01 00:39:22 -07:00
Yogurt
9cda72f1ab
Remove MP and TP before setting combo ids to actually take combo into
...
account for MP and TP cost
2019-05-31 23:42:52 -07:00
Yogurt
a99a129d9a
Pass result container to effect script when effect times out
2019-05-31 23:34:37 -07:00
yogurt
6ae181fa0a
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/develop (pull request #6 )
...
Update develop and pr combat changes to demo's fork
2019-05-30 06:33:30 +00:00
Yogurt
1f3c98312c
Fix World getting stuck in group packet loop for real
2019-05-29 23:20:15 -07:00
Yogurt
db0aac3647
New database files for commands effects
2019-05-29 23:08:02 -07:00
Yogurt
00017468cc
New scripts
...
New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
2019-05-29 23:05:40 -07:00
Yogurt
4f80023156
Target flag and bug fixes
...
Add new flags for MainTarget's party, which allows for Protect to buff
other parties.
Fixed incorrect script function calls
Fixed bug causing World server to get stuck in a loop
2019-05-29 22:59:24 -07:00
Yogurt
6127ad44cc
Pass BattleCommand to scripts.
2019-05-29 20:19:44 -07:00
Yogurt
d7c383d04a
Use a static BattleCommand for auto attacks
...
This is temporary until all mob skills are added, including mob auto
attacks.
2019-05-29 20:06:31 -07:00
Yogurt
357805d04c
Remove certain effects on class change
2019-05-29 19:57:36 -07:00
Yogurt
706a9fa721
Auto target self on skills whose main target can only be self.
2019-05-29 19:51:51 -07:00
Yogurt
289e4dc24b
More targeting changes
...
Added CanUse instead of CanAttack/CanWeaponSkill/CanCast since they all
check the same things anyway.
Fixed some bugs like mp checking against hp in AddMP.
2019-05-29 19:46:29 -07:00
Yogurt
a458608322
BattleCommand changes
...
New targeting flags for BattleCommand and TargetFind. (This breaks
combat until new BattleCommand data is in)
Changed MP and TP to shorts in BattleCommand to handle cases where they
might go negative. (might not be correct?)
2019-05-29 19:24:58 -07:00