Filip Maj
c55145d715
Added substate modifications to characters.
2018-10-20 13:02:14 -04:00
Filip Maj
07c467e1af
Fixed JSON lib being broken from downgrade.
2018-10-20 12:16:34 -04:00
Filip Maj
bec0cae0eb
Removed more dapper code and unsupported syntax.
2018-10-20 12:08:47 -04:00
Filip Maj
5bb3cc3b4e
Cleaned up unused nuget packages. Downgraded JSON lib as the latest one has dependencies. Cleaned up some DB code using dapper (since it's deleted).
2018-10-08 15:31:41 -04:00
Filip Maj
d614ea6968
Rewrote code written in the new C# format to use older functions. Let's keep compatibility with older VS but also keep the code style consistent (already got enough inconsistencies).
2018-10-08 15:11:43 -04:00
yogurt
1579aa3d6a
Bug fixes
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Fixed LookAt resetting rotation when looking at self
Fixed BattleNpcs running to their target's exact position instead of the closest position they can attack from
2018-07-03 04:46:34 -05:00
yogurt
cf30eef39e
AoE rewrite and bug fixes
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Rewrote aoe checks for cone and line aoes and added minimum distance values
Added height checks for commands
Fixed combo effects repeating for every target hit by AoE attacks
Fixed teleport sometimes not raising (I think)
Fixed gear checks in some command scripts
2018-07-02 00:45:06 -05:00
yogurt
ace4dfe58f
Small fixes
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Fixed final message for multi-hit attacks.
Fixed self targeting for commands
Made it so player.lua doesn't skip over home points setting, just the quest setitng.
Began adding knockback effect handling
2018-06-25 18:20:20 -05:00
yogurt
79f2edf406
Bug fixes
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Fixed some bugs with targeting flags
Fixed action equip bug for real this time
Fixed server crash when commands hit no targets
2018-05-31 11:25:55 -05:00
yogurt
0f7e6f359d
Added class-specific exp messages for non-english languages
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Fixed status effect loss message not being sent
Fixed party bug where people in the same party were considered to be in different parties
2018-05-28 16:28:44 -05:00
yogurt
d23a84d6cf
Undid change that broke parties
2018-05-27 23:02:08 -05:00
yogurt
8de606051a
More bug fixes
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Fixed loading status effects on login
Fixed barrage issues
Added untraited version of Protect
Added sanguine rite
2018-05-27 18:07:52 -05:00
yogurt
a7e59fa7e4
Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai-open
2018-05-27 15:17:00 -05:00
yogurt
922fb80f3d
Bug fixes.
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Added stoneskin effect to database.
Fixed Rampage not working
Fixed bug where abilities didn't equip correctly when leveling up
Added a temporary fix for returning while dead
Added handling for abilities that don't have an actiontype set, like elusive jump
2018-05-27 14:51:39 -05:00
yogurt
8c9f841d63
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/ai-open (pull request #5 )
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Combat Changes
2018-04-19 00:49:46 +00:00
yogurt
c5ce2ec771
Combat additions
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Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits
2018-04-18 16:06:41 -05:00
yogurt
b8d6a943aa
Combat changes and bug fixes
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Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals
Changed how targeting works for battlecommands
Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects
2018-02-15 13:20:46 -06:00
Tahir Akhlaq
81c97105b7
Merge branch 'ai-open' of https://bitbucket.org/skeletonhorn/ffxiv-classic-server-ai-fork into ai
2017-12-10 15:21:37 +00:00
yogurt
837c7a9223
Health updating fix, temp r0 fix
2017-12-10 09:20:42 -06:00
Tahir Akhlaq
cd60c571ac
Merge branch 'ai-open' of https://bitbucket.org/skeletonhorn/ffxiv-classic-server-ai-fork into ai
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# Conflicts:
# data/scripts/modifiers.lua
2017-12-10 15:07:28 +00:00
yogurt
205d3619d6
Merging
2017-12-08 02:08:13 -06:00
yogurt
1275c8b5da
Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update
2017-12-08 00:58:39 -06:00
Tahir Akhlaq
27200b8df5
moved ally engage stuff to ContentArea onUpdate
2017-10-11 19:23:40 +01:00
Tahir Akhlaq
520ae7a119
added helpers for DoW/DoM/DoH/DoH
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- fixed allies not being able to aggro on roam
- fixed static characters aggroing
2017-10-11 15:02:12 +01:00
yogurt
460722d3d5
Opening changes
2017-10-11 06:42:06 -05:00
yogurt
92de857cda
opening quest stuff
2017-10-10 13:32:47 -05:00
yogurt
9fc99faa5c
Merge branch 'ai-open' of https://bitbucket.org/takhlaq/ffxiv-classic-server into ai-open
2017-10-06 20:45:36 -05:00
yogurt
116a573f85
Save class/level parameter save info on level up
2017-10-06 20:45:10 -05:00
Tahir Akhlaq
bab81a809c
fixed auto attack (<3 showmo)
2017-10-03 07:32:32 +01:00
yogurt
f3a823af03
Only send current class's exp on login. Exp now updates on class change
2017-09-30 20:04:45 -05:00
yogurt
5dfbc0f249
EXP and levels now get saved and loaded from database, changed battlecommand id dictionary to hold lists to account for archer and DoH/DoLs getting multiple abilities at certain levels. Level 1 abilities are now added to the hotbar on character creation.
