Commit Graph

879 Commits

Author SHA1 Message Date
yogurt
cf30eef39e AoE rewrite and bug fixes
Rewrote aoe checks for cone and line aoes and added minimum distance values
Added height checks for commands
Fixed combo effects repeating for every target hit by AoE attacks
Fixed teleport sometimes not raising (I think)
Fixed gear checks in some command scripts
2018-07-02 00:45:06 -05:00
yogurt
8c5375f609 Fixed a typo in blind's effect script 2018-06-25 23:44:04 -05:00
yogurt
c442dc9ecd Script fixes and new effects.
Cleaned up unneeded requires in some scripts
Fixed Second Wind
Added new effect scripts
Added bard song scripts that mostly work
2018-06-25 23:36:18 -05:00
yogurt
ace4dfe58f Small fixes
Fixed final message for multi-hit attacks.
Fixed self targeting for commands
Made it so player.lua doesn't skip over home points setting, just the quest setitng.
Began adding knockback effect handling
2018-06-25 18:20:20 -05:00
yogurt
79f2edf406 Bug fixes
Fixed some bugs with targeting flags
Fixed action equip bug for real this time
Fixed server crash when commands hit no targets
2018-05-31 11:25:55 -05:00
Filip Maj
0209f3e617 Added patching server web files. 2018-05-29 01:06:44 -04:00
yogurt
0f7e6f359d Added class-specific exp messages for non-english languages
Fixed status effect loss message not being sent
Fixed party bug where people in the same party were considered to be in different parties
2018-05-28 16:28:44 -05:00
yogurt
0739532c7d Reverting changes to characters_statuseffect sql file 2018-05-28 02:10:14 -05:00
yogurt
d23a84d6cf Undid change that broke parties 2018-05-27 23:02:08 -05:00
yogurt
8de606051a More bug fixes
Fixed loading status effects on login
Fixed barrage issues
Added untraited version of Protect
Added sanguine rite
2018-05-27 18:07:52 -05:00
yogurt
a7e59fa7e4 Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai-open 2018-05-27 15:17:00 -05:00
yogurt
922fb80f3d Bug fixes.
Added stoneskin effect to database.
Fixed Rampage not working
Fixed bug where abilities didn't equip correctly when leveling up
Added a temporary fix for returning while dead
Added handling for abilities that don't have an actiontype set, like elusive jump
2018-05-27 14:51:39 -05:00
yogurt
8c9f841d63 Merged in skeletonhorn/ffxiv-classic-server-ai-fork/ai-open (pull request #5)
Combat Changes
2018-04-19 00:49:46 +00:00
yogurt
c5ce2ec771 Combat additions
Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00
Filip Maj
0492bc4c59 Added compression code to packet. 2018-04-12 14:18:40 -04:00
yogurt
b8d6a943aa Combat changes and bug fixes
Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals

Changed how targeting works for battlecommands

Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects
2018-02-15 13:20:46 -06:00
CuriousJorge
f30360f245 Merged in CuriousJorge/ffxiv-classic-server/develop (pull request #50)
Actor script fixes, documented populace classes and misc things

Approved-by: Filip Maj <filipmaj@gmail.com>
2018-02-08 18:00:47 +00:00
CuriousJorge
359ea8a40e Actor script fixes, documented populace classes and misc things
Base
        - gcseals.lua
            Helper functions for GC seals.  Tables the seal caps per rank and checks against it when adding seals.

    Commands
        - PartyTargetCommand.lua :
            Handles markers above head.  Basic documentation, only works on self. "Heart" doesn't work, client bug?
            Eventually will need an object in the party class to handle tracking marked players/targets for the group.

    Class Scripts
        - PopulaceCaravanAdviser.lua
            Documented.  Can purchase gysahl greens from them, unsure what else their use is.
        - PopulaceCaravanGuide.lua
            Documented the Caravan Guide NPC, who escorts the chocobos with you.
        - PopulaceCaravanManager.lua
            NPC who handles signing up for Caravan escort, among other functions.
        - PopulaceSpecialEventCryer.lua
            Covers three NPCs for the Foundation Event.  They handle trading specific items in exchange for GC seals.