2017-09-30 07:28:08 -05:00
yogurt
ab98f3662f
Removed old EquipAbility function from player.cs
2017-09-27 18:12:02 -05:00
yogurt
33f8709d76
Added exp and leveling functions, redid equip ability functions to allow adding abilities that aren't for the player's current class and made functions more clear, added dictionary of BattleCommand ids indexed by a tuple containing classId and level.
2017-09-27 18:10:22 -05:00
Tahir Akhlaq
56491266cc
another attempt to get opening fight working (client hangs after talking to yda for second time for some reason..)
2017-09-22 03:26:12 +01:00
Tahir Akhlaq
ba8184db89
attempt to add tutorial fight
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- added tempvars which are reset on spawning/zoning
2017-09-16 02:50:32 +01:00
Tahir Akhlaq
da621dfc0e
added pool/spawn/genus mod loading
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- moved ai helper classes to own folder
2017-09-12 01:24:02 +01:00
Tahir Akhlaq
ce5030acd1
added mob name colour update
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- added mobmods (need to be loaded from db)
- added Zone.GetBattleNpcById
- added missing IsValidTarget check in AttackState
2017-09-10 03:44:12 +01:00
yogurt
9077c60b96
Merged in skeletonhorn/ffxiv-classic-server-ai-fork/ai-open (pull request #4 )
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Minor changes to fix equipability bugs
2017-09-08 14:22:41 +00:00
Tahir Akhlaq
645a1fb4fb
fixed mob loading from db
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- todo: see todos in code (all 169 of them)
2017-09-07 22:02:02 +01:00
Tahir Akhlaq
7c30b95c4b
added some breakpoints to try figure out why mobs arent spawning
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- fixed spawn table
2017-09-06 00:28:49 +01:00
Tahir Akhlaq
2bfaf376ef
moved battlenpc loading to db (still doesnt load for some reason)
2017-09-05 23:32:57 +01:00
Tahir Akhlaq
68a2d5f0b9
stubbed item use state (needs to actually look up the item and get its reuse stuff)
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- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql)
- added field to server_battle_commands for commands usable by both monsters and players (probably arent any really)
2017-09-05 21:03:38 +01:00
yogurt
50b4f517f2
Fix FindFirstCommandSlotById to be able to find empty slots again
2017-09-03 11:18:35 -05:00
Tahir Akhlaq
4978813c27
fixed death/despawning kinda (need to figure out why hp wont tick down after respawning)
2017-09-03 01:01:19 +01:00
Tahir Akhlaq
c5cc7c2f00
fixed auto attack messing up cast anim
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- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table
2017-08-31 06:01:26 +01:00
Filip Maj
4c7928da78
Fixed screwed up cast animation.
2017-08-29 22:27:32 -04:00
Tahir Akhlaq
517bdc0638
fixed cast interrupt
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- dont allow targeting of mob moving back to spawn
2017-08-30 00:14:14 +01:00
yogurt
c3fd8f917e
Added UnequipAbility function, made EquipAbility work with zero indexed hotbar database, added new checks to EquipAbilityCommand.lua
2017-08-29 09:00:09 -05:00
Filip Maj
91afda04ca
Added interrupt animation.
2017-08-29 00:52:57 -04:00
Filip Maj
e60da4f7b4
Wasn't actually sending packets. Changed casting animation back and moved castbar removal to cleanup.
2017-08-29 00:38:07 -04:00