    Unique ID Script fixes
        - flame_private_sisimuza_tetemuza.lua
            Foundation Event NPC functions laid out.
        - flame_sergeant_mimio_mio.lua
            Foundation Event NPC functions laid out.
        - serpent_lieutenant_marette.lua
            Foundation Event NPC functions laid out.
        - serpent_private_tristelle.lua
            Foundation Event NPC functions laid out.
        - serpent_sergeant_frilaix.lua
            Foundation Event NPC functions laid out.
        - serpent_sergeant_nelhah.lua
            Removed unique script. PopulaceSpecialEventCryer handles it.
        - ansgor.lua
            Had incorrect defaultTalk value
        - ne_of_eshtaimes.lua
            Door @ !warp 209 -139 206.113 195   Had incorrect mapObj value.
2017-12-13 15:09:10 -05:00
Tahir Akhlaq
81c97105b7 Merge branch 'ai-open' of https://bitbucket.org/skeletonhorn/ffxiv-classic-server-ai-fork into ai 2017-12-10 15:21:37 +00:00
yogurt
837c7a9223 Health updating fix, temp r0 fix 2017-12-10 09:20:42 -06:00
Tahir Akhlaq
cd60c571ac Merge branch 'ai-open' of https://bitbucket.org/skeletonhorn/ffxiv-classic-server-ai-fork into ai
# Conflicts:
#	data/scripts/modifiers.lua
2017-12-10 15:07:28 +00:00
yogurt
205d3619d6 Merging 2017-12-08 02:08:13 -06:00
yogurt
1275c8b5da Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update 2017-12-08 00:58:39 -06:00
Filip Maj
88233cf6d2 Fixed error, removed RabbitMQ package as it isn't used. 2017-11-17 17:03:47 -05:00
Filip Maj
05eca7f22e Fixed bad merge. 2017-11-17 16:51:35 -05:00
Filip Maj
7a02d38e94 Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
# Conflicts:
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
2017-11-17 15:14:58 -05:00
Filip Maj
af121f52bd Added packets for various search things Showmo found. 2017-11-17 15:13:38 -05:00
Tahir Akhlaq
bb31bb0f23 Merge branch 'ai-open' of https://bitbucket.org/skeletonhorn/ffxiv-classic-server-ai-fork into ai 2017-11-09 11:52:20 +00:00
Tahir Akhlaq
27200b8df5 moved ally engage stuff to ContentArea onUpdate 2017-10-11 19:23:40 +01:00
Tahir Akhlaq
520ae7a119 added helpers for DoW/DoM/DoH/DoH
- fixed allies not being able to aggro on roam
- fixed static characters aggroing
2017-10-11 15:02:12 +01:00
yogurt
460722d3d5 Opening changes 2017-10-11 06:42:06 -05:00
yogurt
92de857cda opening quest stuff 2017-10-10 13:32:47 -05:00
CuriousJorge
4323eb5385 Merged in CuriousJorge/ffxiv-classic-server/develop (pull request #49)
Inventory fixes + Scripts added

Approved-by: Filip Maj <filipmaj@gmail.com>
2017-10-10 14:14:08 +00:00
CuriousJorge
324ebab2d2 Inventory.cs - GetItemQuantity() added
- AddItem functions to cast INV_ERROR to INT for LUA
             - Fixed unique item check.  It was checking for Rare flag, not EX

Scripts :
        Base
            - shop.lua  : Functions for buying/selling from a variety of shop scripts

        Commands
            - EmoteStandardCommand.lua fixed not being able to use emotes when sitting
            - DiceCommand.lua fixed.  No arguments sets default value of 100 as per the ingame description.
                                      Max value raised from 999 to 1000.

        GM Commands
            - speed.lua fixed when using single argument
            - nudge.lua fixed sanitizing.  Made arguments reversible to allow !nudge up 10 & !nudge 10 up
            - giveitem.lua added inv_error handling.  Need to do to rest of item commands at some point
            - givecurrency.lua changed to have you enter a regex'd name of item rather than item ID.
                               Eg. "!givecurrency fire_crystal 10". Added inv_error handling to it.
            - warpplayer.lua added.  Moves yourself to name of player, or moves first player to second player
            - warpid.lua added. For warping to the first instance of an actor's uniqueId the server comes across.
            - quest.lua added.  For adding/adjusting quests for debugging them.

        Class Scripts
            - PopulaceBlackMarketeer.lua updated to utilize shop.lua
            - PopulaceShopSalesman.lua updated to utilize shop.lua
            - PopulaceCompanyShop.lua updated to utilize shop.lua
            - PopulaceCompanyBuffer.lua added and documented along with menu layout.  Needs working status effect to finish.
            - PopulaceCompanyGLPublisher.lua added.  Mostly documented, barely functional.
            - PopulaceCompanyGuide.lua added. Documented, fully functional.
            - PopulaceCompanyOfficer.lua added. Documented.  Menus work.  Needs GC rank table at some point
                                                for documenting GC ranks/seal caps.
            - PopulaceCompanySupply.lua added and mostly documented.  Read-only basic menu flow, static LUA tables
                                         used to set it up, will need SQL tables at some point to replace them with.
                                         Some guesswork on what menus show since no video reference could be found.
            - PopulaceGuildShop.lua updated. Mostly documented.  Read-only shop menus.
2017-10-09 23:40:38 -04:00
Tahir Akhlaq
13708a2361 apparently i forgot to push modifiers script 2017-10-09 21:15:43 +01:00
yogurt
9fc99faa5c Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai-open 2017-10-06 20:45:36 -05:00
yogurt
116a573f85 Save class/level parameter save info on level up 2017-10-06 20:45:10 -05:00
Tahir Akhlaq
a0c4d80c5e broken attempt at opening quest director combat 2017-10-05 18:37:51 +01:00
Filip Maj
8ae4fbc045 Forgot project file. 2017-10-05 13:31:15 -04:00
Filip Maj
e819603432 Added new search packets. 2017-10-04 10:25:16 -04:00
Tahir Akhlaq
bab81a809c fixed auto attack (<3 showmo) 2017-10-03 07:32:32 +01:00
Filip Maj
441c1a6383 Implemented countdowns. 2017-10-01 12:39:46 -04:00
Filip Maj
58334a0e5f Implemented newly discovered packets (Dalamud, Countdown). 2017-10-01 12:31:45 -04:00
yogurt
f3a823af03 Only send current class's exp on login. Exp now updates on class change 2017-09-30 20:04:45 -05:00
yogurt
5dfbc0f249 EXP and levels now get saved and loaded from database, changed battlecommand id dictionary to hold lists to account for archer and DoH/DoLs getting multiple abilities at certain levels. Level 1 abilities are now added to the hotbar on character creation. 2017-09-30 07:28:08 -05:00
yogurt
ab98f3662f Removed old EquipAbility function from player.cs 2017-09-27 18:12:02 -05:00
yogurt
33f8709d76 Added exp and leveling functions, redid equip ability functions to allow adding abilities that aren't for the player's current class and made functions more clear, added dictionary of BattleCommand ids indexed by a tuple containing classId and level. 2017-09-27 18:10:22 -05:00
Tahir Akhlaq
56491266cc another attempt to get opening fight working (client hangs after talking to yda for second time for some reason..) 2017-09-22 03:26:12 +01:00
Filip Maj
9649d755a9 Fixed a bug in inventories. If no null gap was found endOfListIndex would go to -1. 2017-09-16 13:57:16 -04:00
Filip Maj
e581727625 Added errors to AddItem so a script writer knows if the inventory was full or not. 2017-09-16 13:28:37 -04:00